[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

JRYoung

First Post
Skalisss waits for the wolves to come.

"Come, if you dare!" he roars.

[SBLOCK=Actions]

Move Action: B16 (2), C17

Standard Action: Ready: Bolstering Strike on first enemy to come within reach

OOC: was going to be a charge (basic melee attack, but saw Rocco's post to stay behind him.
[/SBLOCK]

[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin (Natural Humanoid) 8 CharacterSheet
L4Wrequest_09.jpg

Initiative: +8 Senses: Normal P-Perception: 16 P-Insight: 21
HP: 74+7 temp/74 SurgeValue: 19 Surges: 11/11
AC:26 Fort:21 Reflex:18 Will:21

Action Points: not used Second Wind: not used Resist: none Speed:5 Conditions: none BasicAttack: - "Inescapable Longsword", +15 to Hit vs AC, 1d8+10 damage BasicRangedAttack: - Javelin, +11 to Hit vs AC, 1d6+5 damage, range 10/20

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite USED
Righteous Smite USED
Divine Reverence
Dragon Breath
Channel Divinity: Divine Mettle USED
Channel Divinity: Divine Strength
USED
Lay on Hands x2
Healing Word
Paladin's Judgement
Sacred Circle
Healing Surge from Dwarven Plate Armor
Martyr's Retribution
Wrath of the Gods USED [/SBLOCK]

http://l4w.wikia.com/wiki/PC:Skalisss_(jryoung)
[/SBLOCK]
 
Last edited:

log in or register to remove this ad


dimsdale

First Post
One or the attacking wolfs falls to Rocco's dagger. This enrages the wolves who sprint forward past Primera, two of which gang attack Rocco, both biting down hard on Rocco's arms.

OOC: Rocco, please roll a save vs being knocked prone


One wolf attacks Primera, but misses. Another misses Skalisss. Primera stands firm as Garkk approaches. The sturdy unicorn refuses to let the massive beast move forward. Garkk, dazed and confused, roars in anger.

[sblock=Wolf Speak]
Who are you to speak to me! (speaking to Nementah) I attack because i want flesh! My wolves obey me because they know I will kill them if they don't. I will kill those who left me after I kill you.
[/sblock]

[sblock=Mechanics]

Round 5:
Skalisss: Readied attack: Hit W3 for 16
Raijin: Hit DW1 for 13 and W9 for 14
Halleck: Hits Garkk for 12: Garkk -2 to attack rolls TENT
Rocco: Hit DW1 with non-lethal damage: DW1 now unconscious
Vimak: Miss
Quan: Hits Garkk for 14: Grarkk is dazed (save ends)
Nementah: resist all 4 for Nementah, Raijin, Vimak, Skalisss and Halleck

Total Damage to Enemies:

Garkk: -26, dazed, -2 to attack rolls TENT
DW1: Unconscious due to nonlethal damage
W9: -14
W3: -16

Baddies turn:
W8: bite vs Rocco: 1d20+7+2, for 1d6+2 = crit: 8 points damage and Rocco needs to save vs knocked prone.
W9: bite vs Rocco AC: 1d20+7+2 for 1d6+2 if rocco saves or 2d6+2 if rocco fails save. Hit for 6 or for 10 if prone
W1: Bite vs Primera AC: 1d20+7 for 1d6+2 = miss
W3: Bite vs Skalisss AC: 1d20+7 for 1d6+2 = miss
Garkk: move next to Primera: Can't attack because dazed condition:
save vs dazed: 1d20 = fail :(

Total Damage to Allies:
Rocco: -20 and prone

[/sblock]
[sblock=Stats]
Quan: 50/50 HS 7/7 AP 1:
Rocco: 32/67 HS 12/12 AP 1:
Nementah: 61/61 + Resist 4 HS 11/11 AP 1:
Raijin: 56/56 +7 TEMP HS 6/6 AP 1:
Primera: 13/13
Vimak: 54/54 + Resist 4 HS 10/10 AP 1:
Halleck: 43/55 + Resist 4 HS 8/8 AP 1:
Skalisss: 74/74 + Resist 4 HS 11/11 AP 1:

Enemies:
Ogre O1:Dead
Ogre O2: Dead
Ogre O3: Dead
Hill Giant HG: Dead
Dire Wolf DW1: Unconscious
Dire Wolf DW2: 10//67
Wolf W1: 38/38
Wolf W2: 38/38
Wolf W3: 22/38
Wolf W4: 10/38
Wolf W5: 28/38
Wolf W6: 20/38
Wolf W7: 20/38
Wolf W8: 33/38
Wolf W9: 24/38
Wolf W10: 20/38
Garkk: 274/300 Dazed, -2 to attack rolls
[/sblock]
[sblock=Enemies]

Dire Wolf
Initiative +7 Senses Perception +9; low-light vision
HP 67; Bloodied 33
AC 19; Fortitude 18, Reflex 17, Will 16
Speed 8
mBite (standard; at-will)
+10 vs. AC; 1d8 + 4 damage, or 2d8 + 4 damage against a prone
target.
Combat Advantage
The dire wolf gains combat advantage against a target that has
one or more of the dire wolf’s allies adjacent to it. If the dire
wolf has combat advantage against the target, the target is also
knocked prone on a hit.

Grey Wolf
Initiative +5 Senses Perception +7; low-light vision
HP 38; Bloodied 19
AC 16; Fortitude 14, Reflex 14, Will 13
Speed 8
mBite (standard; at-will)
+7 vs. AC; 1d6 + 2 damage, or 2d6 + 2 damage against a prone
target.
Combat Advantage
If the gray wolf has combat advantage against the target, the
target is also knocked prone on a hit.

Garkk (Big Bad Worg on Steriods)
Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty
to attack rolls, and allies in the aura gain a +1 power bonus to
attack rolls.
HP 300; Bloodied 150
AC 20; Fortitude 20, Refl ex 18, Will 18
Speed 8
m Bite (standard; at-will) (2 attacks per round)
+12 vs. AC; 2d6 + 5 damage, and ongoing 5 damage (save ends).
[/sblock]
[sblock=Map]

map

Note: If you hit a foe, please subtract damage from total hp as shown on map.

Note: Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls. (Fear Aura is highlighted in yellow.
[/sblock]
[sblock=Adventure Summary]
Motives
Deliver Lerrick to Brother Buchta
Deliver a strange metalic sphere to Brother Buchta

Summary of Events
Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
Prevented a possible encounter with a pack of wolves...for the moment
[/sblock]

OOC: ROUND 6 BEGINS: It's the heroes' turn
 
Last edited:

JRYoung

First Post
[SBLOCK=OOC] Skalisss picks up 2 more temp hit points from his last attack (Bolstering Strike), bringing him to 74+9temp. [/SBLOCK]

Skalisss' blade lashes out as the wolves close in around him and Rocco, keeping them at bay. The wolf in front of him is nearly crippled by a mighty overhead chop.

"I've got your flank Rocco!"

[SBLOCK=Actions]

Standard Action: Valiant Strike on W8

Minor Action: Divine Challenge on W3
[/SBLOCK]

[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin (Natural Humanoid) 8 CharacterSheet
L4Wrequest_09.jpg

Initiative: +8 Senses: Normal P-Perception: 16 P-Insight: 21
HP: 74+9 temp/74 SurgeValue: 19 Surges: 11/11
AC:26 Fort:21 Reflex:18 Will:21

Action Points: not used Second Wind: not used Resist: none Speed:5 Conditions: none BasicAttack: - "Inescapable Longsword", +15 to Hit vs AC, 1d8+10 damage BasicRangedAttack: - Javelin, +11 to Hit vs AC, 1d6+5 damage, range 10/20

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite USED
Righteous Smite USED
Divine Reverence
Dragon Breath
Channel Divinity: Divine Mettle USED
Channel Divinity: Divine Strength
USED
Lay on Hands x2
Healing Word
Paladin's Judgement
Sacred Circle
Healing Surge from Dwarven Plate Armor
Martyr's Retribution
Wrath of the Gods USED [/SBLOCK]

http://l4w.wikia.com/wiki/PC:Skalisss_(jryoung)
[/SBLOCK]
 
Last edited:

Neurotic

I plan on living forever. Or die trying.
OOC: dimsdale, roll saves in the future as they are needed so we know where we stand (or lie down as the case may be), I don't mind.

Save vs Prone (1d20=1) - heh. good place for a 1 :)

"RRARRGHR! No one drops the mad dwarf without paying. AARRHRGRR!"

Rocco explodes upward rolling over his shoulder and spreading his hands finishing the spin with a strike toward both wolves. He takes care of his swing, hitting right side wolf with the flat of his axe which almost, but not quite throws his aim. The wolf is solidly thumped over head and falls down, followed quickly by the companion that got stabbed just behind his front leg which collapses under the wolf leaving it helpless.


Somewhat composing himself after the outburst and seeing no other enemies close he calls out

"Now, Quan would you be so kind and drop the little wolf so we can focus on the big one? Vimak?"

[sblock=Actions]
Minor: stash throwing axe away
Move: Stand up
Standard: Funneling Fury vs W8 AC; damage; W9 AC; damage (1d20+13=16, 1d8.minroll(2)+13=15, 1d20+11=24, 1d4+7=9) - hit and drop both, sliding them away to A19 and E18
[/sblock]

[sblock=Rocco Stats]
STATUS:
MARKED:

Initiative +5; Senses Passive Insight 16, Passive Perception 21HP 61/61, Bloodied 30, Surge Value 15+1, Surges 12/12
AC 23; Fortitude 20, Reflex 18, Will 19
1/1 AP
Speed 5

Dual Strike
Brash Strike
Combat Challenge
Combat Superiority
Pass Forward


Funneling Fury
Sweeping Blow
Kirre's Roar
Second Wind


Villain's Menace
Dancing Defense



Foe Maker Hand Axe - daily, standard, everyone within 5 squares are marked by Rocco
Mithral Chainmail - daily, immediate reaction, halve the damage of melee or ranged attack
Foe chaser boots - Daily immediate reaction: Trigger: Marked enemy makes an attack that doesn't include Rocco. Effect: Rocco teleports adjacent to the marked enemy.
Flesh Grinder Gauntlet Axe +2 - Daily free: Trigger: make an attack that attacks AC; Effect: Attack targets Fort and deals extra 1d6 damage
Davros Elden's Defensive Step - Minor encounter: shift 2 squares
Dual-Threat Gauntlets - Daily minor: until the end of the encounter, flanking with Rocco grants +3 bonus to attack
Counterstrike guards - Daily imm reaction: when an enemy misses Rocco he can make MBA against that enemy

[/sblock]
 
Last edited:

OA (Spirit's Shield) vs Ref (W8; W9; W3) (1d20+10+1=23, 1d20+10+1=31, 1d20+10+1=13) - W8 and W9 were dropped by Rocco so it wouldn't matter except this provides healing, Halleck heals 2 times 4 = 8hp - also there is a crit effect, but I need to look it up.


Nementah continues her strange communication with the wolf
"We are keepers of the natural world. This one is called Nementah. Me, I am the shaman of the protective spirits of the forest and you have no place here. You overextended yourself. Which we don't mind since killing you will mean freeing the wolves. We destroyed the giants in time you needed to get here."

but then suddenly changes her language
"Yes, Rocco, this Garkk is a disturbance. The wolves wouldn't even think about attacking if not for him. And he's danger for them too. Kill him!"

OOC: [MENTION=45437]JRYoung[/MENTION], Protective Roots aren't zone, it's an effect. So you have resist all throughtout the encounter.>


Seeing the wolves mostly taken care of, she sends Primera behind Graxx so she keeps him here. Primera lashes out
[sblock=Actions]
Move: Primera to C25
Standard: Protective Strike vs will (Garkk); damage (1d20+10=25, 1d8+7=12)
[/sblock]
 


dimsdale

First Post
OOC: [MENTION=24380]Neurotic[/MENTION] Got it. For now on all character saves vs an attack effect by enemies will be rolled by me. In addition, all OAs provoked by enemies granted to characters will be rolled as well.


[sblock=DM Notes: Please ignore]
The heroes, using teamwork, systematically mow their way through the wolves. In a fit of rage the dazed worg charges foward and leaps over the dwarf, giving the heroes multiple attacks at the exposed underbelly of the worg. Their response is brutal, but the Worg still stands. The last remaining wolf attacks Halleck and misses. A worg roars. It is easy to see the evil in its eyes.

[sblock=Wolf Speak]
Now you will all die! One by one I will kill you and then I will enjoy feasting on your flesh.
[/sblock]




[sblock=Mechanics]

Round 5:
Skalisss: Hits W8 for 23
Raijin: Hits Garkk for 21
Halleck: Hits W3 10, then Vimak Hits W3 for 15
Rocco: Hits W8 and W9: both are now unconscious
Vimak: Hits W3 for 11
Quan: Hits W3 for 21 and wolf is knocked prone
Nementah: Heals Halleck for 8 due to OA's, Hits Garkk for 12
Primera:

Total Damage to Enemies:
W8: Unconscious
W9: Unconscious
Grarkk: -33+-42 (OA Damage) = -79
W3: Unconscious

Baddies turn:
Garkk charges and leaps: OA attacks from S, H, Ro and Ra:
OA from Skalisss: Hits for 16
OA from Rocco: Hit for 16 and miss
OA from Halleck: miss
OA from Raijin: Hit for 10
OA from Primera: Hits for 4 and heals an ally for 4

save vs Dazed: save :)

W1: bite vs Halleck: miss

Total Damage to Allies:
none: :(

[/sblock]
[sblock=Stats]
Quan: 50/50 HS 7/7 AP 1:
Rocco: 32/67 HS 12/12 AP 1:
Nementah: 61/61 + Resist 4 HS 11/11 AP 1:
Raijin: 56/56 +7 TEMP HS 6/6 AP 1:
Primera: 13/13
Vimak: 54/54 + Resist 4 HS 10/10 AP 1:
Halleck: 43/55 + Resist 4 HS 8/8 AP 1:
Skalisss: 74/74 + Resist 4 HS 11/11 AP 1:

Enemies:
Ogre O1:Dead
Ogre O2: Dead
Ogre O3: Dead
Hill Giant HG: Dead
Dire Wolf DW1: Unconscious
Dire Wolf DW2: 10//67
Wolf W1: 24/38
Wolf W2: 38/38
Wolf W3: Unconscious
Wolf W4: 10/38
Wolf W5: 28/38
Wolf W6: 20/38
Wolf W7: 20/38
Wolf W8: Unconscious
Wolf W9: Unconscious
Wolf W10: 20/38
Garkk: 199/300 Dazed
[/sblock]
[sblock=Enemies]

Dire Wolf
Initiative +7 Senses Perception +9; low-light vision
HP 67; Bloodied 33
AC 19; Fortitude 18, Reflex 17, Will 16
Speed 8
mBite (standard; at-will)
+10 vs. AC; 1d8 + 4 damage, or 2d8 + 4 damage against a prone
target.
Combat Advantage
The dire wolf gains combat advantage against a target that has
one or more of the dire wolf’s allies adjacent to it. If the dire
wolf has combat advantage against the target, the target is also
knocked prone on a hit.

Grey Wolf
Initiative +5 Senses Perception +7; low-light vision
HP 38; Bloodied 19
AC 16; Fortitude 14, Reflex 14, Will 13
Speed 8
mBite (standard; at-will)
+7 vs. AC; 1d6 + 2 damage, or 2d6 + 2 damage against a prone
target.
Combat Advantage
If the gray wolf has combat advantage against the target, the
target is also knocked prone on a hit.

Garkk (Big Bad Worg on Steriods)
Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty
to attack rolls, and allies in the aura gain a +1 power bonus to
attack rolls.
HP 300; Bloodied 150
AC 20; Fortitude 20, Refl ex 18, Will 18
Speed 8
m Bite (standard; at-will) (2 attacks per round)
+12 vs. AC; 2d6 + 5 damage, and ongoing 5 damage (save ends).
[/sblock]
[sblock=Map]

map

Note: If you hit a foe, please subtract damage from total hp as shown on map.

Note: Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls. (Fear Aura is highlighted in yellow.
[/sblock]
[sblock=Adventure Summary]
Motives
Deliver Lerrick to Brother Buchta
Deliver a strange metalic sphere to Brother Buchta

Summary of Events
Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
Prevented a possible encounter with a pack of wolves...for the moment
[/sblock]

OOC: ROUND 6 BEGINS: It's the heroes' turn

[/sblock]
 
Last edited:

Walking Dad

First Post
Vimak Stonecarver, Goliath Runepriest 7

RUNESTATE: DESTRUCTION
- adjacent allies gain +1 to attacks vs enemies adjacent to Vimak (W3)

Battle Wrath
Vimak deals 3 extra damage to enemies who hit him in the previous round.

Rune of Endless Fire
Vimak deals 2 extra damage to enemies, weapon deals fire&radiant damage, his powers heal 4 more HP


WoD (Destruction)
W3 gains vulnerability all 2 (but 5 vs OAs) until next round


Vimak moves as requested by Rocco. His halberd burns brightly as it strikes true at the wolf, weakening it's defenses and resistance.

[sblock=ooc]

move: to A 17
standard: WoD (destruction) vs W3 (non-lethal)

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 15 Insight: 20 Normal Vision
AC 22 Fortitude 19 Reflex 18 Will 20
Initiative: +5
Hit Points: 59 / 59 Bloodied: 29
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Healing Surge:14 Surges per day: 10 / 10
At-Will Powers: Word of Diminishment, Word of Binding, Lightning Damage
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Walk it Off, Flames of Purity, Symbol of Wrath Reversed, Word of Befuddlement
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Cage of Light, Extra Lightning Damage.

Condition:

map
[/sblock][/sblock]
 
Last edited:

FourMonos

First Post
Quan changes targets at Rocco's direction. His arrows hits the wolf hard in the shoulder, knocking it to the ground.

[sblock=actions]
Standard: Clever Shot vs. W3: 1d20+14+1, 1d12+10+3 → ([18, 14, 1], [8, 10, 3]) Roll Lookup Hit AC 33 for 21 damage and W3 is knocked prone.

Zone: Entangling Roots lasts until end of encounter
[sblock=roots] Creates a zone (area burst 2) that lasts until the end of the encounter. The ground zone is difficult terrain for your enemies. When an enemy charges, its movement cannot include any square of the ground in the zone[/sblock]
[/sblock]


[sblock=mini-stats]"Quan" Thatcher- Male Human Hunter 6
Active Stance: Aspect of the Pack Wolf[sblock=Pack Wolf]
1. Quan does not provoke opportunity attacks when leaving squares adjacent to his allies.
2. When he makes a basic attack against an enemy adjacent to two or more of his allies, he gains a +1 power bonus to the attack roll. He gains a power bonus to the damage roll against the enemy equal to the number of allies adjacent to the enemy. [/sblock]
Status: none
Initiative: +8, Passive perception: 21, Passive Insight: 16
AC: 21, For: 16, Ref: 20, Will: 17 HP: 50/50, Bloodied: 25, Surge value: 12, Surges/day: 7/7
Speed: 6 squares, Languages: Allarian, Goblin AP: 0, Second Wind: unused
Powers: Aimed Shot, Clever Shot, Rapid Shot,
Disruptive Shot, Disruptive Shot, Reactive Shift, Assassin's Shroud 1 2, Heroic Effort, Boots of Free Movement
Healing Lore, Entangling Roots, Shadowdance Leather[/sblock]
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top