Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone

Leif

Adventurer
Besharrn Blacktusk Half-Orc Ranger3

Besharrn tries to stick his short sword into the bloodsucking vermin. short sword att/dam (1d20+6=11, 1d6+2=8) Sadly, he fails to connect.

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk Half-Orc Ranger3

S15,D16,C14 [-2, stirge],I12,W12,C11
AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]
 

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Scotley

Hero
Vadim's whip and Dannis' blade finish off the remaining bloodsucking vermin. After the sudden violence silence returns. As the blood rushing in your ears quiets you become aware once more of the low moan of wind through the holes in the old building and the creaks and groans the structure makes. From here there are several passages you could explore.
 

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Rhun

First Post
"That was a most unpleasant experience," says Dannis, grimacing at the blood and ichor covering his clothes and armor.
 

Leif

Adventurer
Besharrn Blacktusk Half-Orc Ranger3

"Worse than that it was, Dannis! I still don't know how bloodsuckers caused pain in my ass by biting my neck."

[sblock=stats - Besharrn Blacktusk]
Besharrn Blacktusk Half-Orc Ranger3

S15,D16,C14 [-2, stirge],I12,W12,C11
AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
FF:17
T:14 [18 w/Shield of Swings]

HP:35/35

Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
Climb 3 ranks +2 str +3 CS = +8
Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
[DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
PASSIVE PERCEPTION: 17 [19 underground]
Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



Saves: Fort: +6 Ref: +7 Will: +3

Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]
[/sblock]
 
Last edited:

mleibrock

First Post
Vadim's whip and Dannis' blade finish off the remaining bloodsucking vermin. After the sudden violence silence returns. As the blood rushing in your ears quiets you become aware once more of the low moan of wind through the holes in the old building and the creaks and groans the structure makes. From here there are several passages you could explore.

Falco listens carefully to the sounds of the building. Something in him says there might be more than just the wind through the halls.

1d20+7=20
 

Scotley

Hero
Falco listens carefully to the sounds of the building. Something in him says there might be more than just the wind through the halls.

1d20+7=20

[sblock=Falco]There does seem to be something more just at the edge of Falco's hearing. The faint sound of mournful flute music, the eerie flapping of tiny leathery wings and a clatter like dice or bones seems to come from the west. DC: 14 Will save please.[/sblock]
 


Scotley

Hero

[sblock=Falco]You have acquired the Shaken Condition. A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. Shaken is a less severe state of fear than frightened or panicked. (and if you listen to James Bond makes a better vodka martini than stirred)[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

"OK, OK, shake it off fellas. Besharn, you look like you've got plenty of blood left . . . most of what's on you came from the creature, I think.

"Let's head over this way."


The archeologist leads the group north around the wall just to the west, and down the aisle.​
[/section]

[sblock=Actions]Move north just around that wall to our west, and then down between the two narrow sections of walls/doors.[/sblock]
_______________
Vadim Nazdravan Character Sheet
 

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