Pathfinder 1E Leif's Whirtlestaff's Wizards' Academy, Reprise [Pfdr] [IC 04]

Leif

Adventurer
The Vault of Larin Karr -- Golem Battle

Francheska's gout of flame envelops the golem without burning the construct significantly at all, but the thing now seems to be moving like cold syrup, as it slowly heads for the trapdoor.

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Maidhc O Casain

Na Bith Mo Riocht Tá!
MannyEWPortrait.png

Once Manny sees the situation in the hall, he quickly dispells the grease so that it's no longer in the way and winks from existence . . . only to reappear instantly on the other side of the Golem!

Relós tears into the creature with claws and teeth . . .

[sblock=OOC]OK, I'm guessing since it's still on its feet it made the DC18 Reflex save . . . Either way, it's done it's work and is now more in the way than not.

Manny dispels it, then uses his Dimension Door ability to place himself at BN24 (flanking with Relós, who's at BN22).

Relós attacks:

Claw, Claw, Bite (1d20+11=13, 1d20+11=12, 1d20+11=24) for Damage (Reg'lar, Precision, Acid) (1d4+3+1d6+1d6=17).

Forgot Relós' extra attack from Haste: Extra Bite (Haste) (1d20+11=17) might have hit for Extra Bite (Haste) (1d4+3+1d6+1d6=10).[/sblock]

[sblock=Mini Stats]
Manny
Initiative: +7
AC: 21 (17 Flat-Footed, 16 Touch)
HP: 64/64
CMB: +4 CMD: 14
Fort: +5 Reflex: +7 Will: +9

Senses: Low Light Vision
Perception: +15, Sense Motive: +8

Current Weapon in Hand: +3 LongSpear

Conditions in Effect: Mage Armor, Haste

Special Abilities: Damage Reduction (5/Cold Iron), Spell Resistance (12), +2 AC and Saves when w/in Relós' reach, +4 Stealth (Forest Only)

Spells Available
Cantrips: Unlimited
1st Level: 4/6
2nd Level: 1/4

Spells Known
Cantrips: Acid Splash, Detect Magic, Guidance, Light, Read Magic, Resistance
1st Level: Daze Monster, Expeditious Retreat, Grease, Mage Armor, Rejuvenate Eidolon (Lesser), Unfetter
2nd Level: Evolution Surge (Lesser), Haste, Summon Swarm

Relós
Initiative: +4
AC: 27 (17 Flat-Footed, 21 Touch)
HP: 44/44
CMB: +6 CMD: 22
Fort: +5 Reflex: +9 Will: +1

Senses: DarkVision
Perception: +8, Sense Motive: +2

Attacks: Claw/Claw/(Rake/Rake)/Bite (Add 1d6 Cold and 1d6 Acid Damage to each Attack)

Conditions in Effect: Bull's Strength, Haste, Mage Armor

Special Abilities: Evasion, Natural Attacks count as Magic, Attacks add 1d6 Acid Damage
[/sblock]
 

Leif

Adventurer
OOC: Haven't rolled the golem's saving throw yet. Waiting until I have actions for all the wizards. Change stuff if you wish, Mowgs.
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
My bad - I thought Franny was the only one we were waiting for. If it's OK with you I'll keep that stuff up as my next round actions, with the reservation that I might change final grid coordinates for Manny and Relós.
 




KerlanRayne

Explorer
Kerlan casts Steeldance and the two borrowed bladed weapons float up to follow him around, he then climbs up through the hole. He vanishes from view and suddenly appears right next to the fearsome creature they are now facing. The weapons surrounding him immediately attack his foe.

OOC: The results of these rolls may depend on whether the Golem makes the save vs Manny's Grease spell.


[SBLOCK=Kerlan's Current Status]Location: U-18
Initiative: 21
HP: 46/46
AC: 22, FF: 19, Touch: 14
CMD: 15
F/R/W: +3/+5/+8
Speed: 60'

Active Spells:
Mage Armor x2 (+4 Armor, 14 Hrs)
Shield (+4 Shield, 6 Min)
Fist of Stone (+6 STR, 1d6+4 Slam attack, 6 Min)
Haste (+1AC, +1 Reflex, +30' move, +1 Attack, 5/6 Rds)
Cloud of Knives (1d6+2 attack, +12 to hit, 5/6 Rds)
Steeldance (1d8+6 attack, 1d6+6 attack, +12 to hit, 6/6 Rds)

Available Options:
Pearl of Power, 1st lvl (1/2)
Acid Dart, 1d6+2 dmg (9/9)
Abrupt Jaunt, teleport 10' (5/6)
Arcanist's Gloves, +2 CL 1st lvl (2/2)
Empowered Spellshard [Kelgore's Fire Bolt] (3/3)
Healing Belt, 2d8 healing (3/3)

Beguiler Spell Slots:
0th (DC 15): 5
1st (DC 16): 5 3
Spell List: 0th: Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/close, Read Magic. 1st: Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self, Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep, Undetectable Alignment, Whelm.

Wizard Spells Memorized:
0th (DC 16): Launch Bolt, Prestidigitation, Mage Hand, (Caltrops), (Acid Splash), (x)
1st (DC 17): Fist of Stone, Benign Transposition, Feather Fall, Shield, (Wall of Smoke), (Hail of Stone), (Kelgore's Fire Bolt)
2nd (DC 18): Arcane Turmoil, Flaming Sphere, Sculpted Hail of Stone, (Web), (Cloud of Knives), (Glitterdust)
3rd (DC 19): Steeldance, (Stinking Cloud), (Extended Rope Trick), (Sculpted Glitterdust)
[/SBLOCK]
 
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Leif

Adventurer
Golem Battle

Golem hp:-7-4-24=-35-27=-62

Manny pops through the trapdoor and immediately the fearsome golem starts to move towards the wee wizard. Manny puts a hand to his nostril, exhales sharply, and a great gout of slimy fluid flies out to coat the passageway before the golem. The golem's feet begin to slip in different directions! The construct tries desperately to recover for a moment, but to no avail -- the creature crashes to the floor of the passage! Tylara exits next, and with a quick gesture, a heap of stones falls on top of the golem. Then comes Capizzio, slinging a missile of acid that burns a small area of the golem and sinks into the construct as it continues to burn. Francheska is next, slinging a gout of flame that covers the golem,causing it to begin to move very s-l-o-w-l-y. And finally, Kerlan appears in the passageway, surrounded by flying blades that strike the golem severely!

The golem struggles to rise, but is unable to do so this round, and just flails and shakes helplessly in slow motion. Wizards are up again!

*Got Relos' attacks added in now.
 
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