D&D 4th Edition [Adventure] Rhapsody Part 2 (Judge: renau1g) - Page 12


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  1. #111
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    ° Ignore Luinnar
    My communities:

    Oh look, people! Christina says happily. Come on everyone! Let's go knock the bad guys out! she shouts rushing into the building.

    actions

    Move: (if Christina moves the bears move as well, I hope this way of describing movement is OK with you KD)
    Christina: L3 then 5 squares east ending at L8.
    Pooh:East to M11
    Rabberta:East to L7.

    Christina Robins

    Christina RobinsŚFemale Human Sentinel Druid 4
    Initiative: +3, Passive Perception: 21, Passive Insight: 21
    AC: 20, Fort: 18, Reflex: 16, Will: 19
    Speed: 6
    HP: 45/45, Bloodied: 22, Surge: 11, Surges left: 11/11;
    Action Points: 1
    Powers -
    Tending Strike
    Grasping Tide
    Call Bear Animal Companion (Pooh)
    Call Bear Spirit Companion (Rabberta)

    Healing Word 2/2
    Healing Spirit
    Combined Attack 2/2
    Barkskin
    World Speaker's Command
    Sudden Call

    Speak With Spirits
    Summon Giant Toad


    Pooh

    Pooh Chaotic Evil Bear Animal Companion:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23 Speed 6

    MBA:Melee 1:+9 vs AC, 1d12+8 damage.

    Guardian Companion Aura 1:+2 to allies defenses.

    Note:Moves whenever Christina takes a move action.


    Rabberta

    Rabberta Lawful Good Spirit Bear:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23 Speed 6

    [sblock=Spirit Companion notes]
    The spirit companion is treated as a conjuration with some exceptions.
    • It occupies 1 square like an ally does.
    • It is only affected by melee or ranged attacks (not close/area attacks or zones).
    • It is dispersed if it takes 12 or more damage from a single blow, and Christina takes 7 damage. It is otherwise unaffected by attacks. It uses Christina's defenses.
    • It cannot be flanked and it does not grant flanking.
    • The companion can move 6 squares whenever Christina takes a move action. It is not affected by difficult terrain.

    My PBP characters: http://tinyurl.com/yy9skz2

 

  • #112
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    ° Ignore Neurotic
    Cairn moves further into the warehouse, going around Pooh and blocking part of the passage.

    Actions

    Move: L5 -> M6 -> M10


    Cairn Stats

    STATUS: falling
    MARKED: kenku 1

    Initiative +5; Senses Passive Insight 15, Passive Perception 19
    HP 77/84, Bloodied 42, Surge Value 21, Surges 10/13
    AC 22; Fortitude 20, Reflex 19, Will 19

    MBA: +11 vs AC; 1d10+5 damage (+1 to hit if ally is adjacent to the enemy)

    AP 1
    Saving Throws:
    +2 vs ongoing damage, take 10 or roll on death saves;
    +2 item bonus vs. poison, weakened, slowed, immobilized, charm, fear and psychic effects
    Resist 5 psychic

    An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll

    Speed 6

    Warden's Fury
    Warden's Grasp
    Weight of Earth
    Thorn Strike


    Warforged Resolve
    Second Wind
    Thunder Ram Assault
    Form of Winter Herald Attack
    Earthgrasp Strike
    Guiding Strike
    Mountain Stature
    Guardian Counter
    Guardian Defense


    Form of Winter's Herald
    Nature's Abundance
    Wellspring Strike

    Last edited by Neurotic; Thursday, 10th November, 2011 at 09:04 AM.

  • #113
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    ° Ignore FourMonos
    A quick flick of his wrist and his goggles are in place, Nyar then takes a defensive position.

    actions

    Standard: Total Defense


    ministats

    Nyar Harbor, Level 6 Wizard
    Status: +2 defenses TENT
    Init: +6 Speed: 6 Perception:14 Insight: 19
    AC: 18 NAD: F: 14 R:19 W:17 (+2 vs. Illusion Attacks/Perception)
    HP: 41/41 Surges: 3/6 Surge Value: 10 AP: 0
    Languages: Common, Primordial
    Str:8 Dex:16 Wis:12 Con:11 Int:20 Cha:10

    Powers:
    At-Will: Ghost Sound, Light, Mage Hand, Prestidigitation, Phantasmal Assault, Storm Pillar, Scorching Burst
    Encounter: Empowering Lightning, Fire Shroud, Second Wind, Wand of Accuracy, Shield, Dispel Magic
    Daily: Bracers of Escape, Stinking Cloud, Flaming Sphere Item: Potion of Healing x1
    Full Character Sheet: http://leb.wikia.com/wiki/LEB:PC:Nyar_Harbor_(FourMonos)#Summary


    ooc
    @KarinsDad Hope the move went as well as it could go. Did we get a AP after the skill challenge?
    Last edited by FourMonos; Friday, 4th November, 2011 at 02:35 PM.

  • #114
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    ° Ignore KarinsDad
    Quote Originally Posted by FourMonos View Post
    ooc
    @KarinsDad Hope the move went as well as it could go. Did we get a AP after the skill challenge?
    Extended Rest

    I thought that the group took an extended rest after the long fall at the inn where they were keeping their belongings because Narvala was so hurt. But when I went back, I couldn't find that. However, Baern and Cairn have their mini-stats indicating that their PC is fresh, so if the group has taken an extended rest, decide quickly.

    As for the move, I'm still doing it. I'll be doing it forever. We have almost 100 boxes packed up and are still going strong. No end in sight yet.



    I forgot to mention. The only light coming in is from the shuttered windows on the outer perimeter of the catwalk (i.e. the edge of the map all of the way around) and the door you guys just opened.

    So, the lighting on the outer edge of the map (one square's worth) is normal and the light from the door 20 feet into the room is normal. The rest of the room is dim light. I'll represent that on the map later on.
    Last edited by KarinsDad; Friday, 4th November, 2011 at 04:04 PM.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #115
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    ° Ignore Neurotic
    I simply forgot to lower the surges. I didn't use any dailies so it seems full But I think we agreed on continuing?! I realize some people are/were hurt, but I don't remember we rested...@drothgery/Narvala may shed some light onto this.

  • #116
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    ° Ignore drothgery
    My communities:

    Quote Originally Posted by Neurotic View Post
    I simply forgot to lower the surges. I didn't use any dailies so it seems full But I think we agreed on continuing?! I realize some people are/were hurt, but I don't remember we rested... @drothgery /Narvala may shed some light onto this.
    OOC: I really thought we'd taken an extended rest; Narvala wasn't going anywhere until she recovered, barring a ticking time bomb.
    Dave Rothgery

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  • #117
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    ° Ignore KarinsDad
    No Extended Rest


    Ok, I went back and checked. We did not do an extended rest. It was talked about, but not done.

    http://www.enworld.org/forum/5676463-post1103.html

    http://www.enworld.org/forum/living-...e-renau1g.html


    From the point in time that the PCs fell onto the airship, we have:

    Baern, 1/57, bloodied 8/8, used Snarling Wolf Stance
    Narvala, -14/46, bloodied, dying, prone 5/6, used Grasping Chains of the Justicar, used Astral Step
    Cairn, 29/77, bloodied 13/13
    Nyar, 1/41, bloodied 6/6, used action point

    Christina healed Narvala for surge+7, Baern for surge+5, Nyar for surge, and Baern for 7 more.

    Baern 27 (not 26 like johnmeier1 wrote) 7/8
    Narvala 18 (not 3 like drothgery wrote) 4/6
    Cairn 29 13/13
    Nyar 13 5/6

    Christina healed Baern for surge+7.
    Christina healed Narvala for surge+3+ (didn't bother to roll).

    healed 14

    Christina healed Cairn for 3* surge+1 and Narvala for 14.
    Christina healed Nyar for surge+5 and surge+7.

    Baern 48/57 6/8, used Snarling Wolf Stance
    Narvala 46/46 3/6, used Grasping Chains of the Justicar, used Astral Step
    Cairn 77/77 10/13
    Nyar 41/41 3/6, used action point

    Christina is full up across the board.

    Baern was at 48/57 Surges: 6/8 which puts him at 53/62 Surges: 6/8 unless he uses another healing surge. @johnmeier1, let me know if you are spending another surge.


    Everyone but Christina gained an action point.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #118
    Baern moves slowly forward, looking for targets for his axes.


    OOC
    Move to N6
    No surge, though how we leveled up without an extended rest....?



    ministats

    Triggers:Battle Awareness (adjacent enemy shifts or makes an attack that doesn't include Baern), Unbalancing Parry (enemy misses Baern with melee attack), Disruptive Strike (adjacent enemy attacks Baern or ally)

    Status:
    Init: +3 Speed: 5 Perception:23 Insight: 16
    AC: 21 NAD:19/15/17
    HP: 53/62 Surges: 6/8 Surge Value: 14 AP: 1
    Languages: Common, Dwarven
    Str:19 Dex:10 Wis:16 Con:15 Int:10 Cha:10

    Powers:
    At-Will: Hunter's Quarry, Throw and Stab, Twin Strike
    Encounter: Disrupting Strike, Off-Hand Strike, Second Wind, Unbalancing Parry, Battle Awareness, Serpentine Dodge, Lashing Leaves
    Daily: Chainmail of Dwarven Vigor, Jaws of the Wolf, Opportunistic Waraxe, Snarling Wolf Stance

    Full Character Sheet

  • #119
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    ° Ignore KarinsDad
    Quote Originally Posted by johnmeier1 View Post
    OOC
    Move to N6
    No surge, though how we leveled up without an extended rest....?
    Movement

    Please remember to write down every square that a PC moves into or otherwise indicate which squares moved into for this encounter. Thanks.

    In my home game, leveling up requires an extended rest. But, to my knowledge, that's a house rule. I don't have the rules at hand, but I don't think that there is any such requirement. It might have been a rule in 3E or earlier because we've always played that way, but I don't think that it is a rule for 4E. If it is a rule for 4E, we'll have an extended rest so that players do not have to redo their character sheets.
    The first sign of a broken rule is when someone suggests that the way to stop it is by readying an action.

  • #120
    move
    Whoops! N1->N2->N3->M4->M5->N6
    I play in Living 4th Edition and Living Eberron

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