D&D 4th Edition [Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??) - Page 87




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    Halleck repositioned, and then flung insults at the abomination.

    "Is that the best you've got?" Halleck heckled.

    OOC: New Effects this round:
    - Abomination takes a -2 penalty to attack rolls until TENT-Halleck

    Effects on Everyone:
    - If you hit the abomination, you get +5 HP (starting from now)
    - +5 to damage from Heroic Effort, so long as Halleck remains bloodied.


    Note to other Players: Bravura

    Halleck has the Bravura Presence:
    When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hits, the ally can either make a basic attack or take a move action after the attack as a free action. If the attack misses, the ally grants combat advantage to all enemies until the end of his or her next turn.

    Melee characters might also want to save their AP until I hit with Withering Courage, so they can double dip on the +5 damage bonus.
    Action Block, Mini-Stats

    Action Block

    INIT: 1d20+4=14

    Minor: N/A

    Move: Shift to U12 (+1 to AC / Ref)
    Standard: Vicious Mockery
    • Target1: Abomination
    • Attack1: 1d20+12=26 vs Will
    • Damage: 1d6+7=11 psychic damage
    • Effect: target takes a -2 penalty to attack rolls until the end of your next turn

    ignore
    Brash Assault

    • Target: Dwarf
    • Attack: 1d20+14=16 +2(CA)=18 Miss
    • Damage: 1d8+8=0
    • Effect: Against the target of this exploit, you gain a bonus to defenses equal to your Charisma modifier (+5) until the start of your next turn (due to Feat). The target can make a melee basic attack against you as a free action and has combat advantage for the attack. If the target makes this attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack.





    REMOVE WITH NEXT BRASH ASSAULT

    Halleck Stat block
    Viscount Ambrose Halleck - Male Half-Elf Hybrid Warlord/Bard 9
    Initiative: +4, Passive Perception: 16, Passive Insight: 18

    Defenses:

    AC: 26, Fort: 21, Reflex: 18, Will: 21 -- Speed: 5 (-1 Pen from armor)

    Vitality:
    HP: 25/65, THP: 0/14 Bloodied: 32, Surge Value: 16, Surges left: 9/9
    Action Points: 0/1, Second Wind: not used
    Languages:
    Common, Elven, Goblin

    Basic Attacks
    :
    Basic Melee Attack: +14 vs AC - Harmonic Spellblade Longsword 1d8+8
    Ranged Basic Attack: N/A

    Properties:
    On Shift: +1 to AC/REF
    On Second Wind: If bloodied, you can spend 2 healing surges
    Superior Fortitude Feat: resist 3 to ongoing damage

    Powers:
    At-Will:
    Brash Assault, Vicious Mockery, Cloak of the Walking Wounded Second Wind, Boot of the Fencing Master shift,
    Encounter: Righteous Brand, Inspiring Word, Majestic Word, Shout of Triumph, Diabolic Stratagem, Withering Courage, Divine Challenge, Battlefront Shift, Boots of the Fencing Master Enc, Benefactor Armor Enc, Recoil Shield Knockdown Immediate Reaction
    Daily: Stirring Shout, Stand the Fallen, Heroic Effort, Song of Discord, Canon of Avoidance, Harmonic Spellblade Boon, Benefactor Armor Daily,

    Weapons:
    Harmonic Spellblade Longsword +1

    Skills:
    Acrobatics +2, Arcana +3, Athletics +9, Bluff +9, Diplomacy +17, Dungeoneering +5, Endurance +8, Heal +9, History +3, Insight +7, Intimidate +13, Nature +5, Perception +5, Religion +3, Stealth +2, Streetwise +9, Thievery +2

    Halleck's Log
    Mark of Trogdor

    1. Thorkelson, a bald, tattooed man, entered the hangman's tavern and recruits Halleck and Vimak for a job. Thorkelson, needed some protection at the docks, but apparently had some sinister other motive, since he used drinks from the bar to drug Halleck and Vimak.

    2. Wake up in the middle of a fight, being helped by strangers. Give the bandits a beating,

    3. Get approached by the bandit leaders, who have two girls that look exactly like that one we want. The real girl is revealed, and natural, a fight breaks out. After we smash the goons, their leader, Hank the Tank comes out. And, eventually, Hank gets killed.

    4. Get the real mission: deliver Lerrick to brother Buchta, so he can remove the mark of Trogdor from her forehead. The mark is in indicator to all that Lerrick has been chosen to be sacrificed to the dragon Bosch. Your quest as of now is to provide safe passage for Lerrick to brother Buchta so that he can perform the ritual. This includes taking her to the portal, traveling thought it, and then taking her from the portal to brother Buchta's place of residence.

    5. Delivered Lerrick, performed the ritual, saved the day. However, discovered an evil dragon named Bosch who wears a necklace which makes him a juggernaut. Halleck carries a shield which should counter this effect. Adventurers now must stop the dragon.
    1. Wait at Tavern.
    2. Fight in tavern vs statues.


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  • #862
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    If it hits, slowed again.
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    OOC: Is the creature still dazed?
    Damen takes another shot at the creature.
    OOC: Gaining CA, shoot: Hit, 27 hp.
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    Quote Originally Posted by stonegod View Post
    OOC: Is the creature still dazed?
    Damen takes another shot at the creature.
    OOC: Gaining CA, shoot: Hit, 27 hp.
    @stonegod: it's still dazed

    @Walking Dad: I took his hp from the previous round. If I made a mistake I'll change it.
    Characters: Kruk (Lvl 11), Max (Lvl 11), Lerrick (Lvl 6)

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    OOC: My connection is pretty slow at the moment. I t takes very long to load a page
    can someone else look up what happened?
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    Quote Originally Posted by Walking Dad View Post
    OOC: @dimsdale When was Vimak hit/hurt? I thought he had his full HP before the abominations last actions (which were attacks vs Rocco)?
    OOC: Vimak was hit once for 27 damage by the human at the start of the combat. That's all.
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

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    Skalisss calls out to his god and a burst of radiance comes forth, balsting the statue.

    "Netari, undo this atrocity!"

    Actions

    Skalisss would have gained 5 temp hit points when Nementah uses Healing Spirit, but they do not stack with the temp hit points he already has.

    Minor Action: Wrath of the Gods, close burst 1, Skalisss and Rocco gain +5 to damage until the end of the encounter!

    Move Action: shift to Q6, now flanking the Abomination!

    Standard Action: Crown of Glory, close burst 1 (enemies only), RADIANT!, vs WILL, Daily.
    HIT for 28 potins for damage +10 more because the Abomination is vulnerable 10 radiant! And if the Abomination starts its turn adjacent to Skalisss it will be Slowed. Also, Skalisss gets +5 HP from Halleck because he hit, bringing him to full health.


    Skalisss' Stat Block

    Skalisss- Male Dragonborn Paladin (Natural Humanoid) 8 CharacterSheet
    Initiative: +8 Senses: Normal P-Perception: 16 P-Insight: 21
    HP: 80+7 temp/80 SurgeValue: 21 Surges: 9/11
    AC:27 within Bell's song Fort:22 Reflex:19 Will:22 Resist 1 ALL

    Action Points: not used Second Wind: not used Resist: none Speed:5 Conditions: none BasicAttack: - "Inescapable Longsword", +16 to Hit vs AC, 1d8+12 damage BasicRangedAttack: - Javelin, +12 to Hit vs AC, 1d6+6 damage, range 10/20

    Powers

    Valiant Strike
    Bolstering Strike
    Divine Challenge
    Piercing Smite USED
    Righteous Smite USED
    Divine Reverence
    Dragon Breath
    Channel Divinity: Divine Mettle USED
    Channel Divinity: Divine Strength
    USED
    Lay on Hands x2
    Healing Word
    Paladin's Judgement
    Sacred Circle USED
    Healing Surge from Dwarven Plate Armor USED
    Martyr's Retribution USED
    Wrath of the Gods USED
    Crown of Glory USED


    http://l4w.wikia.com/wiki/PC:Skalisss_(jryoung)
    Last edited by JRYoung; Saturday, 19th November, 2011 at 01:30 AM.

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    OOC: @JRYoung: THP doesn't stack unless otherwise noted, you are still at 7 THP.


    Jarel-karn move aside and attack the creature again, barely hitting it.

    Mechanic
    Move: Shift to T6 (+1 AC and +1 Refl)

    Standard: Booming Blade vs AC on Abomination (1d20+18=24, 2d8+15=21) Barely hit for 21 damage.

    If target is adjacent to you at the start of its next turn and moves away during that turn, it takes Booming Blade effect (1d6+8=10) thunder damage.

    If the abomination attack Jarel-karn UEoNT, the creature takes 5 damages.


    Immediat Interrupt
    Jarel-karn have many immediate action. I'll list in this SBLOCK the immediate action Jarel-karn will do in order of importance. Take the first trigger that happens during the round. If many happen at once, take the first in the list.

    1) Trigger: A creature you have marked with your Aegis of Shielding target Jarel-karn and at least two allies with an attack. Power: Leather Armor of Aegis Expansion +2 Effect: The damage of the triggering attack is reduced by 7

    2) Trigger: An enemy hit in melee any ally within 5 squares, is within 5 squares of another enemy. Power: Dimensional Vortex Effect: Ranged 5; +12 vs. Will against triggering enemy. If hit, you teleport the target 5 squares next to an enemy. The target make his melee attack against the most damaged enemy and do an extra 5 damages if it is marked by Jarel-karn. If there is no target valid, he expend the attack. Teleport the creature to V4-W5 and Jarel-karn will be willing to take the AoO.

    3) Trigger: A marked enemy hit any ally within 10 squares Power: Aegis of Shielding Effect: Close Burst 10; -10 damage to triggering attack.

    4) Trigger: An enemy hit any bloodied ally (including Jarel-karn himself) within 10 squares or Jarel-karn Power: Channeling Shield Effect: Close Burst 10; You reduce the damage by 10 from the triggering attack. You next successful attack you make before the end of your next turn will do 5 more damage.

    5) Trigger: An enemy hit in melee any non-defender ally within 2 squares Power: Guardian's Counter Effect: You and your ally shift up to 2 squares as a free action, swapping position. You become the target of the triggering attack, in place of the ally. After the attack is resolved, you can make a basic attack against the attacker. (+15 vs AC 1d8+7 damage)


    Jarel-karn
    Jarel-karn
    Genasi Swordmage 9
    Initiative +5
    Passive Insight 15; Passive Perception 15; Normal Vision
    HP 83/83; THP 7; Bloodied 41; Surge-Value 21; Surges Per-Day 12/13
    AC 27(29); Fortitude 22; Reflex 21(22); Will 19
    Speed 6
    Action Points: 1

    Current Effects: None

    Basic Attack: Runic Longsword +15 vs AC 1d8+7 damage

    Skills: Arcana +14, Athletic +9, Endurence +18, Intimidate +10, Insight +5, Nature +5, Perception +5
    Languages: Common, Tsugo

    Powers
    [ ]Aegis of Shielding
    [ ]Booming Blade
    [ ]Ligthning Lure

    [X]Promise Storm
    [ ]Guardian Counter
    [ ]Ligthning Clash
    [ ]Dimensional Vortex
    [ ]Echoes of Sword Magic
    [ ]Channeling Shield
    [ ]Armathor's Step

    [X]Dimensional Thunder
    [ ]Lingering Ligthning
    [X]Blade Bolt

    [ ]Leather Armor of Aegis Expansion +2 [E]
    [ ]Periapt of Cascading Health [E]
    [ ]Warded Vambraces [E]
    [ ]Boots of Fencing Master [E]
    [ ]Corellon's Boon of Arcane Might [Sword Burst] [E]
    [X]Corellon's Boon of Arcane Might [Dual Lightning Strike] [D]
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #869
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    Quote Originally Posted by JRYoung View Post
    Skalisss and Rocco gain +5 to damage until the end of the encounter!
    @JRYoung, is this untyped bonus or some other type? In particular, Halleck already grants untyped and Rocco has power bonus for total of +9 without your bonus.

    I'm not sure whether two untyped stack, but power bonuses definitely don't.

    Also, don't forget that on hit you heal 9 hp.

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    Quote Originally Posted by Neurotic View Post
    @JRYoung, is this untyped bonus or some other type? In particular, Halleck already grants untyped and Rocco has power bonus for total of +9 without your bonus.

    I'm not sure whether two untyped stack, but power bonuses definitely don't.

    Also, don't forget that on hit you heal 9 hp.
    OOC: By memory, untype always stack, typed doesn't if the they are of the same type.
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

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