A Keep On The Borderlands: Arrival

jkason

First Post
[sblock=ooc]Looks like only Bastian's got enough movement to reach the beastmen this round, so I'll only be rolling him and archers. Infantry will just double move straight forward, getting as far through the difficult terrain as possible with 40' total to work with.[/sblock]

"Archers!" Bastian calls out, and a hail of arrows arc from their position toward the beastmen, though few enough hit their mark. The Last Lion swallows his curse before it can escape and affect morale, instead spurring Bulwark forward.

"Let's cut them down where they stand, boys!" he calls, riding into the fray, chopping down at the first beastman with his greatsword.

[sblock=actions]Archer attacks:

Longbow attack;damage (1d20+3=7, 1d8=3, 1d20+3=15, 1d8=7, 1d20+3=6, 1d8=5, 1d20+3=10, 1d8=8, 1d20+3=13, 1d8=2)

Looks like a fair number of those probably miss, but I'm not sure what Beastman AC is. Since the archers don't have 'fire into melee' feats, I'll probably have them drop longbow and draw swords next round.

Bastian's attack may have fared better:

Move: double move to beastman 7 using Bulwark's move rate of 35'
Standard: Greatsword attack:

Mounted Greatsword attack; damage (1d20+8=19, 2d6+4=12)

3/4 rounds tactician remaining (probably should have held off activating that given the terrain. :erm: Ah, well. Live and learn.)[/sblock]
 

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Dr Simon

Explorer
The hail of arrows mostly falls amongst the beastmen, or bounce of hide armour. Only one shot is true, but that one is enough to fell one of the creatures. Bastion rides down into the fray and beheads another from horseback.

[sblock=OOC]
Beastmen are AC 14, and this is the same flat-footed. Three out of the thirteen are now down - #1, #2 and #7.
[/sblock]
 
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Axel

First Post
Sh'aah

Sh'aah howled his defiance at the beastmen pack that had pursued him for so long and ran straight towards them - threatening violent and bloody death to them all.

He brought his double-axe down in a huge overhead arc, putting all of his arms' strength into the blow and was rewarded with an explosion of blood and gore from his victim. Turning his now blood-spattered face towards the next closest beastman he offered a savage grin and growled "You die next!"

ooc: Charge attack, Beastman #4 using double-axe two handed
 
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Shayuri

First Post
For her part, Arcata didn't shout or call attention to herself. She just aimed her crossbow at one of the trailing beastmen...not wanting to take a chance of hitting someone friendly...and let the bolt fly!

She swore under her breath as the bolt dug into the ground far short of the beastmen. She just wasn't used to shooting at that range. "Up," she muttered to herself. "Aim it high."
 

Kaodi

Hero
Comoray advances from his place in the rear to a spot just in front of his archers as they unleash their first volley of arrows on the beastmen. His infantry then take up position in front of the archers and prepare to receive a charge from the beastmen.

[sblock=OOC]Comoray double moves to one left of the space between Archers 7 and 8. Archer 6 fires on Beastman 10, A7 on B10 or B12 (if 10 is killed), A8 fires on B8, A9 fires on B5, and A10 fires on B5 or B6 (if 5 is killed). The infantry all then take a move action to stand if fron of their corresponding archer, and ready an action to attack any approaching beastman. I would appreciate if you did the rolling.[/sblock]
 

Dr Simon

Explorer
At Comoray's command the archers on his side of the valley launch their volley. One more beastman goes down and another three are wounded.

The beastmen waver at first, uncertain about their situation. Suddenly one near the front rushes towards Sh'aah, and the others are galvanised into action, charging in all directions to tackle foes, some wielding axes, some casting spears uphill at the archers that torment them.

Bastion parries the axe of a beastman that moves to strike him down. One charges at Greggory and only the sergeants quick reflexes save him, ducking under a blow that would have removed his head. Sh'aah meets his attacker head on, mistiming an evasive step so that he ends up with a gash down one arm. On either side, House Dulat soldiers fall beneath the spears of the beastmen, one right in front of Comoray, but the losses are still slight.

[sblock=OOC]
House Dulat Archers (Comoray's side)
#6 on B10: 6+3=9, miss.
#7 on B10: 16+3=19, hit for 2 damage
#8 on B8: 19+3=22, hit, confirm 9+3=12, no crit. 3 damage.
#9 on B5: 16+3=19, hit for 8 damage.
#10 on B6: 11+3=14, hit for 4 damage.

Beastmen 1,2,4,5 and 7 are down. 6, 8 and 10 are wounded.

Beastmen all Move and Attack
B3 charges Greggory with battleaxe: miss.
B6 battleaxe attack on Sh'aah: hit for 3 damage.
B8 spear on #17: hit for 8 damage.
B9 battleaxe vs Bastion: miss.
B10 spear vs #16: miss.
B11 spear vs #2: miss
B12 spear vs #6: hit for 4 damage.
B13 spear vs #1: hit for 4 damage.

Dulat troops #1 and #6 are at 0 hit points, #17 at -4 hit points.
B3 is at -2 to AC due to charge (AC 11)
[/sblock]
 

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Kaodi

Hero
[sblock=OOC]You state that Beastman #5 goes down under the arrows, but #5 still seems to be standing and to have taken down one of my Infantry #17 .[/sblock]
 

Dr Simon

Explorer
OOC: Gah, you're right! Ignore 5 on the map, make that B8 taking down #17. I'll go back and amend the OOC notes in the above post.
 

jkason

First Post
OOC: Technically, infantry 11-15 should all be 40' worth of movement forward (not necessarily a full 8 squares due to difficult terrain, I realize)
 

ahayford

First Post
Greggory ducks beneath the heavy war axe and slips one of his blades between the savage's ribs. He quickly follows with an offhand slash across its throat. Arterial blood sprinkles lightly across his face as the beastman goes down, clutching at his mortal wound. Greggory signs to his men to advance and loose bolts into the rear of the enemy. The crows quickly advance into a rough line at Greggory's side, take aim, and fire. The bolts go wide or long, none finding their mark. Cassie curses to herself as she and the rest of the men shoulder their bow, preparing to charge into melee at the order of their Sergeant.

[sblock=ooc] *Greggory double attacks 3
*3 to right of greggory
*4 to left of greggory
*2 to diagonal left of 4
*1 to diagonal left of 2
*3 attacks 5
*4 attacks 8
*2 attacks 8
*1 attacks 12
[/sblock]
 
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