[OOC] WD's Dragon Fist
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  1. #1

    [OOC] WD's Dragon Fist



    This is an older wuxia game by Chris Pramas (Green Ronin).

    It is a variant of AD&D 2nd, with it's quick play and randomness, but introduces also some clever mechanics and uses later edition staples, like high AC is better.

    Is there interest in a light hearted wuxia fantasy game that celebrates the stereotypes of the Hong Kong martial arts movies?

    Rules

    Table of Contents
    (Download TOC - PDF 45K)
    Chapter 1: The Heavenly Kingdom
    (Download Chapter 1 - PDF 779K)

    Chapter 2: Character Creation
    (Download Chapter 2 - PDF 492K)

    Chapter 3: Martial Arts and Combat
    (Download Chapter 3 - PDF 355K)

    Chapter 4: Magic
    (Download Chapter 4 - PDF 321K)

    Chapter 5: Experience and Magic Items
    (Download Chapter 5- PDF 261K)

    Chapter 6: Gods and Monsters
    (Download Chapter 6- PDF 323K)
    Chapter 7: Campaign and Adventure
    (Download Chapter 7- PDF 146K)
    Appendix: Conversion Notes & Appendix 2: Ten Recommended Films
    (Download Appendix - PDF 150K)
    (Dragon & Phoenix is presented with page numbers following the Dragon Fist Game materials and can be placed at the end as Appendix 3)
    Dragon & Phoenix Adventure
    (Download Dragon & Phoenix PDF 440K)
    Character Sheet
    (Download the Character Sheet PDF 140K)

    Please don't read the adventure, I will maybe use it later.


    IC
    OOC
    RG
    Last edited by Walking Dad; Wednesday, 10th August, 2011 at 08:53 PM.

  2. #2
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    Block Kaodi


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    Might be interested. I remember downloading this way back when it was first posted, though I have never had a chance to play it.

  3. #3
    Great! Let's hope for more interest

  4. #4
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    Myrmidon (Lvl 10)



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    Block Voda Vosa


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    I'm always interested in martial arts thigies and chinese things as you know, from my 4e game in which you were a player. It was a ice experience for me, although the system was not meant to play characters like that. I'm thrilled to play in a systen that takes that sort of characters as the norm, although I'll probably need help with the rules.

  5. #5
    The rules are pretty easy and straight forward.

    Character concept
    Roll abilities (4d6, drop lowest, arrange as you want)
    Choose class and kit
    Increase two ability stunts
    Roll HP
    Record Equipment

    (choose thief skills / spells)

    Ok, I will start if I got at least 3 players

  6. #6
    From another thread:

    Quote Originally Posted by HolyMan View Post
    Thinking about it WD but am tied down this week. If I do I want to be a fighter wielding a tetsubo two handed. Big and Brawny with earthquake attack.

    HM
    Quote Originally Posted by HolyMan View Post
    Wil have to give the rules a once over after the holiday weekend.
    ...
    HM
    Seems we will be playing

  7. #7
    Thy wounds are healed! SILVER SUBSCRIBER
    Magsman (Lvl 14)

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    Looks like - LOL

    As it says above I wish to take the big brawny fighter role. Will have something done up after the holiday weekend for sure.

    HM

  8. #8
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    Block Pentius


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    I'm interested as well. Never even heard of the system, but I'm giving it a read now.

  9. #9
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    Block Kaodi


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    Just have to figure out how this dicerolling business works...

    Loose Bi (pronouced Bee)
    Male, 24
    Righteous Fist Fighter 3, Chaotic Good

    Str 14 (Might 1d4)
    Dex 15 (Acrobatics 1d4)
    Con 14 (Fortitutde 1d3)
    Int 6 (Savvy 0)
    Wis 13 (Insight 1d3-1)
    Cha 13 (Charm 1d3-1)

    Paralyzation/Poison/Death Magic 13
    Rod/Staff/Wand 15
    Petrification/Polymorph 14
    Breath Weapon 16
    Spells 16

    Armour Class 14
    Hit Points 32

    Martials Arts +3 Atk Fa(6) 1d8+2 Dmg (3/2 Attacks Per Round)
    Staff +2 Atk Fa(6) 1d6 Dmg
    Double Stick +2 Atk Fa(6) 1d6 Dmg

    Speed of the Leopard (1)
    Way of the Snake (1)
    Wuxia (1)

    Flying Dragon Fist (2)
    Mantis Stance (2)

    Equipment
    Staff
    Double Stick
    Clothing
    15 Tael




    ...Work in progress. Character creation could be... simpler.
    Last edited by Kaodi; Wednesday, 29th June, 2011 at 05:41 PM.

  10. #10
    Ok

    Some notes:

    - as advised in the rules, we will start with level 3 characters (you rolled 3 times for your HP, but you wrote 'Fighter 1').
    - There are not static ability modifiers. You decide the kind of stunt you do each round and roll then.

    I miss a D3 in the dice roller

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