Trek Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone - Page 52
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    Quote Originally Posted by Scotley View Post
    OOC: Knowledge checks on Harrowstone or the Whispering Way will be granted a +4. What would you like to research?
    OOC: Dannis will start by researching the destruction of Harrowstone, and events leading up to it.

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    Quote Originally Posted by Rhun View Post
    OOC: Dannis will start by researching the destruction of Harrowstone, and events leading up to it.
    OOC: Knowledge History check at +4

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    OOC: Sorry for the delay. Totally spaced the Knowledge roll.

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    Dannis finds the church archives to be baffling. Most of the documents are focused on deaths and births rather than historical events. He thinks it will take him another trip and several more hours to gain anything more than what he learned from the priest.

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    With a sigh, the cleric returns the books and tomes to their proper place, and thinks that maybe he should bring back one of his more scholarly companions for another visit.

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    Dannis is leaving the temple, Brendan, Besharrn and B'rii are at the smith's shop while the others remain at the Lorrimor place with Kendra.

    OOC: What's next? You've put in a pretty good days work at it is now late afternoon/early evening.

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    Besharrn Blacktusk Half-Orc Ranger3

    "Us go back soon. Besharrn hungry."

    stats, Besharrn Blacktusk, Half-Orc Ranger3

    Besharrn Blacktusk Half-Orc Ranger3

    S15,D16,C14,I12,W12,C11

    AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
    FF:17
    T:14 [18 w/Shield of Swings]

    HP:33/35

    Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
    Climb 3 ranks +2 str +3 CS = +8
    Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
    [DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
    Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
    Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
    Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
    Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
    Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



    Saves: Fort: +6 Ref: +7 Will: +3

    Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

    Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

    Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]

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    "Good Idea" Brendan says "Shall we head back, with just a quick stop at the inn" if everyone is agreeable..Brendan will stop by the inn on the way home and see if he can pick up a few roast fowl or something like that for supper"

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    B'rii

    At the suggestion that they all return to the house, B'rii looks over at the dwarf to see if she heard. If not, B'rii will ask her, "What time tomorrow will you start up working?"

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    Besharrn Blacktusk Half-Orc Ranger3

    "You really think Stubby stop work before big flame leap to sky? Hmm."

    stats, Besharrn Blacktusk, Half-Orc Ranger3

    Besharrn Blacktusk Half-Orc Ranger3

    S15,D16,C14,I12,W12,C11

    AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
    FF:17
    T:14 [18 w/Shield of Swings]

    HP:33/35

    Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
    Climb 3 ranks +2 str +3 CS = +8
    Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
    [DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
    Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
    Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
    Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
    Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
    Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



    Saves: Fort: +6 Ref: +7 Will: +3

    Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

    Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

    Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]

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