Insight's "Isle of Dread" Conversion - OOC

Scotley

Hero
I had some of the X series modules back in the day. Castle Amber maybe? But not that one. I never played it as a player either.

As for my 4e experience, I'm still learning, but quickly. I've played in 3 or 4 games and I'm running one as you know.

I'll have to come up with a character idea. Maybe a Seeker from PH3? I've been wanted to try one.
 

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Rhun

First Post
Mechanics for Vrashek, Attempt 1:

[sblock=Vrashek]Note: Work in progress.

Vrashek
Unaligned Half-Orc Rogue 6 (Brutal Scoundrel)
XPs:
[sblock=Experience Tracker]

[/sblock]

Age: 26
Gender: Male
Height: 6'
Weight: 185lb
Eyes: Brown
Hair: Black
Skin: Greyish
Background: Hunter

STR: 17 [+3]
CON: 14 [+2]
DEX: 19 [+4]
INT: 10 [+0]
WIS: 12 [+1]
CHA: 12 [+1]

HP: 49
- Blooded: 24
- Surge value: 12
- Surges per Day: 9 (6, +2 CON, +1 feat)[sblock=Second Wind]
- Standard Action
- Effect: You spend a healing surge and regain 12 hit points. You gain a +2 bonus to all defenses until
the start of your next turn.[/sblock]

Armor Class: 21 (10 base, +3 level, +4 Armor, +4 Dex)
Initiative: +10 (+4 dex, +3 level, +3 feat)
Melee Attack Bonus: +6 (+3 level, +3 STR)
- Vicious Dagger (+2) +13 (1d4+6, crit +2d12)
- Dagger +11 (1d4+4)

Ranged Attack Bonus: +7 (+3 level, +4 DEX)
- Shuriken +11 (1d6+4)


Speed: 6

FORT: 17 (10 base, +3 level, +3 str, +1 enhancement)
REFL: 20 (10 base, +3 level, + 4 dex, +2 class, +1 enhancement)
WILL: 15 (10 base, +3 Level, +1 cha, +1 enhancement)

Race Features:
- Furious Assault
- Half-Orc Resilience
- Swift Charge
- Low Light Vision


Class Features:
- First Strike
- Rogue Tactics: Brutal Scoundrel
- Rogue Weapon Talent
- Sneak Attack


Feats:
- Backstabber
- Thirst For Battle
- Weapon Focus (Light Blade)
- Light Blade Expertise


At-Will Powers
- Riposte Strike
- Piercing Strike


Encounter Powers
- Furious Assault
- Dazing Strike
- Bait & Switch


Daily Powers
- Blinding Barrage
- Driving Assault


Utility Powers
- Fleeting Ghost
- Ignoble Escape


Skills:
- Acrobatics +12 (+3 level, +4 dex, +5 trained)
- Arcana +3 (+3 level, +0 int)
- Athletics +11 (+3 level, +3 str, +5 trained)
- Bluff +9 (+3 level, +1 cha, +5 trained)
- Diplomacy +4 (+3 level, +1 cha)
- Dungeoneering +4 (+3 level, +1 wis)
- Endurance +6 (+3 level, +3 con)
- Heal +4 (+3 level, +1 wis)
- History +3 (+3 level, +0 int)
- Insight +4 (+3 level, +1 wis)
- Intimidate +4 (+3 level, +1 cha)
- Nature +6 (+3 level, +1 wis, +2 background)
- Perception +11 (+3 level, +1 wis, +5 trained, +2 item)
- Religion +3 (+3 level, +0 int)
- Stealth +13 (+3 level, +4 dex, +5 trained, +1 item)
- Streetwise +4 (+3 level, +1 cha)
- Thievery +13 (+3 level, +4 dex, +5 trained, +1 item)


Languages:
- Common Tongue
- Giant


Equipment:
Armor & Shield
- Summoned Leather Armor +2


Melee weapons
- Vicious Dagger +2
- 6 Daggers


Ranged weapons
- 20 Shuriken


Magical Equipment
- Cape of Mountebank +1
- Cannith Goggles
- Burgler's Gloves
- Potion of Resistance
- Nail of Sealing


Mundane equipment
- Adventurer's Kit w/silk rope
- Thieves' Tools
- Camouflaged Clothing
- Footpads
- Crowbar
- Climber's Kit
- Hunter's Kit
- Everburning Torch


Weight Carried:
Remaining money: 100gp


Description



Personality & Background


Hooks
[/sblock]

Also, how much money and items do we start with?
 
Last edited:

Rhun

First Post
Oh, I almost forgot. I particularly need input on Feat choice, Powers, and Equipment suggestions. Thanks guys!
 

drothgery

First Post
Oh, I almost forgot. I particularly need input on Feat choice, Powers, and Equipment suggestions. Thanks guys!

Well, the current PH1 Rogue guide from the WotC CharOp people is here ; I don't know if you've seen it. Though it doesn't look like you built your PC with the WotC character builder; if you don't have access to the character builder or the compendium, you might want to limit your choices to things in books you do have access to.

As sixth level characters, we start with a 7th level item, a 6th level item, a 5th level item, a 5th level item's worth of gold (1000gp) and as much mundane (under 30gp) equipment as you want (within reason). Odds are you'll want a 7th level weapon (i.e. +2 with some bonus effect), 6th level armor (+2 with no bonus effect or a very mild bonus effect), and a 5th level neck slot item (+1 with a very good bonus effect).
 


Rhun

First Post
Well, the current PH1 Rogue guide from the WotC CharOp people is here ; I don't know if you've seen it. Though it doesn't look like you built your PC with the WotC character builder; if you don't have access to the character builder or the compendium, you might want to limit your choices to things in books you do have access to.

I used the character builder, but it is an older version I believe. I convert it into my own character sheet because 1) it doesn't compute all of the math properly, and 2) I really don't like the character sheet it churns out. I have not looked at the Rogue Guide though, so maybe I'll take a look.

As sixth level characters, we start with a 7th level item, a 6th level item, a 5th level item, a 5th level item's worth of gold (1000gp) and as much mundane (under 30gp) equipment as you want (within reason). Odds are you'll want a 7th level weapon (i.e. +2 with some bonus effect), 6th level armor (+2 with no bonus effect or a very mild bonus effect), and a 5th level neck slot item (+1 with a very good bonus effect).

Thanks!
 

Rhun

First Post
Well, the current PH1 Rogue guide from the WotC CharOp people is here ; I don't know if you've seen it.

After looking through this, I think I will make some tweaks to the mechanics of my PC tonight. There is a lot of good advise in that guide, and while I'm not so concerned at being optimal, I want to make sure I didn't sell my PC short anywhere.
 

drothgery

First Post
Here's a summary of everyone's bonuses in every skill, at least as of the last time I looked at their character sheets. The best person in the party is in red and bold; the only skill no one is trained is Streetwise (so Nafije's +8 due to items and high cha tops the group).

48077d1302038861-insights-isle-dread-conversion-ooc-isleofdreakskillmatrix.png
 

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renau1g

First Post
We got 2 excellent scouts in Astra and Vrashek, which works well and our social stuff is covered well by Nafije, Skaros, and Questor.
 


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