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Sunday, 3rd April, 2011, 01:33 PM #1
Scout (Lvl 6)
- Join Date
- Nov 2002
- PbP boards, Canada
ø Ignore Jemal
Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)
Well, might as well do it sooner rather than later, eh?
I'm starting up a Mutants & Masterminds game, set a year after the global revelation that mutants/meta-humans exist. It will deal with how the world (Community, Government, Finance, Crime, etc) adjusts to the news, and how the repurcussions affect the future. The tone of the game will (Hopefully) be something akin to a blend of Heroes and Marvel: Civil War.
For anybody who may have played in/remember my Mutant Rising game from ~2 years ago, that was supposed to be the first chapter in the saga, but I've made a few adjustments and decided this time to skip the first chapter (wherein the truth is revealed and the world gasps), and start with Chapter 2.
For those keeping track, I've not yet mentioned anything about an apocalypse, even though that's the name of the thread. Oversight? I think not... Depending on how the PC's actions affect the planet, Apocalypse may be right around the corner, or it may never happen. That's entirely up to you.
The direction of the game (Indeed, the whole world) will be very driven by the PC's. Whether they like it or not (OR even realize it), the Characters you play will be central figures in a time of great change. Whether it be through Diplomacy & Politics, Money & Business, or straight out Brute strength, their actions will shape the future.
Options I've allready accounted for are: Downfall of Civilization, War(Humans win, mutants become hunted), War2(Mutants win, new age of weirdness ensues), Registration(cf Marvel: Civil War), Peaceful Coexistance, or Rising Tensions(Prolonged stalemate, could lead eventually to any of the others). And there are certainly other possibilities.
I will be running this like a comic book/tv show, thus there will be things shown that no characters may know about, but that could make certain events make more sense to the players. So long as the Players remain capable of seperating what they and their characters are aware of, I'll also allow reading of specific character and/or skill-gained information to facilitate understanding and enjoyment of the story.
(This is a summary of the basic information available to the Audience. How much is known by any particular character will depend on their background and involvement, and as with anything, there's a lot going on that will only be revealed with time. I will be posting up more details in the near future.)
Meta-Humans have existed for decades, maybe centuries, but have managed to remain a secret until now. A company known as the Gryphon Corporation was founded in the early 20th century, it's private mandate was to keep that secret. Eventually, it failed.
During a Terrorist attack on a school, there were numerous reports and even a few news videos of a group of 'super-powered individuals' saving the day. The videos were quickly confiscated and many of the reporters charged with perpetrating a hoax. The videos resurfaced on the internet over the next month, garnering a massive public following. Eventually, a Presidential press conference was convened wherein the president himself was set to validate or deny the events. Before he could, however, a second terrorist attack took place.
In the middle of the Presidents speech, a Truck managed to make its way past the police blockades. As it barrelled towards the President, people dashed to get out of the way. Except for one man, since identified as Alex Drake, who dashed In Front of the truck and, in front of thousands of witnesses including the US President, and dozens of nationally broadcasting cameras, grabbed and lifted the truck, stopping it in its tracks and dumping the terrorist on the ground. Alex then proceeded to take an uzi clip to the chest before subduing the terrorist with a punch that sent him flying over a hundred feet.
That was one year ago. Since then, the existance of Meta-humans (Also known as Metas, Mutants, Specials, and of course Freaks/Abominations) has become not only global knowledge, but topic #1.
Alex Drake became the founder of the Alex Drake Centre for Meta-human Rights, and is currently their spokesman.
The Gryphon Corporation has managed to keep its involvement in Meta-human activities out of the papers, though rumours and links have begun surfacing.
A US Senator named William Lyons has started the "Lyons Foundation for Preserving Humanity", a group arguing(Loudly) that the Meta-humans are too dangerous to be allowed to roam free, and that they should be incarcerated for public safety, or at the very least "herded into a central location where officials can keep an eye on these dangerous Individuals"
Even more Radical outcries against the Meta-human community are being fueled by recent medical reports that there are significant genetic differences between Humans and Meta-humans.
Several groups of Meta-humans have taken the 'comic world' to heart, and reports of Super-villains and Super-heroes are on the rise, furthering the call for the government to do.. "Something".
A government Agency has been apointed for dealing with Meta-human 'situations'. What is not public knowledge is that the Agency has existed in secret for years, tracking and studying Mutants, it's true agenda a mystery to all but it's highest ranking members. *See below*
Further Info on Major Factions:
Here's some info on each of the factions/players. Feel free to read any/all of it, either for entertainment value or to help decide whether your character should/would be a part of any of them. Info in Sblocks is not publicly known, being known only by members of the organization or certain people outside it who happen to know a lot about it.
Alex Drake Centre for Meta-human Rights
Alex Drake was a sharp businessman, living in DC, and well known as the Meta whos actions finally revealed the truth to the world when he saved the President from a Terrorist attack in public and on national television. Since then, he has turned his time and resources towards buliding the Centre, a haven for Meta-Humans. He provides housing and safety, as well as help in learning to control their abilities, in return for the opportunity for his scientists to study(Non-intrusively, of course) those Metas living under his care.
The Lyons Foundation for Preserving Humanity
The Gryphon Corporation
Started by William Gryphon back in the early 1900's, the Gryphon corporation is a company dealing primarily in R&D and technological advancements, supporting their efforts by sales of said research to other companies.
The Meta-Human Research and Protection Agency
Referred to by most as simply The Agency, it is a 'newly formed' directorate of the CIA whose purpose is to track and study meta-humans across the country, and when needed intervene in dangerous situations involving meta-humans.
*MORE TO COME*
Last edited by Jemal; Thursday, 29th September, 2011 at 11:30 AM. Reason: Added Faction InfoIntelligence is the capacity to understand old Ideas.
Imagination is the ability to come up with New Ideas.
Eagles may soar, but Weasels don't get sucked into jet engines.
This isn't evil! You're just a bunch of NERDS!
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