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Monday, 26th September, 2011, 03:07 AM #1
[Proposal] All characters have 1 boon slot
I asked in general discussion what the consensus was on how many boons characters could have and there was no reply. I propose each character have 1 "boon slot" that they can receive/buy boons for.
Too many boons hurts the character item limit balance. For example, there's a boon that exactly mimics one of the best heroic foot-slot items (Boots of the Fencing Master) but doesn't take up the foot slot.
Monday, 26th September, 2011, 03:38 AM #2
Scout (Lvl 6)
I don't have DDI active at the moment, but the article that introduced boons had this info. I don't remember it actually giving a solid answer though. It was something like "either use a new slot for all boons or replace an existing slot with it." It's been awhile, so I could be misremembering. Either way, I'm pretty sure it didn't allow more than 1 boon at a time. Anyone with DDI want to check?close the world, .txEn eht nepo
Monday, 26th September, 2011, 07:23 AM #3
I think boons first appeared in Dungeon Masters Guide 2 , which I don't have sadly.
I'm hearing on the wizard Q&A forum that nothing says they are limited.My PBP characters: http://tinyurl.com/yy9skz2
Monday, 26th September, 2011, 08:10 AM #4
That's why I think it would make sense if they were. Someone making a paragon character could easily have 3-4 cheap boons. At epic, you could easily have 10-12 for the price of a mid-paragon item.
Monday, 26th September, 2011, 06:52 PM #5
Defender (Lvl 8)
Sunday, 2nd October, 2011, 09:13 PM #6
Waghalter (Lvl 7)
Wednesday, 14th December, 2011, 02:45 AM #7
Superhero (Lvl 15)
Hope this isn't already decided...
For slots, everyone can carry duplicate utility items or even weapons around. He just cannot use them all at once. Many boons are just utility things that give great flavor but less game benefit (speaking with animals or use a hare as a horse in the feywild book, for example).
Why reduce this?
Was there any problem with alternative rewards that needs to be fixed this far besides of the mentioned item/boon in the first post?
If not, just disallow this one boon instead limiting players to choose between great game effect and great flavor boons.Signature
Wednesday, 14th December, 2011, 04:31 AM #8
proposal just passed limiting buying a quiver of duplicate utility items for exactly that reason. And they at least required an action to equip or were effectively impossible to swap(try talking your DM into letting you change your boots or armor in combat - even if he lets you, the action cost would be prohibitive).
I haven't seen the feywild book, but from what I've seen of boons that currently exist, most of them are direct replacements of existing items... except that until this proposal passed they had no slot. They cost the same as the item they were replacing but didn't fill a slot like the item, all the benefit with none of the drawbacks. For example, some of the best Heroic Tier boots in the game (Boots of the Fencing Master - which is mostly a commentary on how few good boots there are) are available as a boon, so you could get them AND another set of boots too.
I even have a character that has two boons (Dante) - might even be the only one who does - but in looking through the boons, I could see my characters starting to accrue them across paragon, one or two a level, until I had 15-20 of all the most useful ones by epic. 680gp for +1 vs daze/dominate/immobilize/restrain/slowed/stunned and DR5 against OAs? Same for resist 5 psychic and a daily interrupt? Same for a fly speed when you AP and super jumping?
With characters getting into a paragon and/or retiring characters to make new ones, it could quickly become an issue. I'm a CharOp'er and without limits, there's no reason I wouldn't abuse them without this houserule.
Wednesday, 14th December, 2011, 07:44 AM #9
Superhero (Lvl 15)
Would be character specific bids/proposals work to allow specific characters a specific exception? The new boons in the Feywild book drip with flavor and so far I have not seen one that replaces a commonly used item (I cannot say that I know any items out there).
It wouldn't be game breaking to be use a hare as a horse and be able to speak to animal once per day, right?
Just want to leave a backdoor before 'having to 'sell' my character's ability to speak with animals for a Syberis Shard of the Mage.
I like flavor choices, but no real game-benefit alternate reward for the flavor of animal speech it to much for me.Signature
Wednesday, 21st December, 2011, 08:43 AM #10
Any judges up for voting on the selling boons proposal to this thread? We have 1 yes and could really use two more so you can sell your boons rather than... right now there's no answer to that statement.
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