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  1. #591
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    Wolf #2

    The second beast is ordered forward, the objective is clearly to bring Krogan down, and they're not doing too badly. The second wolf clamps on to Krogan's left thigh and grips tight- all the colour drains from the Dwarfs visage, the Wolf is finally shaken off but its teeth leave a lasting reminder of its powerful bit- Krogan is bleeding bad, and low on energy.

    Big Uppity giggles and licks his lips, rubs his belly even...

    Combat


    Encounter #4 Goblin Chess fanatics

    Turn: 5

    Initiative (* = Next to play)

    24 Wolf #1
    24 Wolf #2
    18 Grim*
    17 Mardred
    16 Kathra
    12 Goblin Boss
    6 Krogan
    3 Cinara
    2 Kazz


    HP & Conditions

    PCs
    Cinara 29/27 Surges 10/5 +2 all Defences (Second Wind). +2 all Defences Total Defence.
    Kazzagin 31/30 Surges 13/7
    Krogan 34/6 Surges 10/2 Ongoing 3 damage (x2).
    Mardred 25/25 Surges 7/4
    Grim 25/25 Surges 2/2
    Kathra 26/26 Surges 9/9

    Monsters

    Goblin #1- 49 HP damage taken- DEAD.
    Goblin #2- 40 HP damage taken- DEAD.
    Goblin #3- 32 HP damage taken- DEAD.
    Goblin #4- 37 HP damage taken- DEAD.
    Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
    Goblin #6- 26 HP damage taken- DEAD.
    Goblin #7- 17 HP damage taken- DEAD.
    Goblin #8- 25 HP damage taken- DEAD.
    Goblin #9- 15 HP damage taken- DEAD.
    Wolf #1- 9 HP damage taken.
    Wolf #2-
    Wolf #3- 42 HP damage taken- DEAD.
    Wolf #4- 39 HP damage taken- DEAD.
    Goblin Boss- 6 HP damage taken.

    Actions To Date

    Turn #1 (Surprise)

    Grim- Total Defence.

    Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

    Kathra- Move L83.

    Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

    Kazz- Throwing Axe Goblin 2- Hit 7 damage.

    Cinara- Charge Goblin #2- Hit 6 damage.

    Turn #2

    Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

    Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

    Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

    Goblin #3- 5 ongoing Necrotic damage- DEAD.

    Goblin #5- Crawl Q85. Cry.

    Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

    Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

    Cinara- Double Move M95. Stone's Resolve Krogan DR5.

    Kazz- Double Move (Run) L94. Draw Battleaxe.

    Turn #3

    Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

    Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

    Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

    Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

    Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

    Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

    Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

    Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

    Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

    Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

    Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

    Turn #4

    Wolf #1- Charge Krogan- Hit 5 damage.

    Wolf #2- Move O97. Ready Action.

    Wolf #3- Move N97. Ready Action.

    Grim- Penance Stare Wolf #1- Hit 9 damage. Move M88.

    Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

    Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

    Goblin Boss- Shortsword Cinara- Hit 9 damage. Shift M97. Readied Action Wolf #3 Charge Cinara- Miss

    Krogan- Ongoing 3 damage. Desperate Fury Wolf #3- Hit 21 damage- Bloodied. Shift M94. Save vs Ongoing damage (x4)- Success (x4).

    Cinara- Second Wind +2 all Defences. Total Defence +2 AC. Move M91. OA Wolf #2 Bite Cinara- Miss. OA Wolf #3 Bite Cinara- Miss.

    Kazz- Shift L93. Draw Hand Axe. Thrown Hand Axe Wolf #3- Hit 6 damage- DEAD.

    Turn #5

    Wolf #1- Charge Krogan- Hit 9 damage- Bloodied & ongoing 3 damage.

    Wolf #2- Shift L95. Bite Krogan- Crit 9 damage & ongoing 3 damage.

    Grim-



    Grim is up, then Mardred, then Kathra.

    New Map-

    http://gallery.rptools.net/v/contrib...nwell.jpg.html
    Last edited by Goonalan; Monday, 11th July, 2011 at 11:37 AM.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

 

  • #592
    Grim

    Grim curses for moving to fast... neither could he use the wolves' deaths, nor can he attack from where he stands. He moves back with glaring black eyes...

    OOC


    move: to 90L
    Standard: Penance Stare vs Wolf 1
    att vs will

    Quick sheet

    Grim
    Perception: 15 Insight: 10 Dark Vision
    AC 18 Fortitude 12 Reflex 15 Will 15
    Initiative: +4
    Hit Points: 25 / 25 Bloodied: 12
    Temporary Hit Points: 0
    Resist: necrotic 5
    Saving Throw: -
    Action Points: 1 Second Wind: 1
    Milestones: 0.5
    Healing Surge: 6 Surges per day: 2 / 2
    At-Will Powers: Penance Stare, Soul Drain, Anvil Touch
    Encounter Powers: Dark Reaping, Soul Eater
    Daily Powers: [/s]Swarm of Ravens[/s]

    Condition:
    Signature

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    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
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  • #593
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    Myrmidon (Lvl 10)

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    Quote Originally Posted by Walking Dad View Post
    Grim

    Grim curses for moving to fast... neither could he use the wolves' deaths, nor can he attack from where he stands. He moves back with glaring black eyes...

    OOC


    move: to 90L
    Standard: Penance Stare vs Wolf 1
    att vs will

    Quick sheet

    Grim
    Perception: 15 Insight: 10 Dark Vision
    AC 18 Fortitude 12 Reflex 15 Will 15
    Initiative: +4
    Hit Points: 25 / 25 Bloodied: 12
    Temporary Hit Points: 0
    Resist: necrotic 5
    Saving Throw: -
    Action Points: 1 Second Wind: 1
    Milestones: 0.5
    Healing Surge: 6 Surges per day: 2 / 2
    At-Will Powers: Penance Stare, Soul Drain, Anvil Touch
    Encounter Powers: Dark Reaping, Soul Eater
    Daily Powers: [/s]Swarm of Ravens[/s]

    Condition:
    And again Grim's stare leaves a Wolf a mewling wreck, scractching and snapping at itself to break the shadowy Dwarf's gaze, the Wolf (#1) has cut itslef so badly it staggers... bloodied.

    Combat


    Encounter #4 Goblin Chess fanatics

    Turn: 5

    Initiative (* = Next to play)

    24 Wolf #1
    24 Wolf #2
    18 Grim
    17 Mardred*
    16 Kathra
    12 Goblin Boss
    6 Krogan
    3 Cinara
    2 Kazz


    HP & Conditions

    PCs
    Cinara 29/27 Surges 10/5 +2 all Defences (Second Wind). +2 all Defences Total Defence.
    Kazzagin 31/30 Surges 13/7
    Krogan 34/6 Surges 10/2 Ongoing 3 damage (x2).
    Mardred 25/25 Surges 7/4
    Grim 25/25 Surges 2/2
    Kathra 26/26 Surges 9/9

    Monsters

    Goblin #1- 49 HP damage taken- DEAD.
    Goblin #2- 40 HP damage taken- DEAD.
    Goblin #3- 32 HP damage taken- DEAD.
    Goblin #4- 37 HP damage taken- DEAD.
    Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
    Goblin #6- 26 HP damage taken- DEAD.
    Goblin #7- 17 HP damage taken- DEAD.
    Goblin #8- 25 HP damage taken- DEAD.
    Goblin #9- 15 HP damage taken- DEAD.
    Wolf #1- 20 HP damage taken- Bloodied.
    Wolf #2-
    Wolf #3- 42 HP damage taken- DEAD.
    Wolf #4- 39 HP damage taken- DEAD.
    Goblin Boss- 6 HP damage taken.

    Actions To Date

    Turn #1 (Surprise)

    Grim- Total Defence.

    Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

    Kathra- Move L83.

    Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

    Kazz- Throwing Axe Goblin 2- Hit 7 damage.

    Cinara- Charge Goblin #2- Hit 6 damage.

    Turn #2

    Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

    Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

    Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

    Goblin #3- 5 ongoing Necrotic damage- DEAD.

    Goblin #5- Crawl Q85. Cry.

    Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

    Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

    Cinara- Double Move M95. Stone's Resolve Krogan DR5.

    Kazz- Double Move (Run) L94. Draw Battleaxe.

    Turn #3

    Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

    Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

    Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

    Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

    Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

    Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

    Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

    Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

    Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

    Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

    Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

    Turn #4

    Wolf #1- Charge Krogan- Hit 5 damage.

    Wolf #2- Move O97. Ready Action.

    Wolf #3- Move N97. Ready Action.

    Grim- Penance Stare Wolf #1- Hit 9 damage. Move M88.

    Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

    Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

    Goblin Boss- Shortsword Cinara- Hit 9 damage. Shift M97. Readied Action Wolf #3 Charge Cinara- Miss

    Krogan- Ongoing 3 damage. Desperate Fury Wolf #3- Hit 21 damage- Bloodied. Shift M94. Save vs Ongoing damage (x4)- Success (x4).

    Cinara- Second Wind +2 all Defences. Total Defence +2 AC. Move M91. OA Wolf #2 Bite Cinara- Miss. OA Wolf #3 Bite Cinara- Miss.

    Kazz- Shift L93. Draw Hand Axe. Thrown Hand Axe Wolf #3- Hit 6 damage- DEAD.

    Turn #5

    Wolf #1- Charge Krogan- Hit 9 damage- Bloodied & ongoing 3 damage.

    Wolf #2- Shift L95. Bite Krogan- Crit 9 damage & ongoing 3 damage.

    Grim- Move 90L. Penance Stare Wolf #1- Hit 11 damage- Bloodied.

    Mardred-

    Kathra-

    Goblin Boss-



    Next up Mardred.

    New Map-

    122 The Goblin Boss- The Wolves are bleeding
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #594
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    Mardred
    Played by Herobizkit (filling in for ripjames)
    Dwarf Thief Level 1

    Perception: 18 Insight: 13 Low-light Vision

    AC 15 Fortitude 11 Reflex 15 Will 13
    Initiative: 3 Speed: 5
    Str 8 Con 13 Dex 17 Int 11 Wis 16 Cha 13

    Hit Points: 25 / 25 Bloodied: 12
    Temporary Hit Points: 0
    Healing Surge: 6 Surges per day: 7 / 7

    Resist:
    Saving Throw: +5 vs Poison.

    Action Points: 1 Second Wind: 1 (Minor Action)

    Languages: Common, Dwarven.

    Trained Skills: Acrobatics +8, Bluff +6, Perception +8, Stealth +8, Streetwise +6, Thievery +8.
    Other Skills: Arcana 0, Athletics -1, Diplomacy +1, Dungeoneering +5, Endurance +3, Heal +3, History 0, Insight +3, Intimidate +1, Nature +3, Religion 0.

    Feats: Backstabber.

    Traits:
    Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.
    First Strike- At the start of any Encounter you gain Combat Advantage over any foe that has not acted yet.
    Weapon Finesse- Use Dex not Str for Basic Attacks, with +2 damage for Light Blades, Hand Crossbows, Shortbows & Slings

    At-Will Powers: Standard Actions.
    Melee Basic Attack (Dagger): +6 vs AC 1d4+5 damage.
    Melee Basic Attack (Shortsword): +6 vs AC 1d6+5 damage.
    Ranged Basic Attack (Dagger): Range 5/10 +6 vs AC 1d4+5 damage.
    Ranged Basic Attack (Shortbow): Range 15/30 +5 vs AC 1d8+5 damage.

    At-Will Powers: Move Actions.
    Ambush Trick: You Move your Speed. You have Combat Advantage over all enemies within 5 squares of you who are not adjacent to one of their allies. Move Action.
    Sneak's Trick: You Move up to 3 squares (Speed -2), and then can make a Stealth Check to remain or become Hidden, providing you have some form of cover or concealment. Move Action.

    At-Will Powers: Free Actions.
    Sneak Attack: Once per Turn, when you have Combat Advantage and hit with a Crossbow, Light Blade, Shortbow or Sling, you do an extra 2d8 damage. Free Action.

    Encounter Powers: Minor Actions.
    Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

    Encounter Powers: Free Actions.
    Backstab: You make a Basic Attack (with a Weapon) against an enemy within 5 squares you have Combat Advantage against. You gain +3 To Hit and do an extra 1d6 damage. Free Action.

    Condition
    Mardred embraces his hatred for Goblinkind and sends a blade of steely death towards the Goblin Overlord...
    OOC: Step to M-92, activate Ambush Trick. Activate Backstab. Pray to the Gods.
    OOC: The Gods do not hear you... they're not listening. Daggers 7/8
    Last edited by Herobizkit; Monday, 11th July, 2011 at 02:36 PM.

  • #595
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    Quote Originally Posted by Herobizkit View Post
    Mardred
    Played by Herobizkit (filling in for ripjames)
    Dwarf Thief Level 1

    Perception: 18 Insight: 13 Low-light Vision

    AC 15 Fortitude 11 Reflex 15 Will 13
    Initiative: 3 Speed: 5
    Str 8 Con 13 Dex 17 Int 11 Wis 16 Cha 13

    Hit Points: 25 / 25 Bloodied: 12
    Temporary Hit Points: 0
    Healing Surge: 6 Surges per day: 7 / 7

    Resist:
    Saving Throw: +5 vs Poison.

    Action Points: 1 Second Wind: 1 (Minor Action)

    Languages: Common, Dwarven.

    Trained Skills: Acrobatics +8, Bluff +6, Perception +8, Stealth +8, Streetwise +6, Thievery +8.
    Other Skills: Arcana 0, Athletics -1, Diplomacy +1, Dungeoneering +5, Endurance +3, Heal +3, History 0, Insight +3, Intimidate +1, Nature +3, Religion 0.

    Feats: Backstabber.

    Traits:
    Stand Your Ground- You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.
    First Strike- At the start of any Encounter you gain Combat Advantage over any foe that has not acted yet.
    Weapon Finesse- Use Dex not Str for Basic Attacks, with +2 damage for Light Blades, Hand Crossbows, Shortbows & Slings

    At-Will Powers: Standard Actions.
    Melee Basic Attack (Dagger): +6 vs AC 1d4+5 damage.
    Melee Basic Attack (Shortsword): +6 vs AC 1d6+5 damage.
    Ranged Basic Attack (Dagger): Range 5/10 +6 vs AC 1d4+5 damage.
    Ranged Basic Attack (Shortbow): Range 15/30 +5 vs AC 1d8+5 damage.

    At-Will Powers: Move Actions.
    Ambush Trick: You Move your Speed. You have Combat Advantage over all enemies within 5 squares of you who are not adjacent to one of their allies. Move Action.
    Sneak's Trick: You Move up to 3 squares (Speed -2), and then can make a Stealth Check to remain or become Hidden, providing you have some form of cover or concealment. Move Action.

    At-Will Powers: Free Actions.
    Sneak Attack: Once per Turn, when you have Combat Advantage and hit with a Crossbow, Light Blade, Shortbow or Sling, you do an extra 2d8 damage. Free Action.

    Encounter Powers: Minor Actions.
    Second Wind: Healing Surge & +2 to all Defences until end of next turn. Minor Action.

    Encounter Powers: Free Actions.
    Backstab: You make a Basic Attack (with a Weapon) against an enemy within 5 squares you have Combat Advantage against. You gain +3 To Hit and do an extra 1d6 damage. Free Action.

    Condition
    Mardred embraces his hatred for Goblinkind and sends a blade of steely death towards the Goblin Overlord...
    OOC: Step to M-92, activate Ambush Trick. Activate Backstab. Pray to the Gods.
    OOC: The Gods do not hear you... they're not listening. Daggers 7/8
    Big Uppity squabbles and squawks- having just taken a dagger to the right shoulder, the Goblin Underboss redoubles his efforts- the Wolves left alive bristle...

    Combat


    Encounter #4 Goblin Chess fanatics

    Turn: 5

    Initiative (* = Next to play)

    24 Wolf #1
    24 Wolf #2
    18 Grim
    17 Mardred
    16 Kathra*
    12 Goblin Boss
    6 Krogan
    3 Cinara
    2 Kazz


    HP & Conditions

    PCs
    Cinara 29/27 Surges 10/5 +2 all Defences (Second Wind). +2 all Defences Total Defence.
    Kazzagin 31/30 Surges 13/7
    Krogan 34/6 Surges 10/2 Ongoing 3 damage (x2).
    Mardred 25/25 Surges 7/4
    Grim 25/25 Surges 2/2
    Kathra 26/26 Surges 9/9

    Monsters

    Goblin #1- 49 HP damage taken- DEAD.
    Goblin #2- 40 HP damage taken- DEAD.
    Goblin #3- 32 HP damage taken- DEAD.
    Goblin #4- 37 HP damage taken- DEAD.
    Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
    Goblin #6- 26 HP damage taken- DEAD.
    Goblin #7- 17 HP damage taken- DEAD.
    Goblin #8- 25 HP damage taken- DEAD.
    Goblin #9- 15 HP damage taken- DEAD.
    Wolf #1- 20 HP damage taken- Bloodied.
    Wolf #2-
    Wolf #3- 42 HP damage taken- DEAD.
    Wolf #4- 39 HP damage taken- DEAD.
    Goblin Boss- 24 HP damage taken.

    Actions To Date

    Turn #1 (Surprise)

    Grim- Total Defence.

    Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

    Kathra- Move L83.

    Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

    Kazz- Throwing Axe Goblin 2- Hit 7 damage.

    Cinara- Charge Goblin #2- Hit 6 damage.

    Turn #2

    Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

    Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

    Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

    Goblin #3- 5 ongoing Necrotic damage- DEAD.

    Goblin #5- Crawl Q85. Cry.

    Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

    Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

    Cinara- Double Move M95. Stone's Resolve Krogan DR5.

    Kazz- Double Move (Run) L94. Draw Battleaxe.

    Turn #3

    Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

    Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

    Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

    Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

    Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

    Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

    Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

    Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

    Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

    Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

    Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

    Turn #4

    Wolf #1- Charge Krogan- Hit 5 damage.

    Wolf #2- Move O97. Ready Action.

    Wolf #3- Move N97. Ready Action.

    Grim- Penance Stare Wolf #1- Hit 9 damage. Move M88.

    Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

    Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

    Goblin Boss- Shortsword Cinara- Hit 9 damage. Shift M97. Readied Action Wolf #3 Charge Cinara- Miss

    Krogan- Ongoing 3 damage. Desperate Fury Wolf #3- Hit 21 damage- Bloodied. Shift M94. Save vs Ongoing damage (x4)- Success (x4).

    Cinara- Second Wind +2 all Defences. Total Defence +2 AC. Move M91. OA Wolf #2 Bite Cinara- Miss. OA Wolf #3 Bite Cinara- Miss.

    Kazz- Shift L93. Draw Hand Axe. Thrown Hand Axe Wolf #3- Hit 6 damage- DEAD.

    Turn #5

    Wolf #1- Charge Krogan- Hit 9 damage- Bloodied & ongoing 3 damage.

    Wolf #2- Shift L95. Bite Krogan- Crit 9 damage & ongoing 3 damage.

    Grim- Move 90L. Penance Stare Wolf #1- Hit 11 damage- Bloodied.

    Mardred- Ambush Trick M92. Thrown Dagger (with Backstab) CA Goblin Boss- Hit 18 damage.

    Kathra-

    Goblin Boss-



    Kathra, you're up...

    Mew Map-

    123 The Goblin Boss- Even Big Uppity is bleeding
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #596
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    Quote Originally Posted by Herobizkit View Post
    Mardred embraces his hatred for Goblinkind and sends a blade of steely death towards the Goblin Overlord...
    OOC: Step to M-92, activate Ambush Trick. Activate Backstab. Pray to the Gods.
    OOC: The Gods do not hear you... they're not listening. Daggers 7/8
    OOC: and the gods rejoice!

    @Herobizkit - did you mean to step to M93 to get on line w/ Kazz and Krogan (3-man front)?

  • #597
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    Kathra

    Knowing now that the goblin can use unsuccesful attacks to his advantage, she concentrates on a wolf, to try to spread a little confusion in the ranks. She know that smell of blood must be in its nostrils and driving it on, but attempts a little 'nudge' of focus.

    OOC: Hypnotism on wolf 2 to attack wolf 1 at +4

  • #598
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    Quote Originally Posted by hairychin View Post
    Knowing now that the goblin can use unsuccesful attacks to his advantage, she concentrates on a wolf, to try to spread a little confusion in the ranks. She know that smell of blood must be in its nostrils and driving it on, but attempts a little 'nudge' of focus.

    OOC: Hypnotism on wolf 2 to attack wolf 1 at +4
    Kathra alas is out of sorts, and the danger is coming closer...

    Combat


    Encounter #4 Goblin Chess fanatics

    Turn: 5

    Initiative (* = Next to play)

    24 Wolf #1
    24 Wolf #2
    18 Grim
    17 Mardred
    16 Kathra
    12 Goblin Boss*
    6 Krogan
    3 Cinara
    2 Kazz


    HP & Conditions

    PCs
    Cinara 29/27 Surges 10/5 +2 all Defences (Second Wind). +2 all Defences Total Defence.
    Kazzagin 31/30 Surges 13/7
    Krogan 34/6 Surges 10/2 Ongoing 3 damage (x2).
    Mardred 25/25 Surges 7/4
    Grim 25/25 Surges 2/2
    Kathra 26/26 Surges 9/9

    Monsters

    Goblin #1- 49 HP damage taken- DEAD.
    Goblin #2- 40 HP damage taken- DEAD.
    Goblin #3- 32 HP damage taken- DEAD.
    Goblin #4- 37 HP damage taken- DEAD.
    Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
    Goblin #6- 26 HP damage taken- DEAD.
    Goblin #7- 17 HP damage taken- DEAD.
    Goblin #8- 25 HP damage taken- DEAD.
    Goblin #9- 15 HP damage taken- DEAD.
    Wolf #1- 20 HP damage taken- Bloodied.
    Wolf #2-
    Wolf #3- 42 HP damage taken- DEAD.
    Wolf #4- 39 HP damage taken- DEAD.
    Goblin Boss- 24 HP damage taken.

    Actions To Date

    Turn #1 (Surprise)

    Grim- Total Defence.

    Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

    Kathra- Move L83.

    Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

    Kazz- Throwing Axe Goblin 2- Hit 7 damage.

    Cinara- Charge Goblin #2- Hit 6 damage.

    Turn #2

    Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

    Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

    Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

    Goblin #3- 5 ongoing Necrotic damage- DEAD.

    Goblin #5- Crawl Q85. Cry.

    Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

    Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

    Cinara- Double Move M95. Stone's Resolve Krogan DR5.

    Kazz- Double Move (Run) L94. Draw Battleaxe.

    Turn #3

    Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

    Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

    Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

    Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

    Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

    Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

    Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

    Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

    Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

    Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

    Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

    Turn #4

    Wolf #1- Charge Krogan- Hit 5 damage.

    Wolf #2- Move O97. Ready Action.

    Wolf #3- Move N97. Ready Action.

    Grim- Penance Stare Wolf #1- Hit 9 damage. Move M88.

    Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

    Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

    Goblin Boss- Shortsword Cinara- Hit 9 damage. Shift M97. Readied Action Wolf #3 Charge Cinara- Miss

    Krogan- Ongoing 3 damage. Desperate Fury Wolf #3- Hit 21 damage- Bloodied. Shift M94. Save vs Ongoing damage (x4)- Success (x4).

    Cinara- Second Wind +2 all Defences. Total Defence +2 AC. Move M91. OA Wolf #2 Bite Cinara- Miss. OA Wolf #3 Bite Cinara- Miss.

    Kazz- Shift L93. Draw Hand Axe. Thrown Hand Axe Wolf #3- Hit 6 damage- DEAD.

    Turn #5

    Wolf #1- Charge Krogan- Hit 9 damage- Bloodied & ongoing 3 damage.

    Wolf #2- Shift L95. Bite Krogan- Crit 9 damage & ongoing 3 damage.

    Grim- Move 90L. Penance Stare Wolf #1- Hit 11 damage- Bloodied.

    Mardred- Ambush Trick M92. Thrown Dagger (with Backstab) CA Goblin Boss- Hit 18 damage.

    Kathra- Hypnotism Wolf #1- Miss.

    Goblin Boss-



    Goblin Boss to follow.

    New Map to follow.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #599
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    Big Uppity- Goblin Boss

    The naughty Goblin has a plan, it charges Krogan, alas en route it has to dodge one of the useless Dwarf's pathetic attacks... but that's easy, in position, Big Uppity raspberries Kazz and then kills Krogan... or rather, Big Uppity swears and curses and waves his shortsword around for all to see.

    Krogan you have survived for now, but next time, next time... and then Big Uppity remembers and orders one of his wolves to attack Krogan.

    GM: On a Miss an adjacent ally makes a Basic Attack as a Free Action.


    The Wolf manages to penetrate Krogan's defences- it rushes in and nips him on the knee...

    Just a nip.

    Just a scratch.

    Just a...

    Combat


    Encounter #4 Goblin Chess fanatics

    Turn: 5

    Initiative (* = Next to play)

    24 Wolf #1
    24 Wolf #2
    18 Grim
    17 Mardred
    16 Kathra
    12 Goblin Boss
    6 Krogan*
    3 Cinara
    2 Kazz


    HP & Conditions

    PCs
    Cinara 29/27 Surges 10/5 +2 all Defences (Second Wind). +2 all Defences Total Defence.
    Kazzagin 31/30 Surges 13/7
    Krogan 34/2 Surges 10/2 Ongoing 3 damage (x3).
    Mardred 25/25 Surges 7/4
    Grim 25/25 Surges 2/2
    Kathra 26/26 Surges 9/9

    Monsters

    Goblin #1- 49 HP damage taken- DEAD.
    Goblin #2- 40 HP damage taken- DEAD.
    Goblin #3- 32 HP damage taken- DEAD.
    Goblin #4- 37 HP damage taken- DEAD.
    Goblin #5- 28 HP damage taken- Bloodied. Prone. Non-combatant.
    Goblin #6- 26 HP damage taken- DEAD.
    Goblin #7- 17 HP damage taken- DEAD.
    Goblin #8- 25 HP damage taken- DEAD.
    Goblin #9- 15 HP damage taken- DEAD.
    Wolf #1- 20 HP damage taken- Bloodied.
    Wolf #2-
    Wolf #3- 42 HP damage taken- DEAD.
    Wolf #4- 39 HP damage taken- DEAD.
    Goblin Boss- 24 HP damage taken.

    Actions To Date

    Turn #1 (Surprise)

    Grim- Total Defence.

    Mardred- Throw Dagger with CA Goblin #1- Hit 21 damage- Bloodied.

    Kathra- Move L83.

    Krogan- Charge with CA Goblin #1- Hit 28 damage- DEAD. Swift Charge with CA Goblin #6- Hit 26 damage- DEAD.

    Kazz- Throwing Axe Goblin 2- Hit 7 damage.

    Cinara- Charge Goblin #2- Hit 6 damage.

    Turn #2

    Grim- Move 86L. Swarm of Ravens Goblin #2- Hit 17 damage- Bloodied & Goblin #3- Hit 17 damage- Bloodied & Goblin #4- Hit 17 damage- Bloodied & Goblin #7- Hit 17 damage- DEAD. Grim Invisible N88.

    Mardred- Ambush Strike L87. Thrown Dagger CA Goblin #8- Hit 25 damage- DEAD.

    Kathra- Fountain of Flame Goblin #2- Miss 10 Fire damage- DEAD & Goblin #3- Miss 10 Fire damage & Goblin #4- Hit 20 Fire damage- DEAD & Goblin #5- Crit 28 Fire damage- Bloodied.

    Goblin #3- 5 ongoing Necrotic damage- DEAD.

    Goblin #5- Crawl Q85. Cry.

    Goblin #9- Move M97. Hand Crossbow Krogan- Hit 5 damage.

    Krogan- Move M93. Look south, it's an arrow slit. Charge Goblin #9- Hit 15 damage- DEAD.

    Cinara- Double Move M95. Stone's Resolve Krogan DR5.

    Kazz- Double Move (Run) L94. Draw Battleaxe.

    Turn #3

    Wolf #1- Charge Krogan (with Cover)- Crit 9 damage DR5 = 4 damage & ongoing 3 damage.

    Wolf #2- Move M97. Charge Krogan. OA Krogan Greataxe Wolf #3- Miss. Charge Bite Krogan- Hit 7 damage DR5 = 2 damage & ongoing 3 damage.

    Wolf #3- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #3- Hit 15 damage. Charge Bite Krogan- Hit 4 damage DR 5 = 0 damage & ongoing 3 damage.

    Wolf #4- Move O97. Charge Krogan. OA Krogan Greataxe Wolf #4- Hit 16 damage. Charge Krogan- Miss.

    Grim- Move M94. Penance Stare Wolf #4- Hit 12 damage- Bloodied.

    Mardred- Move L92. Thrown Dagger Wolf #4- Miss.

    Kathra- Move L87. Phantasmal Assault Wolf #4- Miss.

    Goblin Boss- Grab Shortsword. Move Q97. Ready Action.

    Krogan- Shift L95. Readied Action Goblin Boss Charge Krogan- Hit 11 damage DR 5 = 6 damage. Howling Strike Wolf #4- Miss. Save vs Ongoing damage (x3)- Fail (x3).

    Cinara- Earth's Endurance Wolf #4 Hit 8 damage +3 Acid damage from Elemental Legacy = 11 damage- DEAD & +2 AC Krogan. Healing Word +5 HP Krogan.

    Kazz- Stow Battleaxe. Draw Hand Axe. Throw Hand Axe Wolf #3- Miss.

    Turn #4

    Wolf #1- Charge Krogan- Hit 5 damage.

    Wolf #2- Move O97. Ready Action.

    Wolf #3- Move N97. Ready Action.

    Grim- Penance Stare Wolf #1- Hit 9 damage. Move M88.

    Mardred- Thrown Dagger Goblin Boss- Hit 6 damage.

    Kathra- Hypnotism Goblin Boss- Miss- Immediate Reaction Superior Goblin Tactics Wolf #1 Shift L97. Readied Action Wolf #2 Charge Krogan- Miss.

    Goblin Boss- Shortsword Cinara- Hit 9 damage. Shift M97. Readied Action Wolf #3 Charge Cinara- Miss

    Krogan- Ongoing 3 damage. Desperate Fury Wolf #3- Hit 21 damage- Bloodied. Shift M94. Save vs Ongoing damage (x4)- Success (x4).

    Cinara- Second Wind +2 all Defences. Total Defence +2 AC. Move M91. OA Wolf #2 Bite Cinara- Miss. OA Wolf #3 Bite Cinara- Miss.

    Kazz- Shift L93. Draw Hand Axe. Thrown Hand Axe Wolf #3- Hit 6 damage- DEAD.

    Turn #5

    Wolf #1- Charge Krogan- Hit 9 damage- Bloodied & ongoing 3 damage.

    Wolf #2- Shift L95. Bite Krogan- Crit 9 damage & ongoing 3 damage.

    Grim- Move 90L. Penance Stare Wolf #1- Hit 11 damage- Bloodied.

    Mardred- Ambush Trick M92. Thrown Dagger (with Backstab) CA Goblin Boss- Hit 18 damage.

    Kathra- Hypnotism Wolf #1- Miss.

    Goblin Boss- Charge Krogan. OA Krogan Greataxe Goblin Boss- Miss. Charge Krogan- Miss, on a miss an adjacent ally makes a Basic Attack as a Free Action. Wolf #1 Bite Krogan- Hit 4 damage and 3 ongoing damage.

    Krogan- 3 Ongoing damage- Ko'd.

    Cinara-

    Kazz-



    And then Krogan takes the ongoing 3 damage (need to make saves against 3 lots) and slaps hard against the stone cold floor.

    Krogan is dying (death save please).

    New Map-

    http://gallery.rptools.net/v/contrib...black.jpg.html

    Krogan- 4 Saves please, 1 death and 3 vs ongoing damage.
    Last edited by Goonalan; Monday, 11th July, 2011 at 07:24 PM.
    Check out my 4E Campaign- HARD CORE a final attempt to play through the WOTC core modules- obviously we've made a few changes along the way.

    Or else there's my Let's Play scenarios, a bunch of one-off games, mostly, you'd best go check out the list.

    Let's Play series also available, all in one place, at Obsidian Portal.

  • #600
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    Krogan

    While falling to his knees, Krogan curses the gorram Wolfies and their ability to hit him almost every time...
    OOC: 7 out of 8 attacks hit, with 50 percent chance.. good one Paul..
    Last edited by Ressurectah; Monday, 11th July, 2011 at 10:35 PM.

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