D&D 4th Edition And the Uppity Shoeshine... (DM:twilsemail; Judge: renau1g) - Page 17





+ Log in or register to post
Page 17 of 33 FirstFirst ... 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 ... LastLast
Results 161 to 170 of 324
  1. #161
    Registered User
    Thaumaturgist (Lvl 9)

    twilsemail's Avatar

    Join Date
    Nov 2008
    Location
    King of Prussia, PA
    Posts
    1,283

    ° Ignore twilsemail
    GM: I'll update the above (and my notes here) to remind me of the marks.
    "It appears my hypocrisy knows no bounds"
    Doc Holliday as portrayed by Val Kilmer in Tombstone

    LEB: Playing Mal
    L4W: Playing Felix
    L4W: Playing The Dartmoor Irregulars

 

  • #162
    Registered User
    Acolyte (Lvl 2)

    Xeterog's Avatar

    Join Date
    Jul 2009
    Location
    Texas
    Posts
    336

    ° Ignore Xeterog
    Yer not getting away that easily Fredrcok says as he teleports next to the Red Capped creature. Why don't you and your buddies try me on for size now., he continues, trying to draw the creatures attention to himself. He then swings his hammer down on the red capped creature, connecting solidly.

    actions

    Move: Psionic Ambush to teleport to I8
    Minor: Telepathic Challenge to mark all enemies within close burst 2. NOTES:
    1) LOS not required, so even invisible get marked
    2) Since have not used Battlemind Demand, the Green/Blue guy beside Kaz remains marked as well
    3) If I'm seeing it right, now all creatures on the map are marked by me until the end of my next turn (and the Green/blue guy next to Kaz remains marked until the end of the encounter
    4) I'm assuming this will overwrite the previous mark I had on the Red Capped guy, so now it just lasts until the end of my next turn.

    Standard: Iron Fist on the Red Capped guy: 27 hits AC for 13 damage: Effect: DR4 until the End of my next turn.

    Fredrock

    Location: I8
    DR 4 TEONT
    Marks: Croc (TEONT), Red Cap (TEONT), Blue N (TEONT), Blue S (TEONT), Green/Blue (TEOE)
    AP: Used
    PP: 1 of 4 used
    Damage: none

    Fredrock Hammersmith - Male Dwarf Battlemind, level 6
    Passive Perception: +17, Passive Insight: +22 Senses: Low-Light
    Init +2, Speed:5
    AC:23, Fort:19, Reflex:19, Will:23
    HP 64/64, Bloodied:32, Surge Value:16, Surges left:13/13
    Action Points: 0/1, Power points 3/4
    Powers-
    Blurred Step link
    Battlemind Demand link
    Mind Spike link
    Bull's Strength link
    Iron Fist link
    Mist Weapon link
    Second Wind link
    Battle Resilience link
    Telepathic Challenge link
    Psionic Ambush link
    Aspect of Elevated Harmony link
    Beckoning Strike link
    Beckoning Strike attack

    Item powers
    Dwarven Scale armor link
    Manifestor Weapon link

    MBA +12 vs AC, 1d10+8 (brutal 2)
    RBA +2 vs AC, 1d4-1 (improvised..would have to pick up a rock or something)
    Last edited by Xeterog; Monday, 18th July, 2011 at 06:35 PM.
    -Xeterog

  • #163
    Registered User
    Thaumaturgist (Lvl 9)

    twilsemail's Avatar

    Join Date
    Nov 2008
    Location
    King of Prussia, PA
    Posts
    1,283

    ° Ignore twilsemail
    GM: Red Cap is bloodied.

    GM Note: I put the two Small Blue guys on the map because everyone should know their positions. They're not hidden, just invisible.


    Fred's blow lands solidly on the Red Cap's red cap. The brute looks up to Fred and chuckles wickedly.
    "It appears my hypocrisy knows no bounds"
    Doc Holliday as portrayed by Val Kilmer in Tombstone

    LEB: Playing Mal
    L4W: Playing Felix
    L4W: Playing The Dartmoor Irregulars

  • #164
    Registered User
    Waghalter (Lvl 7)

    Mewness's Avatar

    Join Date
    Oct 2003
    Location
    Alameda
    Posts
    1,904

    ° Ignore Mewness
    With a single swipe, Scarmiglione slashes at the faces of both blue creatures, leaving them temporarily blind. He then moves away from them, but one of them catches at his foot and knocks him to the ground behind Toeto. Scarmiglione utters an indignant "SQUAWK!" that engulfs the creatures in blue-white sparks.

    actions
    Minor: songmaster's boon power. Bluff check vs Will, N blue guy, S blue guy
    14(1d20) +17 = 31; 11(1d20) +17 = 28
    . Scarm has CA against both during his turn.

    Standard: blinding barrage vs AC (+CA), N blue guy; S blue guy; damage; sneak attack damage on N blue guy
    10(1d20) +13 +2 = 25; 7(1d20) +13 +2 = 22; 4(2d4) +6 = 10; 11(2d6) = 11
    . N blue guy hit for 21, S blue guy hit for 10. Both are blinded until EONT.

    Move: to I3, falls prone.

    AP: blazing starfall vs ref (+CA), blue guy N; blue guy S; damage
    4(1d20) +11 +2 = 17; 18(1d20) +11 +2 = 31; 3(1d4) +15 = 18
    . N guy missed. S guy takes 18 radiant. Zone from I5-I7 until EONT, enemies leaving it take 2 fire.

    Total: 21 to N blue guy, 28 to S blue guy, both are blinded until EONT.

    MiniKenku
    Scarmiglione Male Kenku Rogue|Sorcerer 6
    Initiative: +7, Passive Perception: 18, Passive Insight: 13, Senses: Low-light vision
    AC:21, Fort:16, Reflex:20, Will:19; Resist 5 psychic
    HP:39/49, Bloodied:24, Surge Value:12, Surges left:7/7
    Action Points: 0
    Blazing Starfall
    Sly Flourish

    Wave of Light
    Low Slash
    Swift Parry
    Songmasterĺs Boon (item)
    Second Wind

    Blinding Barrage
    Thunder Leap
    Deep Shroud
    Shadowdance Armor (item)
    Lucky Charm (item)


    Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold
    Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic
    Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant

    First Time Bloodied: Change immediately to next phase.

    Conditions: phase of the moon, prone

    Full sheet: Scarmiglione
    Papolstaanas (babbling kobold); Pharodeys (living statue); Scarmiglione (singing kenku)

  • #165
    Registered User
    Thaumaturgist (Lvl 9)

    twilsemail's Avatar

    Join Date
    Nov 2008
    Location
    King of Prussia, PA
    Posts
    1,283

    ° Ignore twilsemail
    GM: Blue guys deal extra damage on an OA. Rolling the extra now.

    Somehow I misread the middle of that action sequence. Both will take OAs against Scarm... Don't mind me. I'll get some caffeine in a tick.
    Last edited by twilsemail; Monday, 18th July, 2011 at 07:18 PM.
    "It appears my hypocrisy knows no bounds"
    Doc Holliday as portrayed by Val Kilmer in Tombstone

    LEB: Playing Mal
    L4W: Playing Felix
    L4W: Playing The Dartmoor Irregulars

  • #166
    Registered User
    Waghalter (Lvl 7)

    Mewness's Avatar

    Join Date
    Oct 2003
    Location
    Alameda
    Posts
    1,904

    ° Ignore Mewness
    OOC: Blue guys are blinded. No OAs
    Papolstaanas (babbling kobold); Pharodeys (living statue); Scarmiglione (singing kenku)

  • #167
    Registered User
    Thaumaturgist (Lvl 9)

    twilsemail's Avatar

    Join Date
    Nov 2008
    Location
    King of Prussia, PA
    Posts
    1,283

    ° Ignore twilsemail
    GM: Blind doesn't stop you from making OAs, it just gives your enemies total concealment. Unless I'm mistaken. Then it totally stops you from kaing OAs. I'm going off of the rules in HotFK as I don't have a copy of the RC handy.
    "It appears my hypocrisy knows no bounds"
    Doc Holliday as portrayed by Val Kilmer in Tombstone

    LEB: Playing Mal
    L4W: Playing Felix
    L4W: Playing The Dartmoor Irregulars

  • #168
    Registered User
    Acolyte (Lvl 2)

    Xeterog's Avatar

    Join Date
    Jul 2009
    Location
    Texas
    Posts
    336

    ° Ignore Xeterog
    OOC: players handbook, page 290. In the OAtk section, has this:

    Able to Attack: You can’t make an opportunity attack unless you are able to make a melee basic attack and you can see your enemy.
    don't think that has been changed
    -Xeterog

  • #169
    Registered User
    Thaumaturgist (Lvl 9)

    twilsemail's Avatar

    Join Date
    Nov 2008
    Location
    King of Prussia, PA
    Posts
    1,283

    ° Ignore twilsemail
    GM: Cool beans.

    Also, southern Blue Guy is now visible.
    "It appears my hypocrisy knows no bounds"
    Doc Holliday as portrayed by Val Kilmer in Tombstone

    LEB: Playing Mal
    L4W: Playing Felix
    L4W: Playing The Dartmoor Irregulars

  • #170
    Registered User
    Novice (Lvl 1)



    Join Date
    Sep 2009
    Location
    Kirkwood, MO
    Posts
    343

    ° Ignore ronakshah2000
    OOC: In europe, go ahead and npc me as needed
    http://l4w.wikia.com/wiki/PC:Yishim_(ronakshah2000)

  • + Log in or register to post
    Page 17 of 33 FirstFirst ... 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 ... LastLast

    Similar Threads

    1. Assassination! DM: FourMonos Judge: Renau1g
      By FourMonos in forum Living Eberron
      Replies: 543
      Last Post: Sunday, 27th January, 2013, 12:30 PM
    2. Adv: Rhapsody; Judge: renau1g
      By ScorpiusRisk in forum Living Eberron
      Replies: 1103
      Last Post: Wednesday, 7th September, 2011, 02:36 PM
    3. [Adventure] A scholar in need (DM:Someone, Judge: Renau1g)
      By Someone in forum Living 4th Edition
      Replies: 161
      Last Post: Monday, 15th November, 2010, 03:05 PM
    4. Until First Light (DM: TwoHeadsBarking. Judge: renau1g)
      By TwoHeadsBarking in forum Living 4th Edition
      Replies: 291
      Last Post: Wednesday, 1st September, 2010, 03:27 PM
    5. Adv: The God Forge (judge renau1g)
      By ScorpiusRisk in forum Living 4th Edition
      Replies: 453
      Last Post: Friday, 11th June, 2010, 02:42 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •