TwoHeadsBarking
First Post
Andras moves forward as he notches a broadhead arrow and fires it directly into the flank of one of the wolves. The arrow twists through muscle and sinew, weakening the creature against future attacks. He grins as he shouts out to Exsixten, "Chin up, metal man! Are you really going to let some pups get the better of you?"
[sblock=Actions]Standard: Relentless Wounding vs Dire Wolf 2. Hits AC 26 for 23 damage. Until the end of the encounter, my allies gain a +4 power bonus to damage rolls against it.
Move: Move to BA 72
Minor: Inspiring Word on Exsisten, healing surge + 6.
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[sblock=Andras's mini-stats]Andras genasi Warlord 6
Initiative: +4 | Passive perception: 18 | Passive Insight: 13
AC: 21 | For: 20 | Ref: 18 | Will: 16
HP: 51/51 | Bloodied: 25 | Surge value: 12 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: not used
Melee Basic Attack: +11 vs AC, 1d10+6 damage
Ranged Basic Attack: +11 vs AC, 1d10+7 damage
Powers: Paint the Bulls-Eye, Risky Shot
Race the Arrow, Staggering Shot
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis
Rebounding Longbow, Deathcut Armor, Acrobat Boots
Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.
Conditions:
[/sblock]
[sblock=Actions]Standard: Relentless Wounding vs Dire Wolf 2. Hits AC 26 for 23 damage. Until the end of the encounter, my allies gain a +4 power bonus to damage rolls against it.
Move: Move to BA 72
Minor: Inspiring Word on Exsisten, healing surge + 6.
[/sblock]
[sblock=Andras's mini-stats]Andras genasi Warlord 6
Initiative: +4 | Passive perception: 18 | Passive Insight: 13
AC: 21 | For: 20 | Ref: 18 | Will: 16
HP: 51/51 | Bloodied: 25 | Surge value: 12 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: not used
Melee Basic Attack: +11 vs AC, 1d10+6 damage
Ranged Basic Attack: +11 vs AC, 1d10+7 damage
Powers: Paint the Bulls-Eye, Risky Shot
Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis
Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.
Conditions:
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