Dekana
Explorer
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Undaunted by the dive bomb attack, Castile stands up and wipes the dust off her cloak. She then turns and charges at the bird that Takahaan just lured in, entirely disregarding the one that attacked her. She makes a sweeping blow with her axe and nearly takes her comrades' heads off.
[sblock=Castile actions / stats]Move: stand up.
Minor: Dwarven Resilience. Spend a surge, gain 13 hp, and gain +2 defenses TSNT.
Standard: Charge vs Pscream 1, moving to K5. MBA vs Pscreamosaur 1 misses AC 16, and it's marked. (1d20+9+1=16)
Taka-Free: Charge vs Pscream 1, moving to M7 for flanking. MBA vs Pscreamosaur 1 misses AC 16. (1d20+9+2+1=16)
The mark vs Pneckosaur 2 ends.
PC:Castile (Dekana) - L4W Wiki- Female Dwarf Fighter 4
Passive Perception: 19, Passive Insight: 14
AC:21, Fort:20, Reflex:17, Will:16, +5 saves vs poison, Speed:5
HP:38/52, Bloodied:26, Surge Value:13, Surges left:12/13
Initiative +2
Action Points: 1 (encounter)
Conditions
+2 defenses TSNT (not included above)
Powers
MBA: Waraxe, +9 vs AC, 1d12+7 damage and gain 4 THP (see Combat notes below)
RBA: Waraxe, +9 vs AC, 1d12+7 damage, 6/12
Combat Challenge, Pass Forward
Crushing Surge, Tide of Iron
Bold Victory,
Comeback Strike, Dwarven Thrower Waraxe, Second Chance
Combat notes: +2 melee / close damage with THP, +2 to attack roll on OAs, OAs stop enemy movement
[/sblock][sblock=Immediate actions]1. Shield Edge Block when an adjacent enemy hits Castile with a close or melee attack and would have missed with a -4 penalty to the attack. Immediate Interrupt, +8 vs Fort, 2d6+4 damage and +4 THP. Effect: The target takes a -4 penalty to the triggering attack.
2. Combat Challenge when an adjacent enemy marked by Castile shifts or attacks an ally and doesn't include her in the attack. Immediate Interrupt, MBA vs AC. On a hit, the target is also pushed 1 if that would force it out of range for its triggering attack (no push otherwise).
3. Guardian's Counter when an ally within 2 squares of Castile is attacked and she isn't included. Immediate Interrupt, Castile and the ally switch places and she is the target instead. After the attack, she makes a basic attack vs the attacker.
4. Opportunity Attack as usual, 1/turn. MBA+2 vs AC. On a hit, the target stops moving (if a move provoked the OA).[/sblock]
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