D&D 4th Edition [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe) - Page 3




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  1. #21
    Registered User
    Cutpurse (Lvl 5)



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    Sep 2009
    Location
    Vancouver, Canada
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    574

    Ý Ignore Darksteed
    Expertise Feats
    Any expertise feat is an illegal option before level 5 to take. With the exception to classes that get an expertise feat as a class feature. Like our hunter friend here.

    Sorry Treex. You won't be able to take any expertise feats.

    Every player receives a free expertise feat of there choice upon reaching level 5.
    Kauldron (Goblin Paladin 8), Hunzu (Shardmind Mage 3), Cyrus (Khan Executioner 3)

 

  • #22
    Registered User
    Minor Trickster (Lvl 4)



    Join Date
    Jul 2009
    Location
    Malaysia, Kampar
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    614

    Ý Ignore treex
    Dat Feat
    Are you sure? HotFL page 307 has a category of feats called Implement Training, page 319: Orb Expertise, no prerequisites.

    Of course, if there is page (or house rules?) stating Expertise feats are illegal, then too bad...I'll just consider Enlarge Spell, maybe. That looks OP, can't wait to slap that onto Phantom Chasm and rip a hole on the battlefield.

    EDIT: I found out that there ARE house rules, but can't seem to find the final verdict. What dew?

    EDIT2: Sigh, found it. Now considering Battlewise, Enlarge Spell, Phantom Echoes, Improved Defenses, Improved Initiative or Unarmored Agility
    Last edited by treex; Thursday, 21st April, 2011 at 10:00 AM.

  • #23
    Registered User
    Cutpurse (Lvl 5)



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    Sep 2009
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    Vancouver, Canada
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    Ý Ignore Darksteed
    Enlarge Spell
    Just so you know you can't use Enlarge Spell on Phantom Chasm.

    Enlarge Spell
    Heroic Tier
    Prerequisite: Wis 13, wizard
    Benefit: Before using a wizard at-will or encounter attack power, you can choose to take a -2 penalty to each die of damage rolled with the power to increase the size of its blast or its burst by 1.
    You canít use this feat on a power that doesnít roll dice for damage.
    Kauldron (Goblin Paladin 8), Hunzu (Shardmind Mage 3), Cyrus (Khan Executioner 3)

  • #24
    Registered User
    Minor Trickster (Lvl 4)



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    Jul 2009
    Location
    Malaysia, Kampar
    Posts
    614

    Ý Ignore treex
    OOC
    BLAST! I totally forgot about the errata'd bit :S Well, I'd only be able to Enlarge Grasping Shadows only anyway. So I'll leave that alone for now. I guess I'll take Phantom Echoes then. Thanks for the help guys.

  • #25
    Registered User
    Gallant (Lvl 3)



    Join Date
    Mar 2011
    Location
    Marysville, CA
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    400

    Ý Ignore jsb420
    Itís the start of a new day. Gulls squawk and cry as if to herald the coming sun. The prostitutes and denizens of the night have left for their daytime abodes. Across the city, bakers are busy, stable hands are making their rounds and soon wagons from outside the city's walls will begin to enter the city carrying their goods to market.

    In the dock ward, there is only one ship at the end of the wharf that is showing any sign of activity. The Salty Dog. Obviously Rogarís sense of magnificence vastly differs from the mainstream. The twin masted schooner has seen better years. Not far from being dismantled, it definitely looks like it has seen its fair share of voyages in its many years of plying the Shifting Seas. Although long overdue for an overhaul, she does appear seaworthy.

    Even though dawn is not far off, already the docks are bustling with activity. Through a light wispy fog, dock hands can be seen hauling large sacks, rolling barrels, and stacking loaded crates of goods some of them bound for distant ports.

    Cutting through the crisp morning air is Rogarís distinctive voice, ĒÖand ifín ya donít get me cargo on me ship Iíll be makiní ya wish yer momma had neíer met yer pappy!Ē He turns away from the procession of workers filing onto his ship to scan the wharves. His able-bodied adventurers should be coming soon. Always irritable, Rogar turns back to ship, in search of someone else he can yell at.

  • #26
    Registered User
    Scout (Lvl 6)



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    Oct 2008
    Location
    Fitchburg, Massachusetts, United States
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    2,049

    Ý Ignore Son of Meepo
    Lucien, walks up the to dock and takes a deep breath of the fresh sea air.

    "Hey Cap'n! Nice day!"

    Lucien is the most upbeat person at the docs. He's obviously a morning person. Then again, last night, he seemed to be an evening person as well, so there's a good chance he's an afternoon person as well.

    His mere presence seems to lift spirits and sharpen focus and the nearby doc workers pick up their pace slightly.

  • #27
    Registered User
    Minor Trickster (Lvl 4)



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    Jul 2009
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    Malaysia, Kampar
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    614

    Ý Ignore treex
    Jesse stumbles along, a massive headache racking his head. The bustling sounds of the waking morning crashed upon him as they echoed and ringed in his ears.

    Straining to focus, he greets his fellow adventurer and his dwarven friend, "Sorry, cap'. Must be that 'ale' I drank...oh, Master should have told me about things like this...Ugh, I need to sit down"

    He sat on a nearby barrel and rested his head in his hands and his arms on his knees, looking quite miserable indeed.

  • #28
    It's still just after dawn as Damien makes his way to the docks.

    He is carrying all manner of fowl by some string over his shoulder.
    He pauses for a second sniffing the air of the docks and gathering more valuable information about the area than any formal interaction with any of these creatures could divulge to him.

    He walks up and chomps down on a leg of meat as he greets his new adventurers.

    "Anyone want some?" he inquires as he holds out the birds to the rest of the group.

  • #29
    Registered User
    Scout (Lvl 6)



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    Oct 2008
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    Fitchburg, Massachusetts, United States
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    Ý Ignore Son of Meepo
    Finnean reaches out a hand and snatches a bird from Damien. He looks at it dubiously as though he's not actually certain he'll eat it. It's not the Finnean was actually hungry, it's just that he's never refused something that was freely offered. Finnean takes a roll of oilskin and wraps the foul in it for later disposition.

    "Er... Thanks," the halfling says forcing a smile.

  • #30
    Walking up to The Salty Dog, Ardens notes the bugbear devouring some fowl and the teifling holding his head. He's obviously feeling the repercussions of all those drinks he had last night. Arden's thinks to himself.

    Walking up behind Jesse, Ardens uses a small arcane trick he had learned to magically raise the volume of his voice then looks at Damien and says, "You better be planning on eating all of those now. I don't intend to smell those rotting carcasses this entire trip."

    Ardens's magically enhanced voice rings through Jesse's head.

    Arcana check to raise Ardens's voice
    Ardens (Human Mage (Pyromancer) 1)

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