D&D 4th Edition Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g) - Page 26




  1. #251
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    Quagmire steps into the thick of the fray as well. Trapping one of the alpha wolf's hind legs for a moment with his sword, he shouts, "Now, Jax!".

    actions
    Move: to W17
    Standard: commander's strike, Jax gets an MBA on DW Alpha with +1 to hit and +4 to dmg. Not sure what your MBA stats work out to, so you'll have to roll it yourself this time.

    I still don't have a useful wish list, I know. I suck at this. Suggestions? I'm happy to accept DM's choice, too.
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  • #252
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    Ignore Luinnar
    Quote Originally Posted by covaithe View Post
    I still don't have a useful wish list, I know. I suck at this. Suggestions? I'm happy to accept DM's choice, too.
    GM: The magic equipment section on this guide (need to scroll down a bit) may be of some help
    My PBP characters: http://tinyurl.com/yy9skz2

  • #253
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    Quote Originally Posted by covaithe View Post
    Quagmire steps into the thick of the fray as well. Trapping one of the alpha wolf's hind legs for a moment with his sword, he shouts, "Now, Jax!".
    Jax follows the large wolf to the ground and nearly gets crushed. Although his first instinct is to simply flee in terror back to a flanking position, Quagmire's urging convinces him to make a quick attack before he goes.

    MBA hits
    Granted MBA vs Alpha (1d20+15+3+1=21, 1d4+10+1+4=17, 2d8+4=18)

    Jax's awesomeness saves him again! He hits on that 2 because of the Imperiling Strike penalty to the wolf's AC. 35 damage with sneak attack (from prone or flanking, either works).
    Last edited by Dekana; Thursday, 28th July, 2011 at 12:06 AM. Reason: I use grammar bad
    close the world, .txEn eht nepo

  • #254
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    OOC: As intriguing as an Onyx Chicken would be, I try to keep Sir Exsixten on a theme, but not re-using the same schticks (surprisingly challenging). I'll stick with the gear from his wishlist (I have it down for items from levels 7 through 10, should I add some 11-13ish range wishlist items too?

  • #255
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    Quote Originally Posted by Iron Sky View Post
    OOC: I'll stick with the gear from his wishlist (I have it down for items from levels 7 through 10, should I add some 11-13ish range wishlist items too?
    GM: Sure when you have time I probably won't give paragon level equipment out right away, but I may give some out this adventure as everyone has at least gained a level already. (I'm actually planning to hand out xp at the end of the encounter, I don't have the exact amounts yet, but it will be over 3,000 xp.)


    OOC: (I'm assuming I don't get the damage bonus for having THP/vs bloodied enemies for the chicken aura)

    No bonus sorry


    The wolves gang up on the Warforged. With a howl of encouragement from the alpha they all attack simultaneously, attempting to bring him down. Only the stalker manages to penetrate the fluttering chicken's tough armor however, dealing a massive blow with its powerful jaws.
    actions

    Pup:
    #2:
    Move: Shift 1 square left.
    Standard:Bite Sir ExSixTen miss

    #4:
    Standard:Bite SirExSixTen miss

    Alpha:
    Move: STand up
    Standard: Pack Attack: Stalker and Pups get a free MBA against Sir ExSixTen
    Rolls
    Stalker 36 vs AC hit for 17-3=14 damage
    pup 2&4 miss.

    Stalker in the Dark:
    Standard: Bites SirExSixTen miss
    ACTION POINT
    Standard: Bites SirExSixTen 27 vs AC, hit for 17-3=14 damage, Sir ExSixTen is bloodied again and the stalker gains another AP.

    combatants

    Stalker in the Dark (west wolf creature), marked EONT
    HP: 172/286
    AC:24 Fort:24 Ref:24 Will:24

    Dire Wolf Alpha (south wolf) -4 penalty to AC and Reflex defenses until the end of Jax's next turn, marked EONT
    HP: 67/234
    AC:25 Fort:24 Ref:23 Will:22

    Dire Wolf Pup 2, 4:
    AC:20 Fort:17 Ref:20 Will:19
    #2 HP: 68/68
    #4 HP: 29/68 marked EONT

    Quagmire: 49/56
    Jax:57/63
    Dorn:2+62/62 Dorn's square and all adjacent squares are heavily obscured, prone
    Andras:47/51
    Brenn:50/50
    Sir Exsixten: 21/69 DR3, grabbed by Pup 4
    Chicken Champions of the Order of the Red Plus

    Sir ExSixTen can make attacks as if he were in any of the chicken's squares.

    The chicken's move with him.

    They grant him DR3 since their armored bodies are fluttering about.

    The chickens have an aura 1 that does 1d6+6 damage to any creature who ends its turn in it. (does not mark)

    Extra attacks for Sir ExSixTen:
    Combined Attack of the Lords of Awesome.
    Standard Action: Sir ExSixTen makes a MBA, Chickens then make an attack against the same or different target(+12 vs AC, 1d6+6 damage and marks EONT).

    Breath of Great Justice
    Standard Action: Sir ExSixTen command his fowl army to breath a cloud of acid for honor and glory!
    Close blast 5, +12 vs ref, 2d8+6 acid damage.
    Special: May be used as a minor action 1/encounter.



    Traps

    Yellow i circle:Caltrops Slow StartONT, Perception 25 to spot
    Black Square: Pit trap: Perception 25 to spot
    Difficult Terrain: Fence, barricades (yellowish circular things), Roof


    House

    (note: I boosted the base stats of the doors/windows)

    Door & Windows are marked by yellow i symbol.

    Door: HP 20/20 AC 25 DR 10

    North Window: HP 20/20 AC 25 DR 10

    South Window: HP 15/20 AC 25 DR 10
    Attached Thumbnails Attached Thumbnails farmattack6.jpg  
    My PBP characters: http://tinyurl.com/yy9skz2

  • #256
    Dorn stands and begins to spin, transforming into a spinning ball of electricity. He hurtles through the wolves with incredible speed, blasting each in turn with lightning before appearing near one of the pups, still shrouded in darkness. When the dust settles, two of the beasts are knocked on their backs.

    Move - stand. Minor - sustain shroud. Standard - Spark form - Dorn shifts 8 squares, each time he passes through an enemy, he makes an attack. NE,NE,SE,S,E,NE,NE,NE ending in S20 covers all the wolves. Spark form CRITS stalker, hits dire wolf for 19 lightning damage, CRITS pup 4, and misses pup 2. stalker and dire wolf both take max 19 lightning damage and are knocked prone (class feature on critical). Extra crit damage = 8 for stalker, 10 for alpha.

    Summary
    stalker - 19 lightning damage, 8 untyped, prone
    alpha - 19 lightning damage, 10 untyped, prone
    pup 4 - 19 lightning damage

    Now that's some sick rolling.




    Dorn Stat Block

    Dorn, Half-Orc Sorcerer 8
    Passive Perception 13, Passive Insight 13
    AC 23, Fort 16, Reflex 20, Will 22 (base defenses)
    HP +2 TMP 62/62 Bloodied 31 Surge Value 15, Surges 7/7
    Speed 6, Initiative +12
    Action Points: 1

    Current Effects
    Deep Shroud (sustain minor)
    +1 AC from even roll
    Wild Soul: radiant (Resist 5 radiant and ignore first 5 radiant resistance)
    Note - Dorn uses the first d20 attack without mods for his Wild Magic boon

    Encounter Resources
    USED Bedeviling Burst
    USED Ice Dragon's Teeth
    USED Spark Form
    USED Furious Assault
    Stoneskin Armor
    Half-Orc Resilience
    Goblin Stompers
    Second Wind
    Use Action Point

    Daily Resources
    USED Ice Javelins
    Moon and the Stars
    USED Deep Shroud
    Chaotic Defense
    Luckblade Dagger
    Deathstalker Dagger

    2x potion of healing

  • #257
    Brenn again takes advantage of the clustered wolves, sending three more arrows their way. Though he misses the larger wolves, one of the pups is laid low (Brenn misses alpha and stalker but hits pup4 for 10 damage, killing it)

  • #258
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    The alpha wolf's howling comes to a sudden stop when Jax reaches forward and slashes its throat. The wolf falls to the ground twitching and still smoking from Dorn's lightning attack.

    After dispatching the alpha, Jax moves to outflank the stalker with the disarmed warforged. Jax sounds his own intimidating "Grrr!" at the wolf. He doubts the stalker finds it at all threatening, but it at least boosts Jax's confidence, and that's enough.

    Jax stat block / actions
    I went ahead and updated Jax's wish list to include some paragon level stuff, including a frost weapon (but only because you mentioned it ).

    Actions
    Standard: Sly Lunge vs Alpha CRITS for 58 damage, killing it. (1d20+16+3=39; [1d4+15+1+2+2d8+4=42]; Crit: 2d12=16)

    Move: walk to T14.

    Minor: Growl fearsomely at the stalker.


    PC:Jax (Dekana) - L4W Wiki- Male Kobold Rogue 8
    Passive Perception: 21, Passive Insight: 20
    AC:24, Fort:20, Reflex:24, Will:17, Resist 5 cold, 5 necrotic, Speed:6, 7 while not bloodied
    HP:58/63, Bloodied:31, Surge Value:15, Surges left:9/9
    Initiative +9
    Action Points: 0 (encounter)

    Conditions

    Powers
    Shifty, Clever Strike, Piercing Strike
    Imperiling Strike, Low Slash, Perfect Feint, Second Wind, Sly Lunge, Sneak in the Attack
    Rat Form, Raven Cloak, Mocking Strike, Press the Advantage

    Combat notes: +1 damage with CA; +2 damage vs bloodied targets
    close the world, .txEn eht nepo

  • #259
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    Quagmire picks up an oddly shaped metallic... thing... from the ground near Sir Exsixten, pulled off by one of the wolves' attacks. He tosses it to the warrior, calling "I think ye dropped this. Put yerself back together, mate!"

    He wades over the corpses of the fallen wolves to hew at the leader, but his blow fails to penetrate its hide.

    actions

    Minor: inspiring word on Sir Ex: heals 27 hp
    Move: to V14
    Standard: War of Attrition vs. stalker; 22 vs AC misses. Grr!

    Thanks for the link, Luinnar. Poking through it now.



    Quagmire
    Quagmire Weaselcrust- Male Hobgoblin Warlord 7
    Passive Perception: 12, Passive Insight: 12
    AC:21, Fort:17, Reflex:16, Will:18 -- Speed:5
    HP:49/56, Bloodied:28, Surge Value:14, Surges left:9/9
    Action Points: 1, Second Wind: not used
    MBA +11 vs. AC, 1d8+4 damage
    Powers
    Wolf Pack Tactics, Commander's strike, Chainmail of Sacrifice, Throwing shield
    Hammer and Anvil, Inspiring Word x2, Hobgoblin resilience, Inspired Belligerence, Warlord's Strike, War of Attrition,
    Bastion of Defense, Stand the Fallen, Stand Tough, Vanguard longsword, Chainmail of Sacrifice, Gauntlets of Ogre Power, Throwing Shield

    Notes:
    • Allies within 10 who can see and hear Quagmire gain +2 initiative
    • Allies who spend an AP within sight of me regain 9 HP

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  • #260
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    OOC: Ok, Quagmire now has a wish list. I don't have compendium at the moment, so I'm guessing what I'd like based on the descriptions in the wiki page. But, hey, anything's better than nothing.

    I'd like to note in passing that Q doesn't have a neck slot item yet. Oops! How embarrassing. If I'd noticed, I'd have bought one before leaving, since Q has a bunch of cash.
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