Crispy Critter
Explorer
Hmmm…. Let’s see if I can help get this back on track (my apologies in advance if this is a little long-winded) I’m extremely happy that Paizo and Pathfinder are doing so well. Not just because I’m a Pathfinder player but also because their business model fits my gaming needs so well. I cut my teeth on the Red Box and Keep on the Borderlands. While the rulebook was fun to read it was KotB that really ignited my imagination and all I wanted to do was find some kids to run through that thing. And I did. And it was a blast. We graduated to the Expert Box (if my memory is correct) and the Isle of Dread . From then on as a DM I was hooked on the modules. Into the Unknown, Caverns of Tsojinth, the Giants series, the Drow series… as we got older Night Below and other campaign arcs. It was the modules that really kept me coming back.
But 2nd Edition and its issues coupled with really liking game systems like Shadowrun, GURPS, Rolemaster, Old School Marvel, moved me away from D&D. When 3rd edition came around I was excited. When I realized that the D20 and Open Game movement meant a plethora of 3rd party support in the form of adventures, I was hooked. I was excited again like I was when I opened up the Basic Box for the first time. And for me and my group, it worked. I was able to cobble together campaigns from all these different adventure modules and Dungeon magazine.
The rules system was our sweet spot so when Paizo announced Pathfinder, needless to say we were excited. I loved what Paizo had done with Dungeon, had played through Shackled City and Savage Tide and seeing that the Adventure Paths were going to be their bread and butter, it was what I was looking for – a campaign world supported by published adventures. Many have said an RPG company can’t be sustained by adventures modules. Probably not totally but obviously folks like me who liked a lot of what 3E/3.5 offered, enjoy the work that Paizo is doing and Lisa’s announcement makes me feel confident (or maybe it’s just hopeful?) that Paizo’s business model is sustainable and we’ll have world’s to explore and evil machinations to topple for years to come.
But 2nd Edition and its issues coupled with really liking game systems like Shadowrun, GURPS, Rolemaster, Old School Marvel, moved me away from D&D. When 3rd edition came around I was excited. When I realized that the D20 and Open Game movement meant a plethora of 3rd party support in the form of adventures, I was hooked. I was excited again like I was when I opened up the Basic Box for the first time. And for me and my group, it worked. I was able to cobble together campaigns from all these different adventure modules and Dungeon magazine.
The rules system was our sweet spot so when Paizo announced Pathfinder, needless to say we were excited. I loved what Paizo had done with Dungeon, had played through Shackled City and Savage Tide and seeing that the Adventure Paths were going to be their bread and butter, it was what I was looking for – a campaign world supported by published adventures. Many have said an RPG company can’t be sustained by adventures modules. Probably not totally but obviously folks like me who liked a lot of what 3E/3.5 offered, enjoy the work that Paizo is doing and Lisa’s announcement makes me feel confident (or maybe it’s just hopeful?) that Paizo’s business model is sustainable and we’ll have world’s to explore and evil machinations to topple for years to come.