Legacy of the Silver Dragon: Chapter 1 (Chickens, Demons, and a Missing Girl) - Page 17




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  1. #161
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    Spellbinder (Lvl 16)

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    "Not the thing I'd replace first after my house burned down ..."

    Bosco examines the well cover for any obvious alarms or booby traps. If he finds none, he opens it.
    http://www.enworld.org/forum/4e-discussion/213067-unified-theory-gnomes.html

 

  • #162
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    "Well, it's the first thing *you* thought about too," points out a smiling Stellan, raking his torch along the zone of darkness to the left to see if anything hides there. "Shouldn't we look through the debris first? I mean the girl *fell* down here, right?"

    OOC: Stellan explores the left side of the house, torch in hand.
    Upstairs, Antares eyes the side door with growing curiosity (while bravely trying to ignore the overpowering smell of smoke, the soot on his fingers...). Finally succumbing, he lifts the wooden latch and peers inside through the half-opened door...

    OOC: Antares looks into the side-room connected to the back storage room.
    Last edited by Binder Fred; Friday, 2nd March, 2012 at 01:29 AM.
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
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    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #163
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    Myst stands beside Bosco as he opens the cover on the well, his weapon held at the ready.

  • #164
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    "Fine, be that way," shrugs Stellan, though he can't help peeking over his shoulder from time to time, at the ongoing well-opening ceremony...
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #165
    Upstairs: The room that Antares opens is a bedroom. Simple wooden furniture, though well maintained is seen: a bed, a chair, and a desk. The fire didn't get inside the house here, though from the outside you saw that the whole roof was scorched. The outside wall (facing into the rest of the house), also has scorch marks on it. The only other item in the room that Antares is looking into is a well worn but clean rug - plain green in color on the floor next to the bed.

    Downstairs: As Bosco looks at the covering to the well, he notices it isn't actually attached to one side via the hooks that it normally would be. The cover is turned so that the hooks are about a quarter of a turn around clockwise from where they would connect with studs on the side of the well. The cover isn't brand new, likely owned before the fire, but definitely not well worn, and with that slight sheen still on it that speaks of the finish that is often infused into new wood items in the town. There's nothing to indicate an alarm or booby trap however. As he lifts it, a faint earthy smell comes from the well. In the dimness, the well extends further down that can be seen without further light (at least by Bosco and Myst).

  • #166
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    "Ye can see anything? I have better eyes, let me take a look." indicates Muzdim, as he closes to the trapdoor and follows the others.
    Visit The Link Village of Voda Vosa in the RG for complete game links, and stuff!

  • #167
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    "By all means," Myst says and steps aside for Muzdim to move into position to take a look into the well.

  • #168
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    "Still no demons, uh?" sighs Stellan from across the room, relaxing his grip on the wound copper wire of his sword handle. As the left side of the house sadly only provided another rough log wall <I'm assuming?>, he switches to searching the piles of debris to the right, eagerly searching for a princess in, he vaguely hopes, not too much of a distress. "You guys want a torch?" he mentions as he swings by his three friends peering down into the darkness.

    OOC: Stellan will start searching the debris under the various holes in the upstairs floor. If they want it, he'll pause to light another torch with his own and give it to brother Myst.
    "Perhaps a relative is coming from out of town?" posits the elf upstairs to his own earlier question... He can still hear the others puttering downstairs (something about a well?) and so feels he has the time enough to quickly step into the room, eyes fixed on the desk but approaching the bed first to - and he is somewhat ashamed to do so - wipe his sooty fingers on the corner of the bed linens.

    Questions
    Now that he is in the room, Antares will look around once more. Specifically, 1. Is the bed made? If not, what state is it in?
    2. Did the fire happen at night that he recalls?
    Only then, with an apology to the departed in his heart, does he feel comfortable enough with his own state to approach whatever documents might lie on or in the desk...

    OOC: Antares will search the desk for things of interest.
    So it goes.
    Active characters
    Antares, an Elven fighter/mage in Gambler1650's Legacy of the Silver Dragon 1 2 (S&S 4th)
    Fastus, blacksmith of flames in Tailspinner's Jade Regent (Pathfinder)
    Memorable games
    Sloor Sanbraiz, a Besalisk scoundrel in Possum's Dawn of Defiance I II (Star Wars Saga)
    Seif al Mariam, a touareg guide in Relique du Madde's Warlords of the Red Sands (PL6 M&M)
    Nightshift, a teleporting security guard in Jemal's Mutant Rising (PL10 M&M)

  • #169
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    Myst accepts the torch from Stellan with a nod and returns his attention to the well.

  • #170
    Upstairs: The bed was made - not excessively neatly, but definitely made up after whoever slept in last got up. The fire did happen at night.

    One oil lamp sits on the desk. In the top drawer of the desk are a couple of writing quills, a jar of ink, and some rough paper scrolls. The information on the scolls are merely purchases made.

    The bottom drawer is locked.

    Downstairs: When Muzdim looks into the well, it appears to extend perhaps 40 feet down, with stones set into the sides to keep the earth from filling in. The diameter of the opening is about 4 feet. The ground at the bottom appears dry, and something of the earth appears 'disturbed' compared to what one would expect to see. The angle is hard to make out, but it almost appears as though there's a darkness or deep indentation against the side of the well, extending from about 5 feet off the ground, maybe 10 feet high.

    Stellan doesn't find much of note in any of the debris on the floor, except a few pieces of glass and the bottom part of an oil lamp.

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