Discussion of Scotley's Pathfinder game (closed)




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  1. #1
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    Discussion of Scotley's Pathfinder game (closed)

    Thread for Discussion of the game proposed at Lakecon this year. This is to be a private game for the regulars at Lakecon.
    Last edited by Scotley; Tuesday, 17th April, 2012 at 09:19 PM.

 

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    Character guidelines discussed so far

    3rd level Pathfinder with official sources
    Core races or with permission
    22 point buy
    3 traits or 2 if using an approved non-core race.
    Standard starting gold for 3rd level of 3000 with a max of 2500 per item
    Max hp at first level and max less 2 for subsequent levels.
    We'll do fast advancement

    Did I leave anything out?

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    I'm considering using the Carrion Crown Adventure path if none of you objects or has too much familiarity with it.

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    Quote Originally Posted by Scotley View Post
    Thread for Discussion of the game proposed at Lakecon this year.
    Less than one week delay time! Cool! Count me in.

    Quote Originally Posted by Scotley View Post
    Character guidelines discussed so far

    3rd level Pathfinder with official sources
    Core races or with permission
    22 point buy
    3 traits or 2 if using an approved non-core race.
    Standard starting gold for 3rd level of 3000 with a max of 2500 per item
    Max hp at first level and max less 2 for subsequent levels.
    We'll do fast advancement

    Did I leave anything out?
    I'll get to work on my Half-Orc Fighter (maybe dabbling in Rogue, or maybe not) fairly soon, I hope.

    Quote Originally Posted by Scotley View Post
    I'm considering using the Carrion Crown Adventure path if none of you objects or has too much familiarity with it.
    No objections and no familiarity here. I almost ordered that one, but the name kinda grosses me out so I never did.

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    Vadim Nazdravan

    Vadim is a Half-Elf Bard (Archeologist Archetype). Think Indiana Jones or Tomb Raider - he's got a very broad range of skills, both physical and mental, and should be a fair hand in a fight. Building him toward a trip and disarm specialist with an eye to serving as backup for the melee types and a good substitute for a Rogue.


    Last edited by Mowgli; Wednesday, 26th October, 2011 at 03:00 AM.
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    And I'm great with Carrion Crown - haven't read it as I was playing it under HolyMan. We got through only a few of the very early encounters before he disappeared, so I know very little about it. Would love to play it all the way through!
    "Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats."
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  • #7
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    I've been wanting to play a magus....

    B'rii (prounced Barry), a half-elf orphan trained with the bastard sword. He can use his arcane knowledge to temporarily enchant his sword or to grant himself an insight bonus on his attacks. When he wants to show off, the strange magus melee style of Spell Combat means he almost always casts defensively while he swings his sword, even when using Spellstrike to cast touch spells through his sword. Recently, he traded his ornate masterwork bastard sword for a masterwork strength-enhanced composite longbow, so he could work on his ranged combat. He still has a standard bastard sword to swing.

    Spell Combat--the magus version of two-weapon fighting, where the off-hand casts a spell as the off-hand attack, and he never runs out of cantrips.

    I downloaded the Carrion Crown Players Guide. Looks interesting. What's with you and the liches?

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    OK, that settles it! If we've got two other sword-swinging characters, my character is definitely taking at least one level of Rogue. And maybe he'll be a Cleric with Levels in Rogue. (Nah, probably not.)

    Besharnn will be his name. <-- he's named for the sound a greatsword makes when drawn from its sheath. Daddy Orc liked big swords. Besharnn? Ehhh, not so much. He prefers a Halberd, but carries a short sword as a back-up.

    You know what? Maybe Besharnn will just be a Half-Orc Ranger instead and get his skills that way.

    Besharnn

    Besharnn, Ranger3, Half-Orc
    Favored Class: Ranger

    22 point-buy:
    S 15 (7 pts)
    D 14 (5 pts) +2 racial adjustment
    C 14 (5 pts)
    I 12 (2 pts)
    W 12 (2 pts)
    C 11 (1 pt)

    Final Ability Scores: S 15 (+2), D 16 (+3), C 14 (+2), I 12 (+1), W 12 (+1), C 11 (+0)

    Languages: Common, Orcish, Draconic

    HP:13+11+11=35 [fixed hp + con mod + favored class mod]
    BAB: +3
    CMB: +5
    CMD: 18

    Saves:
    Fort: +5 Ref: +7 Will: +3

    Traits:
    Indomitable Faith (+1 on Will saves)
    Deft Dodger (+1 on Ref saves)

    Feats:
    L1 - Dodge (+1 Dodge bonus to AC)
    L3 - Mobility (+4 AC against AoO from movement)

    Skills: (Ranks 7+7+7 = 21)
    TBD

    Favored Weapons:
    Halberd (P or S) 1-10, crit X3, brace, trip
    Short Sword (P) 1-6, crit 19-20 X2
    Last edited by Leif; Tuesday, 1st November, 2011 at 12:12 AM.

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    Quote Originally Posted by Leif View Post
    OK, that settles it! If we've got two other sword-swinging characters, my character is definitely taking at least one level of Rogue. And maybe he'll be a Cleric with Levels in Rogue. (Nah, probably not.)
    My former character, the halfling in the previous game, was a cleric/rogue. It's playable.

    It does look like no one wants to play a cleric in this game. I wonder how Scotley will handle that.... TPK?

  • #10
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    Quote Originally Posted by Lou View Post
    My former character, the halfling in the previous game, was a cleric/rogue. It's playable.

    It does look like no one wants to play a cleric in this game. I wonder how Scotley will handle that.... TPK?
    I decided to go straight-classed Ranger (see Post #8 below), so stick around a bit longer and my dude will get some healing spells -- one/day at 4th level. Of course, this also means that he can use wands of Cure Light Wounds, too.
    Last edited by Leif; Wednesday, 26th October, 2011 at 05:03 AM.

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