D&D 4th Edition [Adventure] Rhapsody Part 2 (Judge: renau1g) - Page 52




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  1. #511
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    OOC: ]Well I probably would have just said yes. . .but since you want a map. . . here's a maps. https://docs.google.com/spreadsheet/...0F6MHJBNFhXc0E
    Current Work: http://stuffershack.com/tag/brian-liberge/

 

  • #512
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    OOC: Auto beat init (+5)

    "Move, fleshlings! Out of the way! " Cairn's voice rumbles above the din of the crowd.

    His shot is too careful and the javelin makes weak arc, clattering in the clearing in the crowd without coming close to anyone.

    Actions

    Move: J18-I17-I15-H14-I13

    Minor: Draw javelin
    Standard: Javelin vs G1; damage (1d20+10=11, 1d6+4=7) - nat 1

  • #513
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    OOC: I updated the map with the 2nd warfogred and a key.
    Current Work: http://stuffershack.com/tag/brian-liberge/

  • #514
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    "Clear the street!" Narvala ordered the civilians. It was not often that she used the voice of an officer in Thrane's army here, but it was needed here unless she wanted to start killing innocent bystanders. It didn't look like these people were used to taking orders from someone with a Flamekeep aristocrtat's accent, however...

    Behind her shouts, she pushed forward as much as she could.
    actions
    standard: improvise with Intimidate to clear the mob
    move: if successful, she ought to be able to move to H14 in a straight line; if unsuccessful, she weaves from H20->J18->I17->I15
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    Nyar gauges the warforged approaching from behind carefully, after the arrows impact on Cairn, the motive of these newcomers is clear.

    With a flick of his wand, Nyar creates a column of lightning if front of the warforged.

    "Move back citizens, the lightning won't harm you! You, my metal friend, will not be so lucky. Leave now and no further harm will come to you."


    actions

    Movement: Move to J-18

    Standard: Storm Pillar at I-23. It only damages enemies of Nyar, so he won't damage neutral parties (only warforge). Each square it moves into on its turn, it takes 1d6+7 damage.


    ministats

    Nyar Harbor, Level 6 Wizard
    Status:
    Init: +6 Speed: 6 Perception:14 Insight: 19
    AC: 18 NAD: F: 14 R:19 W:17 (+2 vs. Illusion Attacks/Perception)
    HP: 41/41 Surges: 6/6 Surge Value: 10 AP: 1
    Languages: Common, Primordial
    Str:8 Dex:16 Wis:12 Con:11 Int:20 Cha:10

    Powers:
    At-Will: Ghost Sound, Light, Mage Hand, Prestidigitation, Phantasmal Assault, Storm Pillar, Scorching Burst
    Encounter: Empowering Lightning, Fire Shroud, Second Wind, Wand of Accuracy, Shield, Dispel Magic
    Daily: Bracers of Escape, Stinking Cloud, Sleep
    Item:
    Full Character Sheet: http://leb.wikia.com/wiki/LEB:PC:Nyar_Harbor_(FourMonos)



    OOC: Interrupt: Nyar will use Shield if appropriate if attacked and the bonus would make the attack miss
    Last edited by FourMonos; Wednesday, 12th September, 2012 at 06:39 PM.

  • #516
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    Narvala starts screaming into the crowd, and while it is not her most impressive performance those in her path push to scatter causing some to get trampled underfoot.

    Nyar's impressive thunderstorm clears some as well. Nyar's words do little to stop the screams of terror.
    Current Work: http://stuffershack.com/tag/brian-liberge/

  • #517
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    OOC: Init=5

    I placed the various pets on the map near Christina

    Out of the way! we are going to beat up some bad guys! Christina shouts to the crowd, her and the owlbear and bear charging into the enemies.
    OOC: Intimidate=22


    action

    Minor?:Intimidate check.

    Double Move:
    Christina:I 11
    Owlotta:I 10
    Pooh:I 12
    Rabberta:I 21

    Please remember the various pet aura 1 (Pooh: +2 defense, Owlotta: +2 to damage rolls against enemies).

    When the Warforged moves past Rabberta it will use World Speaker's command:

    World Speaker's Command (Opportunity Action; encounter) ✦ Implement, Primal, Spirit +9 vs Will. The target stops moving and must use a different action to resume moving. Usable when an enemy moves out of a square threatened by Rabberta without shifting.

    Christina Robins

    Christina RobinsŚFemale Human Sentinel Druid 4
    Initiative: +3, Passive Perception: 21, Passive Insight: 21
    AC: 20, Fort: 18, Reflex: 16, Will: 19
    Speed: 6
    HP: 45/45, Bloodied: 22, Surge: 11, Surges left: 11/11;
    Action Points: 1
    Powers -
    Tending Strike
    Grasping Tide
    Call Bear Animal Companion (Pooh)
    Call Bear Spirit Companion (Rabberta)
    Call Fey Beast Companion (Owlotta)

    Healing Word 2/2
    Healing Spirit
    Combined Attack 2/2
    Barkskin
    World Speaker's Command
    Sudden Call

    Speak With Spirits
    Summon Giant Toad


    Pooh

    Pooh Chaotic Evil Bear Animal Companion:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23 Speed 6

    MBA:Melee 1:+9 vs AC, 1d12+8 damage.

    Guardian Companion Aura 1:+2 to allies defenses.

    Note:Moves whenever Christina takes a move action.


    Rabberta

    Rabberta Lawful Good Spirit Bear:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23 Speed 6

    [sblock=Spirit Companion notes]
    The spirit companion is treated as a conjuration with some exceptions.
    • It occupies 1 square like an ally does.
    • It is only affected by melee or ranged attacks (not close/area attacks or zones).
    • It is dispersed if it takes 12 or more damage from a single blow, and Christina takes 7 damage. It is otherwise unaffected by attacks. It uses Christina's defenses.
    • It cannot be flanked and it does not grant flanking.
    • The companion can move 6 squares whenever Christina takes a move action. It is not affected by difficult terrain.



    Owlotta

    Owlotta Unaligned Fey Beast Companion:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23, Darkvision, Speed 6

    MBA:Melee 1:+9 vs AC, 1d12+2 damage.

    Ferocious Companion Aura 1:+2 allies gain to damage rolls to enemies in aura.

    Note:Moves whenever Christina takes a move action.
    My PBP characters: http://tinyurl.com/yy9skz2

  • #518
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    As Christina summons her troupe of strange and spiritual companions the crowd continues to flee and you finally have some proper room to fight. So does the enemy however.

    The gnomes take lock onto a new target each, firing into the center of your group. A hail of arrows come flying at Narvala and Nyar but they aremeasily avoided.

    The first warforged focusses on the owl blocking his path but try as he might his longsword cannot hit its target. The warforged who tried to flank charged around the storm pillar, grinning through its blasts of lightning. It manages to ignore Owletta earth command and charges straight to Nyar, cutting a deep slash against one arm.

    Then the goons advance waiving their clubs, and from out of the crowd appear even more. Two are quickly taken out by the storm pillar, and the rest surround our heroes waving their weapons wildly. Nyar is able to absorb one blow with a quick shield spell, but two manage to bruise Cairn and Narvalla.

    ACTION

    Map

    You can target the two snipers. They are 20 squares away and have concealment.

    Sniper1 vs Narvala Both Miss
    SNiper2 vs Nyar
    Both Miss
    Warforged1 vs Owlotta Miss
    Storm PIllar vs Warforged2 33 lightning damage
    World Command vs Warforged2 11 Fails
    Warfoged2 charges to J19. Charge vs Nyar 24 hits, too high for shield to be effective, 11 damage
    Goon1 vs Owletta Miss
    Goon2 vs Cairn 26 vs AC hit for 5 damage
    Goon 4 vs Narvalla 26 5 damage
    Goon5 vs Nyar 22 vs AC, Shield Negates the attack
    Goon6 vs Narvalla Miss


    Initiative
    Better than 5 = You Guys (You may act in any order)
    Narvalla 45/50 hp
    Christina 45/45 hp
    Pooh 22/22
    Rabberta 22/22
    Owlotta 22/22
    Nyar 30/41 hp
    Cairn 57/84 hp

    5 = Bad Guys
    Warforged 1 56/56
    Warforged 2 23/56 14 thp Bloodied
    Goon 1-6 Minions 7-8 Dead
    Sniper 1
    Sniper 2
    Current Work: http://stuffershack.com/tag/brian-liberge/

  • #519
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    Narvala steps away from the goons, then sends a blast of divine energy at them, destroying their will to fight a champion of the Flame.
    actions
    move: shift to I13
    standard: Shining Symbol on G14-I16 {Close blast 3; Target: Each enemy in the blast; Attack: +12 vs. Will; Hit: 1d8 + 7 radiant damage, and the target takes a -2 penalty to attack rolls until the end of Narvala's next turn. (Ordained Priest theme)}; one definitely hits and DIES (crit on a minion), other one is probably hit and dies
    Narvala
    Narvala—Female Human Invoker 7 (Ordained Priest)
    Initiative: +3, Passive Perception: 18, Passive Insight: 27
    AC: 19, Fort: 17, Reflex: 20, Will: 22; (ranged attacks from >5 sq take a -1 penalty) — Speed: 6
    HP: 45/50, Bloodied: 25, Surge: 12, Surges left: 6/6;
    Action Points: 1, Second Wind: Not Used
    Powers -
    Sun Strike
    Hand of Radiance
    Vanguard's Lightning
    Shinning Symbol
    Forceful Denunciation
    Chains of Carceri
    Tide of the First Storm
    Purging Flame
    Wall of Light
    Grasping Chains of the Justicar
    Astral Step
    Rebuke Undead
    Preserver's Rebuke
    Potion of Healing
    Holy Gauntlets
    Last edited by drothgery; Friday, 14th September, 2012 at 09:06 PM. Reason: dice comments, changed where I shifted too so Pooh is not on top of Narvala
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  • #520
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    Hey, what do you think you are doing attacking my friends?! Christina shouts to the enemies. The pets leap out of the way as she angrily summons the powers of nature to bind the enemies in place.

    action

    Move:
    Christina: Shift to H 12
    Owlotta:Shift to H 11
    Pooh:Shift to H13
    Rabberta:Move to J17 around OA.

    Standard: Grasping tide burst 1 J9.
    rolls (messed up the names in the rolls)

    G2: 19 vs fort if hit 12 damage target leaves burst area, make OA. OA:+9 vs ref, target is knocked prone.

    G3:11 vs fort, if hit 12 damage target leaves burst area, make OA. OA:+9 vs ref, target is knocked prone.

    W1:crit, if hit 13 damage, target leaves burst area, make OA. OA:+9 vs ref, target is knocked prone.

    Please remember the various pet aura 1 (Pooh: +2 defense, Owlotta: +2 to damage rolls against enemies).

    Christina Robins

    Christina RobinsŚFemale Human Sentinel Druid 4
    Initiative: +3, Passive Perception: 21, Passive Insight: 21
    AC: 20+2, Fort: 18+2, Reflex: 16+2, Will: 19+2
    Speed: 6
    HP: 45/45, Bloodied: 22, Surge: 11, Surges left: 11/11;
    Action Points: 1
    Powers -
    Tending Strike
    Grasping Tide
    Call Bear Animal Companion (Pooh)
    Call Bear Spirit Companion (Rabberta)
    Call Fey Beast Companion (Owlotta)

    Healing Word 2/2
    Healing Spirit
    Combined Attack 2/2
    Barkskin
    World Speaker's Command
    Sudden Call

    Speak With Spirits
    Summon Giant Toad


    Pooh

    Pooh Chaotic Evil Bear Animal Companion:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23 Speed 6

    MBA:Melee 1:+9 vs AC, 1d12+8 damage.

    Guardian Companion Aura 1:+2 to allies defenses.

    Note:Moves whenever Christina takes a move action.


    Rabberta

    Rabberta Lawful Good Spirit Bear:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23 Speed 6

    [sblock=Spirit Companion notes]
    The spirit companion is treated as a conjuration with some exceptions.
    • It occupies 1 square like an ally does.
    • It is only affected by melee or ranged attacks (not close/area attacks or zones).
    • It is dispersed if it takes 12 or more damage from a single blow, and Christina takes 7 damage. It is otherwise unaffected by attacks. It uses Christina's defenses.
    • It cannot be flanked and it does not grant flanking.
    • The companion can move 6 squares whenever Christina takes a move action. It is not affected by difficult terrain.



    Owlotta

    Owlotta Unaligned Fey Beast Companion:

    HP:22 AC:17 Fort:19 Ref:15 Will:19

    Perception 23, Darkvision, Speed 6

    MBA:Melee 1:+9 vs AC, 1d12+2 damage.

    Ferocious Companion Aura 1:+2 allies gain to damage rolls to enemies in aura.

    Note:Moves whenever Christina takes a move action.
    My PBP characters: http://tinyurl.com/yy9skz2

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