[LPF] Uncertain Whereabouts

Songdragon

Explorer
The hafling drops her crossbow gently to the ground and takes up her mithral rapier with a ring of metal as it leaves its scabbard. Saranna's lithe form treads carefully over the cave floor as she makes her way towards the blue skinned foe ahead. She stops at just short of the entrance at the corner of the dark and gloomy side passage, to give herself some protection form the beasts beyond.

((Blah... so few options... When in doubt, RP the heck out of your action. BTW, how dark is it in here?))

OOC: (( Opps... yes D-6 ))


[sblock=Saranna Surefoot's Mini-Stats]Saranna Surefoot (Songdragon)
Hallfing Rogue 1
Initiative: +3 Perception: +8
Conditions: n/a
AC: 17 (14 touch; 14 flat-footed)
HP: 8 of 8
CMB: -1 CMD: 12 Fort: +1 Ref: +6 Will: +3
In Hand: mithral rapier +4 (1d4) and shield [/sblock]
 
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Qik

First Post
OOC: It's somewhat dimmer than outside, but not enough to affect attack rolls/sneak attack/etc. Sorry I didn't make that clear; the reference to the torches earlier was my attempt to cover that IC.

Edit: It is darker at the edges of the side passages, but the only one currently affected by that is the mite at the top.

So you're moving to, say, D6?
 

sunshadow21

Explorer
Thuvian quietly curses his own lack of experience and inability to maintain his illusions very long. Switching gears, he attempts to throw off the creatures another way. Once more casting Silent Image as something else as soon as he gets in range, he makes it appear as if a small patch of grease was appearing beneath the creature's feet.

[sblock=actions]move to D2
standard to cast silent image(DC 16), bluffing as if he was casting grease on the area of D,E -7,8[/sblock]

[sblock=Thuvian's mini stats]
Thuvian Darklight
Initiative: +3
AC: 13 (13 flat-footed, 10 Touch)
HP: 7 Current: 2
CMB: +0 CMD: 13 Fort: +1 Reflex: +3 Will: +3(5 vs illusions)

Current Weapon:
Notable Effects:

Darkness 1/day
Spells Remaining: 1st Level 2/3[/sblock]
 

Qik

First Post
Arianna runs her target cleanly through with her spear; the merwoman grins grimly as another foe crumples to the ground at her hand. As she pulls her spear from the creature's lifeless body, Ioseph runs by her, heading for the mite just beyond; his swing is strong, but the creature easily ducks the oversize hammer. It draws a dagger and retaliates, catching the holy man across his gut, below his armor, leaving a nasty gash. As Saranna draws her rapier and draws closer to the fray, Thuvian attempts to fool the mites to the south that he's greased the ground they stand on; one of them falters for a moment, but his neighbor is not so easily fooled, and his shouts to his companion, whatever their contents, help him to see through Thuvian's attempt at deception. As he gets his bearing, the mite attempts to peg the merwoman before him with a dart, but he is unable to find his mark. Meanwhile, the mite to the north issues a horrible shriek, and seems to concentrate on Arianna; although she feels a slight wave of despair pass through her, she manages to keep herself from being shaken by the creature's magic.

[sblock=OOC]I took some liberties with the order of things, but it should all be in there somewhere.

Thuvian: one of the mites made his will save, which provides a +4 bonus to his companion if he communicates the fallacy of the illusion; the other one made the save with that bonus.

Ioseph: misses, the green mite attacks him on his own turn and connects for 2 damage.

Arianna: killed her target in E7; the blue mite attacks and misses. If I remember correctly, the two diagonals put him out of her threat range, but I may be wrong on that; if so, roll an AoO. Northernmost mite moves up five feet, casts doom on Arianna; she makes her will save.

Saranna: not much to report.

Think that covers it; you're up, gang.[/sblock][sblock=Map]
cave-map4.png
[/sblock]
 

sunshadow21

Explorer
Getting annoyed, Thuvian launches a very real ball of acid at the one that shrieked at his neighbor, which ends up simply bouncing off one of the walls, making him even more irritated.

[sblock=actions]move to B3
standard to cast acid splash[/sblock]

[sblock=Thuvian's mini stats]
Thuvian Darklight
Initiative: +3
AC: 13 (13 flat-footed, 10 Touch)
HP: 7 Current: 2
CMB: +0 CMD: 13 Fort: +1 Reflex: +3 Will: +3(5 vs illusions)

Current Weapon:
Notable Effects:

Darkness 1/day
Spells Remaining: 1st Level 2/3[/sblock]
 

HolyMan

Thy wounds are healed!
Ioseph quickly remembers his lesson on team combat and rushes to get around the small ugly blue goblin. The creature gets a clear shot at the man as he doesn't guard himself as he moves.

Once on the other side of it he tries once more to end the fight with a smashing blow.

[sblock=Actions]
Move: to D-9 drawing an AoO - Ioseph needs to learn. ;)
Standard: attack green mite[/sblock]

[sblock=Mini Stats]
Initiative: +3
AC: 18 (15 Flat-Footed, 13 Touch)
HP: 12/14
CMB: +2 CMD: 15
Fort: +5 Reflex: +4 Will: +5

Perception: +2, Sense Motive: +2

Current Weapon in Hand: warhammer (+0, 2d6+3, critx3)

Special Abilities:
Channel Energy(positive, 1d6): 4/5
Deflection Aura: 1/1
Strength Surge (+1): 5/5

Spells
Orisons: Guidance, Stablize, Virtue
1st Level: Shield of Faith, Magic Weapon, d- Shield[/sblock]
 

Satin Knights

First Post
Arianna (Mermaid Synthesist 1)

As the little blue creature in the hallway throws a dart, Arianna takes advantage of an opening and attacks. She skewers it as well, dropping it. After the cleric runs around and smashes the one who hit him, Arianna sidesteps back towards the other hallway, attacking the one using magic to get her attention. She misses that one, but has it cornered with all its friends down or dead.

[sblock=actions]AOO on the blue mite. Unintuitively, the threatened area of reach affects a square instead of a circle around a combatant, because otherwise, an attacker could circumvent reach by approaching on the diagonals. If you plot out the threatened area as a circle, and then approach diagonally, you see the glaring gaps. That is why it is done as a square. Couldn't find the page reference for it though at the moment.

5' step to B6, std attack the yellow mite.[/sblock][sblock=mini-stats]
Arianna Mermaid ~ Perception +2, Sense Motive +2, Low Light Vision
HP 10/0, AC 14, 12 T, 12 FF, Init +2
CMB +0, CMD 12, Fort +1, Reflex +2, Will +4 . . Move 5'
Long Spear +0, d8 with 10' reach
Spear Gun +2, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: none
In hand: none

Summon Monster I: 7/day, 0 used

.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
1st Level: 2/day, 0 used Mage Armor, Lesser Rejuvenate Eidolon

Beast ~ Perception +10, Sense Motive +2, Darkvision and Low Light Vision
HP 10/8, AC 15, 11 T, 14 FF, Init +1
CMB +4, CMD 15, Fort +1, Reflex +1, Will +4 . . Move 30'
Claw/Claw +4, d4+3
Longspear +4, d8+4 with 10' reach
Spear Gun +2, d8
Dagger +4, d4+1 or thrown +2, d4+3
Active Enhancements: none
In hand: Longspear[/sblock]
 
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HolyMan

Thy wounds are healed!
[sblock=OOC] I only see two pages with rules for reach in them and that is 141 and 145. I think the key sentence in all that is - "doubles the natural reach of the wielder". And since you can attack on the diagonally normally you should do so with a reach weapon.[/sblock]
 

Qik

First Post
As the dagger leaves the southernmost mite's hand, Arianna spies an opening and skewers the creature. As she does so, Ioseph makes his way around his companion in an attempt to pin him between himself and the deadly merwoman. Although his hurried manner leaves himself wide open for an attack, the remaining mite is too busy worrying about the bodies piling up around him, and his dagger flashes wide of the holy man. Ioseph's subsequent hammer blow causes this mite to join his comrades. Arianna moves northward in an attempt to finish the battle, but the shrieking mite is able to sidestep the thrust of her spear.

[sblock=OOC]What you say makes sense; I just hadn't been sure. Saranna to act, then the last little bugger gets one last stab at glory before you snuff him.[/sblock]
 

Songdragon

Explorer
Saranna moves to the side passage and attack the beastie with her mithral blade.

((Move to A-6, Attack. 1d20+6=24 (threat, roll to confirm 1d20+6=11 assume no crit) 1d4=4 damage))

OOC: (( Updated ))


[sblock=Saranna Surefoot's Mini-Stats]Saranna Surefoot (Songdragon)
Hallfing Rogue 1
Initiative: +3 Perception: +8
Conditions: n/a
AC: 17 (14 touch; 14 flat-footed)
HP: 8 of 8
CMB: -1 CMD: 12 Fort: +1 Ref: +6 Will: +3
In Hand: mithral rapier +4 (1d4) and shield [/sblock]
 
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