[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)


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ScorpiusRisk

First Post
Bell trys to take advantage of the shouting man's distraction but gets a bit distracted her self. She swallows her desire to curse, not wanting to upset the harmonics in the room.

[sblock=Actions]
Free: Melee Basic Miss
[/sblock]

[sblock=Triggers]Bardic Virtue(Virtue of Cunning) - Once per round, when an enemy attack misses an ally within 10 squares, you can slide that ally 1 square as a free action. (Bell will use this if she can move an ally into flanking, or a ranged ally out of melee)

Insightful Warning (Encounter Immediate Interrupt )
Trigger: A creature you can see makes an attack roll for an area or a close attack that includes Bell as a target.
Effect: Bell and each ally included as a target of the triggering attack gain a +2 power bonus to all defenses against it.[/sblock]

[Sblock=Block of Bell]Bell Jabson, Shardar-Kai Bard 8 ()
Init: +5; PI 17, PP 17; low-light vision
HP: 60/60, B 30; Surge 15 hp, 8/8
AC 24(26), F 18, R 23, W 21
Saves: +2 Racial bonus against the unconscious condition; +2 to all death saving throws
Speed 6; AP: 0

Skills: Acrobatics 10, Arcana 15, Athletics 7, Bluff 12, Diplomacy 13, Dungeoneering 8, Endurance 8, Heal 7, History 15, Insight 7, Intimidate 12, Nature 8, Perception 7, Religion 15, Stealth 10, Streetwise 13, Thievery 8(10)
Languages: Allarian, Imperia, Tsugo, Magari, Draconic, Hzakan, Old Allarian, Silentus, (Read Any)
Rituals: Arcane Mark (Arcana), Amanuensis (Arcana), Battlefield Elocution (Arcana or Religion), Brew Potion (Arcana or Religion), Comprehend Language (Arcana), Disenchant Magic Item (Arcana), Enchant Magic Item (Arcane or Nature), Endure Elements (Arcana or Nature), Eye of Alarm (Arcana), Glib Limerick (Arcana), Purify Water (Arcana, Nature or Religion), Raise Dead (Heal), Silence (Arcana), Tenser's Floating Disk (Arcana)

Powers
Guiding Strike, Staggering Note, Deep Pocket Cloak
Focussed Sound, Dissonant Strain, Hypnotism, Insightful Warning, Theft of Life, Shadow Jaunt, Majestic Word 1/2, Words of Friendship, Second Wind
Stirring Shout, Song of Defense, Satire of Bravery, Swordmage Warding, Harmonic Songblade +2, Philosopher's Crown (not equipped), Onyx Dog Summon

Trigger (An enemy adjacent to Shard attacks Bell)
Bite (Standard; At-Will); +7 vs AC; 1d6+3
[/sblock]
 




Velmont

First Post
OOC: Don't forget the dwarf have Vulnerability 5 against AoO, thanks to Vimak. With the other +5 from Halleck, that's a +10 total.


Jarel-karn take the opportunity created by Halleck and hit the dwarf and make a deep wound.

[SBLOCK=OOC]Melee Basic Attack vs AC on Dwarf (1d20+17=27, 1d8+7+5+5=25) Hit for 25 damages.

I forgot I had CA because of the bracket, so it is a hit.

And now enter my action of marking the dwarf. If the dwarf fall before Jarel-karn action, simply move him to R7 and mark the creature that have activated. He would have used Ligthning Lure, but with his previous attack roll, he would ahve missed anyway.[/SBLOCK]
 
Last edited:

Walking Dad

First Post
Vimak Stonecarver, Goliath Runepriest 8

Battle Wrath
Vimak deals 4 extra damage to enemies who hit him in the previous round.


RUNESTATE: DESTRUCTION
- adjacent allies gain +1 to attacks vs enemies adjacent to Vimak (none)


WoD (Destruction)
Dwarf Statue gains vulnerability all 2 (but 5 vs OAs) until next round


Vimak takes another swing at the statues as he got the opportunity to do so.

[sblock=ooc]

OA

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 16 Insight: 21 Normal Vision
AC 25 Fortitude 21 Reflex 19 Will 21
Initiative: +6
Hit Points: 65 / 65 Bloodied: 32
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Healing Surge:16 Surges per day: 11 / 11
At-Will Powers: Word of Diminishment, Word of Binding
Encounter Powers: Rune of Mending 1/2, Stone’s Endurance, Walk it Off, Flames of Purity, Symbol of Wrath Reversed, Word of Befuddlement
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Cage of Light

Condition: +1 AC from friendly area(s)

WoD (Destruction)
W3 gains vulnerability all 2 (but 5 vs OAs) until next round


Runestate (Protection)
adjacent allies have resist all 2


[sblock=Dread Weapon]
Critical: +1d6 damage per plus, and the target takes the weapon’s enhancement bonus as a penalty to defenses and checks until the end of your next turn.
Power (Daily ✦ Fear): Free Action. Use this power when you hit with this weapon. The target takes the weapon’s enhancement bonus as a penalty to defenses and checks until the end of your next turn.
[/sblock]

[/sblock][/sblock]
 



JRYoung

First Post
The Dwarf statue exposes itself and Skalisss lashes out.

OOC: Opportunity attack against the Dwarf statue with +5 to damage from Vimak's rune of Distruction.
Hit! Forgot +5 to damage from Heroic Effort so it does 25 points of damage!
 
Last edited:

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