Star Trek* Scotley's Carrion Crown IC Part 1 The Haunting of Harrowstone - Page 58
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    Falco

    Falco finishes the last swallow of his juice and grabs a piece of bread to munch on the way and help settle his stomach.

    He will then quickly get up to follow the others to the statue.

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    Besharrn Blacktusk Half-Orc Ranger3

    Quote Originally Posted by Mowgli View Post
    "Well, let's go check it out. Maybe we can demonstrate some usefulness to them."
    'We try that before in corpse ground and not work. Why you think work now?"

    stats, Besharrn Blacktusk, Half-Orc Ranger3

    Besharrn Blacktusk Half-Orc Ranger3

    S15,D16,C14,I12,W12,C11

    AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
    FF:17
    T:14 [18 w/Shield of Swings]

    HP:33/35

    Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
    Climb 3 ranks +2 str +3 CS = +8
    Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
    [DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
    Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
    Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
    Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
    Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
    Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



    Saves: Fort: +6 Ref: +7 Will: +3

    Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

    Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

    Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]

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    Quote Originally Posted by mleibrock View Post
    "I guess first things first though. Maybe we should make a trip to the old prison?"
    OOC: The silver weapons you ordered will not be ready until this evening...

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    OOC: Everyone going?

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    Besharrn Blacktusk Half-Orc Ranger3

    "Me not really want go, but you not face them without me."

    stats, Besharrn Blacktusk, Half-Orc Ranger3

    Besharrn Blacktusk Half-Orc Ranger3

    S15,D16,C14,I12,W12,C11

    AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
    FF:17
    T:14 [18 w/Shield of Swings]

    HP:33/35

    Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
    Climb 3 ranks +2 str +3 CS = +8
    Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
    [DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
    Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
    Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
    Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
    Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
    Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



    Saves: Fort: +6 Ref: +7 Will: +3

    Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

    Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

    Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]

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    OOC: Vadim's going - he missed it last time.

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    OOC: Dannis is in.

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    OOC: As previously stated, Falco wants to go.

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    Besharrn Blacktusk Half-Orc Ranger3

    If we're all getting repetitious ... Besharrn doesn't really want to go, but he'll be da***d if he allows himself to be left out of this thing.

    stats, Besharrn Blacktusk, Half-Orc Ranger3

    Besharrn Blacktusk Half-Orc Ranger3

    S15,D16,C14,I12,W12,C11

    AC:21[10+7(+1 Breastplate)+3(Dex)+1(Dodge Feat)] [25 w/Shield of Swings]
    FF:17
    T:14 [18 w/Shield of Swings]

    HP:33/35

    Skills: (Ranks 7+7+7 = 21) [CS=Class Skill]
    Climb 3 ranks +2 str +3 CS = +8
    Intimidate 3 ranks +2 rac'l +3 CS +0cha = +8 [Std act'n-if sucsfl give opp the Shaken condition, -2 att]
    [DC to demoralize=10+target's HD+target's Wis mod] [lasts 1rnd + 1rnd for every 5 check exceeds DC]
    Knowledge (Dungeoneering) 3 ranks, +1 Int +2 Favored Terrain +3 CS = +9
    Perception 3 ranks +1 wis +3 CS = +7 [+2 underground]
    Stealth 3 ranks +3 dex +3 CS = +9 [+2 underground]
    Survival 3 ranks +1 wis +3 CS = +7 [+2 underground] [+1 (half Ranger Level) to follow tracks]
    Swim 3 ranks +2 str +3 CS = +8 [-3 ACP if wearing +1 Magic Breastplate]



    Saves: Fort: +6 Ref: +7 Will: +3

    Init +3, BAB +3, CMB +5, CMD 18 [22 w/ Shield of Swings]

    Halberd +7, 1d10+3 dam, Short Sword +6, 1d6+2 dam, Heavy Crossbow +7, 1d10 dam

    Feat: Shield of Swings - gain +4 AC and CMD but only do half damage. FULL ATTACK ONLY [APG]

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    The crowd is staring at the monument which is once more splattered with fresh blood. This time the letter 'V' and 'E' are scrawled on the base. The local men are establishing a bucket brigade to the adjacent river to wash the blood away as you arrive. Sheriff Benjan Caellar is there surveying the gruesome graffiti and questioning witnesses. He frowns as he catches site of you approaching. One of his deputies is leading the bucket brigade.

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