SelcSilverhand
First Post
Prelude
Employed by House Tharask, the group accepts a contract to investigate a missing member of the House.
Of Rats and Men - While celebrating their graduation from the Wayfinders, the group is in a tavern when it is robbed. After pursuing the thief into the sewers they manage to defeat her and the rats she was using as protection. The stolen money was returned to the tavern in time for them to make it to the airship.
Act I
Noble Qui ap'Gwyddi's Report:
Reading the lengthly report, you glean the following information.
Brother Ouillie led a small expedition of hired mercenaries to an island called Tempest Isle. He reported in several times on his progress using animal messanger spells. His last reports indicated he had located a dragonshard and was going to transport it to Cliffscrape via the mercenary's ship, "Red Waters", captained by a half-orc named L'mar. The ship sailed from the eastern side of Tempest and was to pass between Tempest and Traglorn isles on its way to Cliffscrape. There were no more reports after they departed Tempest Isle. According to informants in Cliffscrape the ship was overtaken by pirates and presumed sunk. Unverified rumors point to Prince Mika's Cloudreavers as the pirate group responsible for the attack.
The Report from Ceidan of House Tharask in Lhazaar Principalities:
The report he handed you contains numerous pages of notes. Most are signed by someone named Brother Ouillie, the man who was transporting the dragonshards. From his notes you learn that he was searching for Siberys dragonshards, a very rare type of crystal that falls from the sky. Some parts of his report have been blacked out and from what you can tell the missing text relates to a deposit he. The last half of the report is full of short notes written in anothers handwriting. Apparently Brother Ouillie was using magical means to send updates on his mission to the House. The last note says that he was leaving aboard a small merchant ship bound for Cliffscrape with a large sample. The last report goes into detail about how the merchant ship never made it to port. Inquiries at every other port within a weeks travel indicates that the ship never made landfall. The author speculates that the ship was lost at sea due to piracy, as there was no bad weather in that region when the ship disappeared.
The new Wayfinders journey from Aundair to Lhazaar Principalities via airship. On the journey there they investigate a series of Shifter murders and discover that a paladin of the Silver Flame was behind it all. He considered them Lycanthropes and was on a personal mission to purge them from the world. They managed to take him alive and turned him over to the authorities in the next town.
Act II
The party makes their way to the city of Cliffscrape where they begin searching for information on Brother Oallies ship. They discover some info from the captain of a ship that bought the warehouse formerlly owned by Brother Oallies captain. While in town a pair of assassins try to kill the group while they were asleep, managing to kill Jaron (on of your classmates) in the process. Later a painting purchased by Whisper turns out to be a minor magical object that depicts the battle between two ships. It ends with a rough map of the ocean indicating where the battle happened. Hiring a ship the group set out for the coordinates on the map using Midian's companion to search the ocean depths. Soon the ship is located and you arrange to dive down with water breathing spells and search the ship. The dead sailors did not rest peacefully and attacked during the search. With luck you were able to recover a chest containing powerful crystal shards that had trapped some evil essence inside them. You were also able to recover Oallie's journal and learned of his adventures. He had traveled to Tempest Isle and discovered a vein of valuable siberys shards. While there he discovered a mining settlement extracting massive bones from the earth. They were attacked by its guards but managed to kill one of the skeletal creatures. It was some sort of fossilized monster powered by an evil eberron shard in the chest. He took a sample of it and fled to his ship, but the mining camp sent pirate ships after them and the ship was sunk. After battling a pirate ship of their own, the group makes it back to Cliffscrape.
Act III
The party lands on Tempest Isle and seeks out the source of the strange shards. While on the island they encounter strange and powerful undead who have been preying on the natives. They encounter a local named Kraken who helps guide them deep into the inner crater of the island. They discover a large encampment where the undead are being created. After destroying several of them they find that the undead are being powered by dragonshards that have trapped the spirits of fiends. Meanwhile, spies in their midst have been sending signals to the others alerting them to the presence of the party. An ex-druid/blighter named Kresh is hard at work at the encampment ressurecting a fossilized dragon skeleton and infusing it with the spirit of a greater demon. The horrific abomination will rain destruction down on everything in its path unless they find a way to stop it.
Act IV
The undead dragon was activated but the party managed to kill the 4 segments and most of the cultists before it could break free. The survivors fled across the jungle to the ships. The party returned to their own ship and sailed around the island until they found the harbor. Once there they snuck on board and killed off the pirates, the captain, the last cultist, and the Horror of the Black Depths.
After looting the sinking ship they return to their own ship the "Red Waters" and return to Cliffscrape. They give their detailed report to Creidan of House Tharask and are paid well for their services.
OOC
Character Creation Guidelines
[SBLOCK]
We are using the Eberron setting with Pathfinder rules. Any official Paizo book is available for use. All pathfinder races are available. Eberron races are available but require conversion. Discuss it with me if you plan to make one of the other races.
Abilities - 25 point buy
HP - Max at 1st, max -2 for all other levels. For example a fighter with d10 hp would get 8hp when they level up.
Gold - Currently the party is 8th level and new characters should have about 33,000gp worth of equipment.
[/SBLOCK]
Character Posting Template
[SBLOCK]
[/SBLOCK]
Employed by House Tharask, the group accepts a contract to investigate a missing member of the House.
Of Rats and Men - While celebrating their graduation from the Wayfinders, the group is in a tavern when it is robbed. After pursuing the thief into the sewers they manage to defeat her and the rats she was using as protection. The stolen money was returned to the tavern in time for them to make it to the airship.
Act I
Noble Qui ap'Gwyddi's Report:
Reading the lengthly report, you glean the following information.
Brother Ouillie led a small expedition of hired mercenaries to an island called Tempest Isle. He reported in several times on his progress using animal messanger spells. His last reports indicated he had located a dragonshard and was going to transport it to Cliffscrape via the mercenary's ship, "Red Waters", captained by a half-orc named L'mar. The ship sailed from the eastern side of Tempest and was to pass between Tempest and Traglorn isles on its way to Cliffscrape. There were no more reports after they departed Tempest Isle. According to informants in Cliffscrape the ship was overtaken by pirates and presumed sunk. Unverified rumors point to Prince Mika's Cloudreavers as the pirate group responsible for the attack.
The Report from Ceidan of House Tharask in Lhazaar Principalities:
The report he handed you contains numerous pages of notes. Most are signed by someone named Brother Ouillie, the man who was transporting the dragonshards. From his notes you learn that he was searching for Siberys dragonshards, a very rare type of crystal that falls from the sky. Some parts of his report have been blacked out and from what you can tell the missing text relates to a deposit he. The last half of the report is full of short notes written in anothers handwriting. Apparently Brother Ouillie was using magical means to send updates on his mission to the House. The last note says that he was leaving aboard a small merchant ship bound for Cliffscrape with a large sample. The last report goes into detail about how the merchant ship never made it to port. Inquiries at every other port within a weeks travel indicates that the ship never made landfall. The author speculates that the ship was lost at sea due to piracy, as there was no bad weather in that region when the ship disappeared.
The new Wayfinders journey from Aundair to Lhazaar Principalities via airship. On the journey there they investigate a series of Shifter murders and discover that a paladin of the Silver Flame was behind it all. He considered them Lycanthropes and was on a personal mission to purge them from the world. They managed to take him alive and turned him over to the authorities in the next town.
Act II
The party makes their way to the city of Cliffscrape where they begin searching for information on Brother Oallies ship. They discover some info from the captain of a ship that bought the warehouse formerlly owned by Brother Oallies captain. While in town a pair of assassins try to kill the group while they were asleep, managing to kill Jaron (on of your classmates) in the process. Later a painting purchased by Whisper turns out to be a minor magical object that depicts the battle between two ships. It ends with a rough map of the ocean indicating where the battle happened. Hiring a ship the group set out for the coordinates on the map using Midian's companion to search the ocean depths. Soon the ship is located and you arrange to dive down with water breathing spells and search the ship. The dead sailors did not rest peacefully and attacked during the search. With luck you were able to recover a chest containing powerful crystal shards that had trapped some evil essence inside them. You were also able to recover Oallie's journal and learned of his adventures. He had traveled to Tempest Isle and discovered a vein of valuable siberys shards. While there he discovered a mining settlement extracting massive bones from the earth. They were attacked by its guards but managed to kill one of the skeletal creatures. It was some sort of fossilized monster powered by an evil eberron shard in the chest. He took a sample of it and fled to his ship, but the mining camp sent pirate ships after them and the ship was sunk. After battling a pirate ship of their own, the group makes it back to Cliffscrape.
Act III
The party lands on Tempest Isle and seeks out the source of the strange shards. While on the island they encounter strange and powerful undead who have been preying on the natives. They encounter a local named Kraken who helps guide them deep into the inner crater of the island. They discover a large encampment where the undead are being created. After destroying several of them they find that the undead are being powered by dragonshards that have trapped the spirits of fiends. Meanwhile, spies in their midst have been sending signals to the others alerting them to the presence of the party. An ex-druid/blighter named Kresh is hard at work at the encampment ressurecting a fossilized dragon skeleton and infusing it with the spirit of a greater demon. The horrific abomination will rain destruction down on everything in its path unless they find a way to stop it.
Act IV
The undead dragon was activated but the party managed to kill the 4 segments and most of the cultists before it could break free. The survivors fled across the jungle to the ships. The party returned to their own ship and sailed around the island until they found the harbor. Once there they snuck on board and killed off the pirates, the captain, the last cultist, and the Horror of the Black Depths.
After looting the sinking ship they return to their own ship the "Red Waters" and return to Cliffscrape. They give their detailed report to Creidan of House Tharask and are paid well for their services.
OOC
Character Creation Guidelines
[SBLOCK]
We are using the Eberron setting with Pathfinder rules. Any official Paizo book is available for use. All pathfinder races are available. Eberron races are available but require conversion. Discuss it with me if you plan to make one of the other races.
Abilities - 25 point buy
HP - Max at 1st, max -2 for all other levels. For example a fighter with d10 hp would get 8hp when they level up.
Gold - Currently the party is 8th level and new characters should have about 33,000gp worth of equipment.
[/SBLOCK]
Character Posting Template
[SBLOCK]
Code:
[B]Character Name:[/B]
[B]Class:[/B]
[B]Race:[/B]
[B]Size: [/B]
[B]Gender: [/B]
[B]Alignment: [/B]
[B]Deity: [/B]
[B]Str:[/B] 10 +0 (00p.) [B]Level:[/B] 1
[B]Dex:[/B] 10 +0 (00p.) [B]BAB:[/B] +0 [B]HP:[/B] 0 (1d00+0)
[B]Con:[/B] 10 +0 (00p.) [B]CMB:[/B] +0
[B]Int:[/B] 10 +0 (00p.) [B]CMD:[/B] +10
[B]Wis:[/B] 10 +0 (00p.) [B]Speed:[/B] 00'
[B]Cha:[/B] 10 +0 (00p.) [B]Init:[/B] +0
[B]Stat Increases by Level[/B]
4th -
8th -
12th -
16th -
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +0 +0 +0 +0 +0 10
[B]Touch:[/B] 10 [B]Flatfooted:[/B] 10
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +0 +0 +0
[B]Ref:[/B] 0 +0 +0 +0
[B]Will:[/B] 0 +0 +0 +0
[B]Weapon Attack Damage Critical[/B]
Melee +0 1d6+0 20x2
Ranged +0 1d6+0 20x2
[B]Languages:[/B]
Common,
[B]Race Abilities:[/B]
Race : Ability
Human : +2 to () Ability
Human : Favored Class (): +1 HP
Human : +1 skill point per level
[B]Class Abilities:[/B]
Fighter : Bravery +1
Fighter : Armor Training 1
[B]Feats:[/B]
Feat - Location - Description
Human 1 -
Level 1 -
Class 1 -
[B]Future Feats[/B]
Level 3 -
Level 5 -
Level 7 -
Level 9 -
Level 11 -
Level 13 -
Level 15 -
Level 17 -
Level 19 -
[B]Spells Prepared/Known[/B]
0st Level / DC10 3 Day :
1st Level / DC11 1 Day :
2nd Level / DC12 0 Day :
3rd Level / DC13 0 Day :
4th Level / DC14 0 Day :
5th Level / DC15 0 Day :
6th Level / DC16 0 Day :
7th Level / DC17 0 Day :
8th Level / DC18 0 Day :
9th Level / DC19 0 Day :
[B]Skill Points:[/B] 03 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Acrobatics 0 +0 +0 +0
Appraise 0 +0 +0 +0
Bluff 0 +0 +0 +0
Climb 0 +0 +0 +0
Craft 0 +0 +0 +0
Diplomacy 0 +0 +0 +0
Disable Device 0 +0 +0 +0
Disguise 0 +0 +0 +0
Escape Artist 0 +0 +0 +0
Fly 0 +0 +0 +0
Handle Animal 0 +0 +0 +0
Heal 0 +0 +0 +0
Intimidate 0 +0 +0 +0
Knowledge (arcana) 0 +0 +0 +0
Knowledge (dungeoneering) 0 +0 +0 +0
Knowledge (engineering) 0 +0 +0 +0
Knowledge (geography) 0 +0 +0 +0
Knowledge (history) 0 +0 +0 +0
Knowledge (local) 0 +0 +0 +0
Knowledge (nature) 0 +0 +0 +0
Knowledge (nobility) 0 +0 +0 +0
Knowledge (planes) 0 +0 +0 +0
Knowledge (religion) 0 +0 +0 +0
Linguistics 0 +0 +0 +0
Perception 0 +0 +0 +0
Perform 0 +0 +0 +0
Profession 0 +0 +0 +0
Ride 0 +0 +0 +0
Sense Motive 0 +0 +0 +0
Sleight of Hand 0 +0 +0 +0
Spellcraft 0 +0 +0 +0
Stealth 0 +0 +0 +0
Survival 0 +0 +0 +0
Swim 0 +0 +0 +0
Use Magic Device 0 +0 +0 +0
[B]Equipment: Cost Weight[/B]
Bedroll 1sp 1.25lb
Silk Rope 10gp 5lb
Sunrod x3 6gp 3lb
Explorers Outfit
[B]Total Weight:[/B]00.0lb [B]Money:[/B] 00gp 0sp 0cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 00.00 00-00 00-00 000 000
[B]Age:[/B] 00
[B]Height:[/B] 0'00"
[B]Weight:[/B] 000lb
[B]Eyes:[/B]
[B]Hair:[/B]
[B]Skin:[/B]
[B]Description[/B]
[SBLOCK]
[/SBLOCK]
[B]Background[/B]
[SBLOCK]
[/SBLOCK]
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