OnlineDM
Adventurer
MAJOR SPOILERS AHEAD, of course.
My Friday night game is nearing the end of the Mad King's Banquet (the Battle of Otharil Vale will be next session), and I had some questions for anyone who has run or played in this adventure. Opinions are welcome!
1. The Battle of Otharil Vale. It's written in the adventure as a pair of skill challenges, with the option to have some combat encounters instead. How have others run this? Any suggestions on how to make it exciting? I think my party would probably prefer the combat encounter version, but I want to spice things up. They're a little tired of fighting soldier after soldier. The Sphinxes are somewhat interesting (the battle with Nashara and Kelkin was pretty good, though I completely revamped Kelkin and upped Nashara's damage), but Brakken the Blitzer doesn't do anything for me. Even the trolls seem a little dull.
2. The Joust. It's a very minor question, but what's the prize for winning the main joust? A bunch of money? I'm guessing it's something cooler than that.
3. Trilliths. This one isn't specific to Mad King's Banquet, but when did your party first hear the word "trillith"? I haven't read ahead yet so I don't know exactly what the future interactions with trilliths will be like, but through four adventures the party has encountered three trilliths (Indomitability and Deception in adventure two and Madness in adventure four). However, they don't understand what any of them are, nor that they're connected. It sounds like the "Get Malkan!" encounter would give a lot more information about Madness's nature if the PCs run it... but my PCs have done a good job with the lead-up to the battle, so they won't be running that encounter. They'll see Madness's true form in "The King's Madness" encounter, but they still won't know what the heck she is. I have no idea how the PCs would be expected to think of the Song of Forms here. Any insight?
My Friday night game is nearing the end of the Mad King's Banquet (the Battle of Otharil Vale will be next session), and I had some questions for anyone who has run or played in this adventure. Opinions are welcome!
1. The Battle of Otharil Vale. It's written in the adventure as a pair of skill challenges, with the option to have some combat encounters instead. How have others run this? Any suggestions on how to make it exciting? I think my party would probably prefer the combat encounter version, but I want to spice things up. They're a little tired of fighting soldier after soldier. The Sphinxes are somewhat interesting (the battle with Nashara and Kelkin was pretty good, though I completely revamped Kelkin and upped Nashara's damage), but Brakken the Blitzer doesn't do anything for me. Even the trolls seem a little dull.
2. The Joust. It's a very minor question, but what's the prize for winning the main joust? A bunch of money? I'm guessing it's something cooler than that.
3. Trilliths. This one isn't specific to Mad King's Banquet, but when did your party first hear the word "trillith"? I haven't read ahead yet so I don't know exactly what the future interactions with trilliths will be like, but through four adventures the party has encountered three trilliths (Indomitability and Deception in adventure two and Madness in adventure four). However, they don't understand what any of them are, nor that they're connected. It sounds like the "Get Malkan!" encounter would give a lot more information about Madness's nature if the PCs run it... but my PCs have done a good job with the lead-up to the battle, so they won't be running that encounter. They'll see Madness's true form in "The King's Madness" encounter, but they still won't know what the heck she is. I have no idea how the PCs would be expected to think of the Song of Forms here. Any insight?