City of Seven Sins - Repository - Page 7





+ Log in or register to post
Page 7 of 12 FirstFirst 123456789101112 LastLast
Results 61 to 70 of 120
  1. #61
    Registered User
    Enchanter (Lvl 12)

    Shayuri's Avatar

    Join Date
    Jun 2002
    Location
    Minnapolis, MN
    Posts
    16,535
    Reviews
    Read 0 Reviews
    I Defended The Walls!

    Ignore Shayuri
    Hmm. Any opposed roll? Maybe I'll take that instead of Puppet.

    I was thinking Puppet could represent controlling someone by controlling their emotional state as well...but when I think about it, it seems a bit more powerful than I want to start with. Advanced technique.

 

  • #62
    Opposed rolls vs target's Smart.

    Puppet is a Veteran Rank power. But I we are allowed to ignore such restrictions, I could buy some ranks for my invisibility power...
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


    My Houserules

    I am SpiderClan

  • #63
    Registered User
    Gallant (Lvl 3)

    DrZombie's Avatar

    Join Date
    Dec 2003
    Location
    Belgium
    Posts
    3,244
    Reviews
    Read 0 Reviews

    Ignore DrZombie
    DrSimon metioned he'd ignore rank requirements in an earlier post.

    If I'm correct the guards are at -4 to see me in addition to darkness modifiers.
    Quickness allows me two actions per round. Is that an additional action the round I cast it or does it activate the next round?
    Also, I had a couple of raises, which means 'I can redraw cards that are lower then 8?' on my initiative. Do I get +2 on my dice roll per raise instead or do I reroll if I roll below 8?
    *Doghead* "You're an idiot, Dr Z."

  • #64
    Quote Originally Posted by DrZombie View Post
    DrSimon metioned he'd ignore rank requirements in an earlier post.
    Is this still the case? I personally dislike this..

    If I'm correct the guards are at -4 to see me in addition to darkness modifiers.
    Quickness allows me two actions per round. Is that an additional action the round I cast it or does it activate the next round?
    Also, I had a couple of raises, which means 'I can redraw cards that are lower then 8?' on my initiative. Do I get +2 on my dice roll per raise instead or do I reroll if I roll below 8?
    Signature

    Hi I'm a comic and rpg nerd. Don't hurt me, please.

    PS: English is NOT my native language!

    May the 4th be with you!

    PbPs

    Invisible Castle

    http://www.d20srd.org/
    Pathfinder SRD (Pathfinder_OGC)


    My Houserules

    I am SpiderClan

  • #65
    Registered User
    Enchanter (Lvl 12)

    Shayuri's Avatar

    Join Date
    Jun 2002
    Location
    Minnapolis, MN
    Posts
    16,535
    Reviews
    Read 0 Reviews
    I Defended The Walls!

    Ignore Shayuri
    I'll be voluntarily observing Puppet's veteran status even if the GM doesn't require me to. I'll edit my sheet to reflect that...

  • #66
    Registered User
    Guide (Lvl 11)

    Herobizkit's Avatar

    Join Date
    Sep 2005
    Location
    Moncton NB
    Posts
    4,353
    Reviews
    Read 0 Reviews
    Blog Entries
    5

    Ignore Herobizkit
    I still haven't gotten around to getting the rules to make a character... is there a link for the quick play ones?

  • #67

  • #68
    Registered User
    Guide (Lvl 11)

    Herobizkit's Avatar

    Join Date
    Sep 2005
    Location
    Moncton NB
    Posts
    4,353
    Reviews
    Read 0 Reviews
    Blog Entries
    5

    Ignore Herobizkit
    I'm torn.

    I thought I'd enjoy this team that I made, but I don't. At all. Maybe I should have them blow up in a fiery ball of bullets and death.

    I'm not really "getting" the setting as of yet, though I'm starting to get an Arabian Nights kind of feel. Given that none of the players are "human" as such, it creates a disconnect for me and the setting. I'm not sure how to fix it.

  • #69
    Registered User
    Gallant (Lvl 3)

    DrZombie's Avatar

    Join Date
    Dec 2003
    Location
    Belgium
    Posts
    3,244
    Reviews
    Read 0 Reviews

    Ignore DrZombie
    Quote Originally Posted by Herobizkit View Post
    I'm torn.

    I thought I'd enjoy this team that I made, but I don't. At all. Maybe I should have them blow up in a fiery ball of bullets and death.

    I'm not really "getting" the setting as of yet, though I'm starting to get an Arabian Nights kind of feel. Given that none of the players are "human" as such, it creates a disconnect for me and the setting. I'm not sure how to fix it.
    For me it's got a huge Jack Vancian old earth atmosphere to it, or even a tchai feeling. There's a fringe population of 'near-humans', and in that way your two characters stick out a bit.

    How to fix it i wouldn't know. Besides the fiery ball of death off course. There's nothing that stops you from changing the atmosphere a bit towards where your characters fit in. I'd say just play 'em and keep an eye out for a gracefull exit. By the time you get there you might have changed your mind.
    *Doghead* "You're an idiot, Dr Z."

  • #70
    Registered User
    Guide (Lvl 11)

    Herobizkit's Avatar

    Join Date
    Sep 2005
    Location
    Moncton NB
    Posts
    4,353
    Reviews
    Read 0 Reviews
    Blog Entries
    5

    Ignore Herobizkit
    I've never read Jack Vance. I know, I must be one of the few.

  • + Log in or register to post
    Page 7 of 12 FirstFirst 123456789101112 LastLast

    Similar Threads

    1. The Confessional...my roleplay sins
      By Ravilah in forum RPGs & Tabletop Gaming Discussion
      Replies: 3
      Last Post: Monday, 10th December, 2012, 02:24 PM
    2. [4e] Sins of the Feyborn (IC)
      By eblue562 in forum Playing the Game
      Replies: 27
      Last Post: Monday, 12th April, 2010, 12:32 PM
    3. Seven Deadly Sins #5: Greed
      By Kamikaze Midget in forum RPGs & Tabletop Gaming Discussion
      Replies: 14
      Last Post: Friday, 12th December, 2003, 01:29 AM
    4. OGC Repository
      By Vaxalon in forum RPGs & Tabletop Gaming Discussion
      Replies: 21
      Last Post: Wednesday, 24th July, 2002, 07:30 PM
    5. 7 deadly Sins adventures
      By Doc_Souark in forum RPGs & Tabletop Gaming Discussion
      Replies: 8
      Last Post: Friday, 22nd February, 2002, 05:56 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •