IanB
First Post
It seems to me that the very simple reason there's less demand for Epic tier content is simply that the average game falls apart before it gets that far, because it takes a long time for a game to get that far, and people get busy/lose interest/move away/have kids/get distracted by another game/etc. People aren't getting to Epic parts of their game and abandoning en masse because it turns out to suck, it is almost certainly just a natural attrition. We've all played in those stillborn games that only make it a few sessions or a few months before something derails them.
Now that doesn't help us solve what the epic content they put out should actually be, but games that make it 1 to 30 and actually 'finish' are a rarity. I don't think making better Epic content will increase the demand for Epic content by much, it will just make the people who already need it happier - and that's a fine goal, and the conversation of "what should that content be" is well worth having, but I don't think it is ever going to result in a huge swell in demand for more Epic content no matter how good it gets.
Now that doesn't help us solve what the epic content they put out should actually be, but games that make it 1 to 30 and actually 'finish' are a rarity. I don't think making better Epic content will increase the demand for Epic content by much, it will just make the people who already need it happier - and that's a fine goal, and the conversation of "what should that content be" is well worth having, but I don't think it is ever going to result in a huge swell in demand for more Epic content no matter how good it gets.