Stern Mimad
Male Elven Egoist 8
Chaotic Evil
ABILITY SCORES
STR 8
DEX 14
CON 12
INT 26
WIS 10
CHA 16
HP & DEFENSES
HP 38
AC 17
Touch AC 12
FF AC 15
Fort Save +5
Reflex Save +6
Will Save +8 (+10 vs mind-affecting effects)
ATTACKS
Initiative +2
Base Attack Bonus +3
Combat Manuever Bonus +2
Combat Maneuver Defense 15
SKILLS
Trained: Autohypnosis +11, Bluff +14, Craft (Alchemy) +19, Craft (Jewelery) +19, Diplomacy +19, Knowledge (Arcana) +19, Knowledge (Psionics) +19, Perception +13, Sense Motive +11, Spellcraft +19
Untrained: Acrobatics +2, Appraise +8, Climb -1, Disguise +3, Escape Artist +2, Heal +8, Intimidate +3, Knowledge +8, Linguistics +8, Ride +2, Stealth +2, Survival +0, Swim -1
Languages: Common, Draconic, Elven, Gnome, Goblin, Orc
FEATS
Craft Wondrous Item, Expanded Knowledge (Modify Matter), Master's Voice, Open Minded, Skill Focus (Diplomacy)
RACIAL FEATURES
+2 to Dex/INT, -2 Int, Low-light Vision, Elven Immunities, Elven Magic, Keen Senses, Weapon Familiarity
Favored Class - Alchemist (+1 SP/Level)
TRAITS
Latent Psion, Magical Knack
CLASS FEATURES
Proficient with Club, Dagger, Heavy Crossbow, Light Crossbow, Quarterstaff, and Shortspear
Detect Psionics, Egoist Discipline, Discipline Talents (Mind Link, Mind Thrust), Mental Intrusion, Thrallherd, Alluring Voice (+2 Diplomacy), Empathic Connection
Manifesting
Manifester Level: 8th
Concentration Check +16
Save DC 18 + Power Level (Telepathy 19 + Power Level)
Power Points: 74
Powers Known:
- At-Will: Detect Psionics, Mind Link, Mind Thrust
- 1st Level: Broker, Conceal Thoughts, Deja Vu, Empathic Connection, Matter Agitation, Mind Thrust
- 2nd Level: Brain Lock, Compelling Voice, Natural Linguist, Read Thoughts
- 3rd Level: Crisis of Breath, Hostile Empathic Transfer, Psionic Blast, Telekinetic Force
- 4th Level: Memory Modification, Modify Matter, Psychic Reformation
EQUIPMENT
Wealth: 400 gp
Magic Items: Cloak of Resistance +2, Handy Haversack, Headband of Vast Intelligence +6 (Craft (Alchemy), Heal, Knowledge (Arcana)), +1 Mithral Chain Shirt, Psionatrix of Telepathy, Ring of Sustenance
Mundane Items: Explorer's Outfit
Thrall
Dr. Llarth
Human Chirurgeon Alchemist 7
Chaotic Evil
ABILITY SCORES
STR 12
DEX 14
CON 13
INT 21
WIS 10
CHA 7
HP & DEFENSES
HP 42
AC 16
Touch AC 12
FF AC 14
Fort Save +7 (+9 vs poison)
Reflex Save +7
Will Save +2
ATTACKS
Initiative +2
Base Attack Bonus +5
Combat Manuever Bonus +6
Combat Maneuver Defense 18
SKILLS
Trained: Craft (Alchemy) +17 (+25 to create alchemical items), Heal +13, Knowledge (Arcana) +15, Perception +10, Spellcraft +15
Untrained: Acrobatics +2, Appraise +5, Autohypnosis +7, Bluff +5, Climb +1, Diplomacy +5, Disguise +5, Escape Artist +2, Intimidate -1, Knowledge +5, Linguistics +5, Ride +2, Sense Motive +7, Stealth +9, Survival +0, Swim +1
Languages: Common, Dwarven, Elven, Gnome, Goblin, Halfling
FEATS
Brew Potion (Alchemist), Extra Bombs, Extra Discovery, Implant Bomb, Master Alchemist, Remote Bomb, Skill Focus (Heal)(Chirurgeon), Throw Anything (Alchemist)
RACIAL FEATURES
+2 to INT, +1 Skill Point / Level, +1 Bonus Feat
Favored Class - Alchemist (+1 SP/Level)
CLASS FEATURES
Proficient with Simple Weapons, Bombs, and Light Armour
Alchemy, Anaesthetic, Bombs, Infused Curative, Mutagen, Poison Resistance +2, Swift Alchemy, Swift Poisoning
Discoveries (Delayed Bomb, Explosive Bomb, Infusion, Spontaneous Healing)
SPELLCASTING
Caster Level: 7th
Concentration Check +12
Save DC 15 + Extract Level
Extracts per Day: 6 x 1st, 5 x 2nd, 2 x 3rd
Formulae in Book:
- 1st Level: Ant Haul, Bomber's Eye, Crafter's Fortune, Cure Light Wounds, Endure Elements, Polypurpose Panacea, Touch of the Sea, True Strike
- 2nd Level: Alchemical Allocation, Cure Moderate Wounds, Fox's Cunning, Lesser Restoration
- 3rd Level: Cure Serious Wounds, Remove Blindness/Deafness, Remove Disease
EQUIPMENT
Wealth: 100 gp
Magic Items: Headband of Vast Intelligence +2 (Autohypnosis), Mithral Chain Shirt, Cloak of Resistance +1
Mundane Items: Alchemist's Kit, Doctor's Outfit, Explorer's Outfit, Dagger, Backpack, Belt Pouch, Formulae Book, 50 ft. Silk Rope, Smelling Salts, Portable Alchemist's Lab, Flint and Steel, Healer's Kit, Surgeon's Tools
Believers
Scippa, CE F Human Spy Rog 1; Str 8 Dex 17 Con 12 Int 14 Wis 10 Cha 13; Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Knowledge (Local), Perception, Sense Motive, Sleight of Hand, Stealth, Swim; Deceitful, Stealthy; Sneak Attack +1d6, Skilled Liar; Leather Armour, 3 Daggers, Pickpocket's Outfit, Belt Pouch, 8 gp
LE M Human Warrior 1; Str 15 Dex 11 Con 12 Int 10 Wis 8 Cha 9; Bluff, Intimidate, Profession (Soldier); Toughness, Power Attack; Leather Armour, Heavy Wooden Shield, Battle Axe, Dagger
LE M Human Warrior 1; Str 14 Dex 13 Con 11 Int 9 Wis 10 Cha 8; Bluff, Profession (Soldier); Toughness, Shield Focus; Leather Armour, Heavy Wooden Shield, Battle Axe, Dagger
LE F Human Warrior 1; Str 12 Dex 15 Con 10 Int 8 Wis 11 Cha 9; Bluff, Perception; Point Blank Shot, Precise Shot; Leather Armour, Shortbow, 20 Arrows, Shortsword
LE M Half-Orc Warrior 1; Str 15 Dex 11 Con 12 Int 9 Wis 10 Cha 8; Intimidate; Power Attack; Leather Armour, Greataxe
LE M Dwarf Warrior 1; Str 13 Dex 10 Con 14 Int 11 Wis 10 Cha 7; Bluff, Profession (Soldier); Toughness; Leather Armour, Heavy Wooden Shield, Warhammer
LE M Halfling Warrior 1; Str 11 Dex 14 Con 12 Int 10 Wis 8 Cha 11; Bluff, Profession (Soldier); Weapon Finesse; Leather Armour, Light Wooden Shield, Rapier, Dagger
LE M Human Expert 1; Str Dex Con Int Wis CHa
LE F Human Expert 1; Str Dex Con Int Wis Cha
LE F Human Expert 1; Str Dex Con Int Wis Cha
LE F Dwarven Expert 1; Str Dex Con Int Wis Cha
LE M Halfling Expert 1; Str Dex Con Int Wis Cha
LE F Halfling Expert 1; Str Dex Con Int Wis Cha
LE M Human Aristocrat 1; Str Dex Con Int Wis Cha
LE M Human Aristocrat 1; Str Dex Con Int Wis Cha
LE F Human Aristocrat 1; Str Dex Con Int Wis Cha