Gemini
Before heading into the sewers, Gemini chants and gestures in the manner his short scan of the Sorceress indicated he should, and a glowing Energy Shield appears around him. He can only hope that it holds back the muck so he doesn't have to throw away the shoes and business suit he's wearing.
As the others note the approach of G'roks, Gemini chants some more to invoke the Frozen Armor that he's mimicked off of the Sorceress. Meanwhile, the other Gemini just backs up and readies himself to unleash a Mental Blast on the first monster to come into line of sight. That Gemini also holds his heavy pistol in case he needs it at some point.
[sblock=ooc]Sorry for not posting sooner, got waaaay too distracted earlier this week. Now that things are picking up again, I'll try to check every day.
Gemini leaves his laptop computer in his lair, for reference. But he does always keep his flashlight in his briefcase in case it's needed. So Gemini's Duplicate will hold a flashlight in his off-hand while down in the sewers until they don't need it anymore.
Sorceress powers copied (Gemini):
"Energy Shield" Force Field 8 (flaw: Full Action, drawback: Power Loss without proper gestures and incantations to cast, 1pp),
Array 4 (power feat: Alternate Power 1, drawback: Power Loss as above, 1st configuration is "Teleport" Teleport 3 with Change Direction and Turnabout power feats plus the Accurate extra but also the Short-Range flaw, 2nd configuration is "Town Portal" Teleport 8 with Portal extra and Action: Standard flaw and Anchor/Single Place flaw and Long-Range flaw, 8pp),
Magic 8 (power feat: Alternate Power 8, drawback: Power Loss as above, 1st configuration is "Frozen Armor" Snare 4 with the Aura and Duration: Sustained and Independent and Total Fade extras but the Action: Full and Range: Touch flaws, 2nd configuration is "Glacial Spike" Blast 4 with the Range: Perception and Linked extras but the Action: Full flaw and it is linked to "Turn to Ice" Petrification 8 with the Range: Perception and Linked extras but the Action: Full and Duration: Instant/Lasting flaw, 3rd configuration is "Frozen Orb" Blast 5 with the Area: Cone/General and Linked extras but the Action: Full flaw and it is linked to "Freeze" Snare 5 with the Area: Cone/General and Linked extras but the Action: Full and Entangle flaws, 4th configuration is "Blizzard" Blast 5 with the Indirect 1 and Progression: Cloud Duration 1 power feats and the Area: Cloud/General and Linked extras but the Action: Full flaw and the Full Power and Reduced Range 1 drawbacks and it is linked to "Freeze" Snare 5 with the Indirect 1 and Progression: Cloud Duration 1 power feats and the Area: Cloud/General and Linked extras but the Action: Full and Entangle flaws and the Full Power and Reduced Range 1 drawbacks, 5th configuration is "Chain Lightning" Blast 5 with the Indirect 1 power feat and the Area: Burst/General extra, 6th configuration is "Fire Bolt" Blast 7 with the Accurate 2 power feat, 7th configuration is "Fire Ball" Blast 5 with the Indirect 1 power feat and the Area: Explosion/General extra, 8th configuration is "Fire Wall" Blast 4 with the Indirect 2 and Slow Fade 1 power feats and the Area: Line/General and Duration: Sustained and Independent extras but the Action: Full flaw and the Full Power and Reduced Range 2 drawbacks, 9th configuration is "Telekinesis" Telekinesis 5 with the Subtle 1 power feat and the Damaging and Range: Perception extras but the Duration: Concentration flaw, 23pp)
Siren powers copied (Gemini's Duplicate):
Atlantean Array (only Immunity to Drowning, 1pp)
Psychic Array (Mental Blast 8, AP: Illusion 8 affecting visual/auditory senses with Progression 4 for a 100-ft.-radius, AP: Emotion Control 8, AP: Telepathy 8, not dynamic, 35pp)
Atlantean Armor (Device 1, hard to lose, Protection 5, 4pp)[/sblock]