twilsemail
First Post
The small creature hiding to the north lashes out with wicked claws, but these glace off of Fred’s armor and force of will. Surprisingly it remains visible after the attack.
Kaz again attacks the small blue thing and again it sounds more like the cry of a human child than the hideous monster the part sees before them. The creature scrambles away, as it does so it tries to assault him again with fae magicks. The effort is for naught and Kaz remains on his feet. He does see that the thing has scrambled across the bridge and hides behind the safety of his larger friend.
Fred reaches the Red Cap and lands a hefty blow with his warhammer. It staggers back and shakes its head to gather its senses. With a wicked grin it points at Kaz and calls out. “Please, come join the fun.” Thorned vines erupt from beneath Kaz clothing and twist about his limbs. He can feel them pull him towards the Red Cap.
Scarm calls arcane fire to rain down on the crocodile, and rain it does, but the beast sinks again beneath the concealing filth that flows down the channel and is barely marked. When it surfaces, the stuff surrounding it is aflame and Scarm is there, waiting. The small blade doesn’t bite deep, but it bites just where it needs to in order to drive the beast back. It hisses as it scrambles away from the avian avenger.
Eithal’s vines fail to find purchase on the croc. Possibly because Yishim’s magic has rooted it so firmly in place on the walkway’s edge.
[sblock=Dekana]While Toeto cannot put her finger on it, there’s just something not right about this beast. Whatever the Croc is, it’s not of this world.[/sblock]
[sblock=Perception 24]The Southern Blue Guy is in L8[/sblock]
[sblock=Enemy Actions]
OA vs. Fred misses
Blue/Green:
Shift to L18
Minor: Miss with Slip Up
Standard: Move to I18
Blue Guy South:
Standard: Claw Eithal; 25 vs. AC for 9 damage
Move: the little blue guy shifts around and attempts to hide. Total concealment from Invisibility.
Blue Guy North:
Standard: Ready an action; Claw anyone that enters reach
Croc:
Standard: Ready an action; Bite anyone that enters reach
Red Cap:
Move: Shift to I16
Standard: Mark of Thorns on Kaz (Close burst power)
Kaz cannot make Opportunity attacks against the Red Capped Fae. At the end of any turn in which Kaz does not attack the Red Cap, he takes 4 damage. In addition, at the start of each of Kaz’s turns, each ally adjacent to Kaz takes 4 damage.[/sblock]
[sblock=combat status]
Toeto: 53/53
Eithal:50/78
Kaz: 58/58
Yishim: 41/41
Fredrock: 64/64; DR7 UENT
Scarm: 49/49
Croc: 51 and immobilized; readied action
Small Blue GuyN: immobilized; readied action
Small Blue GuyS: 18
Small Blue/Green guy: 36, Bloodied
Red Cap: 17
There is a zone around K8/M10. Enemies take 2 fire damage for leaving the zone.
[/sblock]
[sblock=Enemy stats]
Croc
AC 26 | F 27 | R 19 | W 22
MBA: Reach 2, +15 vs AC, 2d8+4 damage and the target is grabbed.
Small blue guy
AC 21 | F 18 | R 21 | W 18
Aura 5: Enemies take a -5 Penalty to skill checks.
MBA: Claw, +12 vs AC, 2d6+4 damage and if the target moves away before the end of its next turn it falls prone.
Small blue/green guy
AC 19 | F 16 | R 18 | W 17
Aura 5: Enemies take a -5 penalty to skill checks
MBA: Claw, +10 vs AC, 2d6+6 damage.
Red Cap
AC 22 | F 18 | R 17 | W 19
MBA: Short Sword, +13 vs AC, 1d6+3 damage and Ongoing 5 (save ends). [/sblock]
Non-fluffy combat results:
Scarm:Misses with Blazing starfall
Toeto: Misses croc
Fred: Hit's red cap
Eithal: doesn't need an escape attempt as the Croc's been pushed well out of reach.
I'm working on the fluffy bits now. Also, a map.
Kaz again attacks the small blue thing and again it sounds more like the cry of a human child than the hideous monster the part sees before them. The creature scrambles away, as it does so it tries to assault him again with fae magicks. The effort is for naught and Kaz remains on his feet. He does see that the thing has scrambled across the bridge and hides behind the safety of his larger friend.
Fred reaches the Red Cap and lands a hefty blow with his warhammer. It staggers back and shakes its head to gather its senses. With a wicked grin it points at Kaz and calls out. “Please, come join the fun.” Thorned vines erupt from beneath Kaz clothing and twist about his limbs. He can feel them pull him towards the Red Cap.
Scarm calls arcane fire to rain down on the crocodile, and rain it does, but the beast sinks again beneath the concealing filth that flows down the channel and is barely marked. When it surfaces, the stuff surrounding it is aflame and Scarm is there, waiting. The small blade doesn’t bite deep, but it bites just where it needs to in order to drive the beast back. It hisses as it scrambles away from the avian avenger.
Eithal’s vines fail to find purchase on the croc. Possibly because Yishim’s magic has rooted it so firmly in place on the walkway’s edge.
|
[sblock=Dekana]While Toeto cannot put her finger on it, there’s just something not right about this beast. Whatever the Croc is, it’s not of this world.[/sblock]
[sblock=Perception 24]The Southern Blue Guy is in L8[/sblock]
[sblock=Enemy Actions]
OA vs. Fred misses
Blue/Green:
Shift to L18
Minor: Miss with Slip Up
Standard: Move to I18
Blue Guy South:
Standard: Claw Eithal; 25 vs. AC for 9 damage
Move: the little blue guy shifts around and attempts to hide. Total concealment from Invisibility.
Blue Guy North:
Standard: Ready an action; Claw anyone that enters reach
Croc:
Standard: Ready an action; Bite anyone that enters reach
Red Cap:
Move: Shift to I16
Standard: Mark of Thorns on Kaz (Close burst power)
Kaz cannot make Opportunity attacks against the Red Capped Fae. At the end of any turn in which Kaz does not attack the Red Cap, he takes 4 damage. In addition, at the start of each of Kaz’s turns, each ally adjacent to Kaz takes 4 damage.[/sblock]
[sblock=combat status]
Toeto: 53/53
Eithal:50/78
Kaz: 58/58
Yishim: 41/41
Fredrock: 64/64; DR7 UENT
Scarm: 49/49
Croc: 51 and immobilized; readied action
Small Blue GuyN: immobilized; readied action
Small Blue GuyS: 18
Small Blue/Green guy: 36, Bloodied
Red Cap: 17
There is a zone around K8/M10. Enemies take 2 fire damage for leaving the zone.
[/sblock]
[sblock=Enemy stats]
Croc
AC 26 | F 27 | R 19 | W 22
MBA: Reach 2, +15 vs AC, 2d8+4 damage and the target is grabbed.
Small blue guy
AC 21 | F 18 | R 21 | W 18
Aura 5: Enemies take a -5 Penalty to skill checks.
MBA: Claw, +12 vs AC, 2d6+4 damage and if the target moves away before the end of its next turn it falls prone.
Small blue/green guy
AC 19 | F 16 | R 18 | W 17
Aura 5: Enemies take a -5 penalty to skill checks
MBA: Claw, +10 vs AC, 2d6+6 damage.
Red Cap
AC 22 | F 18 | R 17 | W 19
MBA: Short Sword, +13 vs AC, 1d6+3 damage and Ongoing 5 (save ends). [/sblock]
Non-fluffy combat results:
Scarm:Misses with Blazing starfall
Toeto: Misses croc
Fred: Hit's red cap
Eithal: doesn't need an escape attempt as the Croc's been pushed well out of reach.
I'm working on the fluffy bits now. Also, a map.
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