Walking Dad
First Post
Will be here a link to the thread with the actual game (once it starts)?
Yes, I also really like the 4e adventurer's pack. On simple buy to get all standard equipment in one simple purchase.
Which of these rules is accurate?
(PG 70) Limitations: A sorcerer can cast spells in armor,
but must make a Concentration check as a Reaction to
do so (DC 10 + spell level + Armour Check Penalty). If
this check fails, the spell is lost without effect.
(PG 71) If a sorcerer is wearing armor when casting a
spell, he or she must succeed in a Concentration
skill check (DC 15 + spell level + Armour Check
Penalty) or the spell is lost without effect.
Shouldn't it be DC10 + spell level - armour check penalty? Ie: Minus rather than Plus. It being a penalty and not a bonus.
Also: I like the use of blue for the tables. I'll have to look it over some more, but it's very old school. Have you been to self-printing places like blurb.com? (and others; no plugs here, just saying). My wife made a book there, and you've got a pdf you could get turned into a hardcopy book for yourself.
I'm working on my own stuff, and will be doing that shortly.
How did you get yours together, btw.?
Are hit points maximized at first level? If so, do I have 9 hit points due to my familiar?
Also, Summon Horror I requires 100 XP, of which I have 0 currently. But I did notice that I can sacrifice a sentient creature to apply 100XP to the casting of a spell. Is this accurate?