Insight
Adventurer
Corrected and updated.
[sblock=Six]
[/sblock]
SIX
Seasoned Hero
Total Advances: 4 (from Experience)
TRAITS
Agility d6
Strength d8
Vigor d12
Smarts d4
Spirit d6
Note: Used one Advance to raise Vigor to d12, one Advance to raise Agility to d6, and one Advance to raise Spirit to d6
Charisma +4
Pace 6
Parry 7
Toughness 9
SKILLS
Fighting (Agility) d10
Guts (Sprit) d6
Notice (Smarts) d6
Persuasion (Spirit) d6
Shooting (Agility) d6
EDGES
Attractive
Brawny
Combat Reflexes
Very Attractive
Attractive from "free" human Edge; Brawny and Very Attractive from Hindrances; Combat Reflexes from Advances
HINDRANCES
Clueless (Major)
Illiterate (Minor)
Loyal (Minor)
2 Edges from Hindrances
GEAR
Greatsword Dmg d8+d10, Wt 10, Parry 6, Requires 2 Hands
Bow Dmg 2d6, Wt 3, Rng 12/24/48, ROF 1
Leather Armor Prot +1, Wt 15, Covers Torso, Arms, and Legs
[sblock=Six]
SIX
Seasoned Hero
Total Advances: 4 (from Experience)
TRAITS
Agility d6
Strength d8
Vigor d12
Smarts d4
Spirit d6
Note: Used one Advance to raise Vigor to d12, one Advance to raise Agility to d6, and one Advance to raise Spirit to d6
Charisma +4
Pace 6
Parry 7
Toughness 9
SKILLS
Fighting (Agility) d10
Guts (Sprit) d6
Notice (Smarts) d6
Persuasion (Spirit) d6
Shooting (Agility) d6
EDGES
Attractive
Brawny
Combat Reflexes
Very Attractive
Attractive from "free" human Edge; Brawny and Very Attractive from Hindrances; Combat Reflexes from Advances
HINDRANCES
Clueless (Major)
Illiterate (Minor)
Loyal (Minor)
2 Edges from Hindrances
GEAR
Greatsword Dmg d8+d10, Wt 10, Parry 6, Requires 2 Hands
Bow Dmg 2d6, Wt 3, Rng 12/24/48, ROF 1
Leather Armor Prot +1, Wt 15, Covers Torso, Arms, and Legs