Savage Worlds - City of Seven Sins - Page 5
  1. #41
    OOC: can only touched/hit by magical / psionic weird effects. This should not include guards standard weapons or it would be worthless for the cost of an edge...

  2. #42
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    Magsman (Lvl 14)

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    My communities:

    OOC: I posted a character in the OOC thread, didn't get any feedback. Might not have asked for any *sheepish grin* but would appreciate a look-over.

  3. #43
    Quote Originally Posted by Herobizkit View Post
    OOC: I posted a character in the OOC thread, didn't get any feedback. Might not have asked for any *sheepish grin* but would appreciate a look-over.
    OOC: Looks fine to me. I haven't checked the numbers fully but I'm sure they add up. Suitably different from the other characters to have his own niche.

  4. #44
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    Myrmidon (Lvl 10)

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    Quote Originally Posted by Dr Simon View Post
    To Insight, DrZombie, WD and Herobizkit, no need to wait for your initiative count to come up to post an action - I'll do what I do in my Iron Heroes game and play things fairly loose unless there is a clear conflict of initiative where player actions may have competing outcomes. Otherwise, carry on!

    Just to clarify, there are three eunuch guards and 2 vruk-hounds left - you need a 4 or more to hit any of them. There's no map, I'm not to worried about tactical precision. Two eunuchs face Kinslayer, the two vruk-hounds face Six. The third eunuch hangs back, directing the vruk-hounds. Skulk and Smollt are currently hidden.
    Oh. I guess Six hit one of the vruk-hounds, then. I'll edit my post above.

  5. #45
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    Myrmidon (Lvl 10)

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    Six turns his attention fully to the vruk-hounds before him. The former guard raises his kith shekh and draws it once again towards the beasts.

    OOC: Six will attack the hound he hit before. If that hound is down, he attacks the other one.

  6. #46
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    Gallant (Lvl 3)



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    With a throaty chuckle the Kinslayers strikes again, his near-invisible form blurring with the speed of his movements.
    Last edited by DrZombie; Monday, 8th August, 2011 at 02:57 PM.

  7. #47
    Quote Originally Posted by Insight View Post
    Oh. I guess Six hit one of the vruk-hounds, then. I'll edit my post above.
    OOC: Sorry, my mistake - Parry is 5 for all opponents. My previous post then makes sense!

  8. #48
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    Myrmidon (Lvl 10)

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    Quote Originally Posted by Dr Simon View Post
    OOC: Sorry, my mistake - Parry is 5 for all opponents. My previous post then makes sense!
    DOH well ignore the stuff I changed then. My next attack hit.

  9. #49
    The sudden onslaught dealt by Six and Kinslayer drive their attackers back, but despite a sudden reversal in the fight they are still outnumbered and surrounded unless their companions intervene.

    OOC

    Vruk-hound #1 shaken.
    Eunuch #1 shaken.

    Vruk-hounds #1 and #2 still facing Six.

    Eunuchs #1 and #2 facing Kinslayer.

    Eunuch #3 currently un-engaged, directing the vruk-hounds.

    Skulk and Smollt are still un-noticed by the castrati guard. Skulk is just behind them, beside the gate, insubstantial. Smollt is hidden behind some rocks at short range. They can act before the enemy.

  10. #50
    Skulk

    "Ready to die, mortal?"
    Skulk says from the shadows, but sounds to much clichÚ.

    OOC

    Test of Will vs Eunuch 2
    Intimidate vs Spirit

    PP used: 5 / 20
    Last edited by Walking Dad; Tuesday, 9th August, 2011 at 12:51 AM.

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