Pathfinder RPG The Wayfinders - The Wreck of the Archon - Page 23




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  1. #221
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    OOC
    Spoiler:

    Okay, found the info. I based the Rumbleball off of the Tumbler in the Magic of Eberron. Your sphere is slightly different as it is the wizards attempt at copying the originals. It is smaller inside than the Zilargo version, moves slower, and is more difficult to control since it is still experimental. It moves at a rate of 40' or 8 miles per hour overland. It can stay sealed for up to 8 days before running out of air. Since Tumblers have the ability to earth glide the Rumbleball would as well. However it only moves at 1 1/2 miles an hour, or a 15' move rate while underground and navigation will be more difficult. It can carry up to 10 medium sized creatures however much of your extra space is filled with your supplies currently. It is approx. 25' in diameter.
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  • #222
    Dain listens to the group intently for several moments. "I do have this." He pulls a rod from his pack. "It gives me a little boost, I guess you could say, to prolong some of my magical effects. I usually use it for me armor. But this thing looks to be a bit larger than any invisiabilty sphere I've seen." He looks to the rest of the group. "Sorry I couldn't be of more help getting past this point. Last time I was here I wasn't with such an odd machine."



    OOC
    Just a Know check to see if I knew about the Earthglide. I would assume it's not common knowledge.
    Last edited by TSS; Thursday, 10th May, 2012 at 01:44 AM.

  • #223
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    Myrmidon (Lvl 10)



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    Midian Rightson

    "Well, I can take shapes with affinities for either earth or water," the druid offers as the discussion continues. "And if we wait until the morning, I should be able to ask the lake to grant folks free breath under its surface. I suppose at this point it's just a matter of what we think is the best balance of risk to speed."

    ooc
    I'm a dope. Midian can cast Water Breathing if you let him prepare it, and at 8th level that grants 16 hours per casting, divided however we like. If he takes on a Huge underwater animal shape and maybe an Ant Haul, anyone wanting to ride outside the rumbleball to help protect it underwater should be more than covered from a drowning and movement perspective, I think, though folks who rely on weapons are at a distinct disadvantage underwater.

    Earth glide may be slow, but if we only use it when within, say, half a day or so of the major city, that's also another option, with invisibility as a backup in a pinch.

  • #224
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    Quote Originally Posted by jkason View Post
    "Well, I can take shapes with affinities for either earth or water," the druid offers as the discussion continues. "And if we wait until the morning, I should be able to ask the lake to grant folks free breath under its surface. I suppose at this point it's just a matter of what we think is the best balance of risk to speed."

    ooc
    I'm a dope. Midian can cast Water Breathing if you let him prepare it, and at 8th level that grants 16 hours per casting, divided however we like. If he takes on a Huge underwater animal shape and maybe an Ant Haul, anyone wanting to ride outside the rumbleball to help protect it underwater should be more than covered from a drowning and movement perspective, I think, though folks who rely on weapons are at a distinct disadvantage underwater.

    Earth glide may be slow, but if we only use it when within, say, half a day or so of the major city, that's also another option, with invisibility as a backup in a pinch.
    OOC:
    Both are good options, let me know which you guys want to try.

  • #225
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    "Reckon we'd be easier to hide if we went through the lake," says Kraken. "Besides, what's going attack a huge stone ball covered with spikes?"
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  • #226
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    Cutpurse (Lvl 5)

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    Quote Originally Posted by Dr Simon View Post
    "Reckon we'd be easier to hide if we went through the lake," says Kraken. "Besides, what's going attack a huge stone ball covered with spikes?"
    OOC: What indeed... muahahahahahahahaaa

  • #227
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    Midian Rightson, human druid

    "We're moving into the Mournlands," Midian says. "I'm not sure the fauna have the natural common sense of elsewhere. I can temporarily hide myself and whoever's riding along outside the ball from any natural predators in the water, but if something is inclined to take a bite of the rumbleball, we'll be out of luck."

    ooc
    FYI: Vacation Notice

    At this point I'm assuming we wouldn't set out across the lake until morning, since Midian would have to prep Water Breathing in the morning. If he's already doing that, he can prep Hide from Animals too, which would last a little under an hour and a half from whenever he casts it (he has Natural Spell, so he can do that mid-trip). The rumbleball is out of luck, though, since it isn't a creature.

    Since I'm thinking about it, can Midian take 10 on his Know: Nature check (23) to figure out the natural denizens / threats of the lake?


    mini-stats
    Code:
    HP: 66/66       
    AC: 21        AC(T): 14    AC(FF): 18 
    Wildshape base AC: 15
    Medium Animal AC: 17
    
    Conditions: Wildshaped (dog)
    
    Init: +02
    BAB: +6/+1     CMB/CMD: +8/22     ACP: -3     
    Perception: +17
    
    Saving Throw    Base   Mod   Misc*  Total
    Fort:            06     1     +2    +9      
    Ref:             02     2     +2    +6       
    Will:            06     6     +2    +14
    
    * Cloak +2
    Conditional: +4 vs. spell-like fey & plant effects (Resist Nature's Lure)
    Resist Cold 10
     
    Weapon                  Attack   Damage     Critical
    Shortspear................+8.....1d6+2.........x2
    Shortspear, full attack...+8/+3..1d6+2/1d6+2...x2
    Shortspear, thrown........+8.....1d6+1.........x2, range 20'
    Sling.....................+8.....1d4+2.........x2, range 50'
    Sling, full attack........+8/+3..1d4+2/1d4+2...x2, range 50'
    
    Surge: 9/9 remaining (CMB +14)
    
    Magical Feats: Spell Focus (Conj), Augment Summoning, Natural Spell
    
    Spells:
    0st Level / DC16/17 6 Day : Create Water, Detect Magic, Detect Poison, Mending, Stabilize, Spark
    1st Level / DC17/18 4+2+D Day : Longstrider, Entangle, Feather Step, Liberating Command, Ray of Sickening, Faerie Fire, Obscuring mist(D)
    2nd Level / DC18/19 3+2+D Day : Delay Poison, Frigid Touch, Lesser Restoration, Resist Energy, Soften Earth and Stone, Slipstream(D)
    3rd Level / DC19/20 3+1+D Day : Call Lightning*, Mad Monkeys, Sleet Storm, Stone Shape, Water Walk(D) 
    4th Level / DC20/21 2+1+D Day : Ice Storm, Freedom of Movement, Geyser, Control Water(D)
    
    * attuned to empowered spell shard
    ** Eberron shard can recall evocation spells up to 4th level: 2/2 remaining
    
    Wand charges: 27/28 remaining.
    Wild Shape: 2/3 remaining

  • #228
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    Myrmidon (Lvl 10)

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    Quote Originally Posted by SelcSilverhand View Post
    OOC: What indeed... muahahahahahahahaaa
    OOC: The system won't let me give you another bit of XP, but here's a verbal thumb's up for your proper DM response.
    My Involvement:
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    Player of Doral Kinsman the Beguiler in Who Wants to Be a Wayfinder
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    DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
    OOC//Chapter 1- Homeless (Closed)//Chapter 2- Illusions (Closed)//Chapter 3 - The Imperials (Closed)//Chapter 4- The Second Invasion (closed)//The Final Chapter(closed)//Dead Secrets(closed)//Rogue's Gallery//Story Hour

    DM for his Sword and Sorcery Campaign; City-State of the Invincible Overlord w/BECMI rules
    Out of Character thread
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    My works:
    Dog Soul Publishing's The Books of Faith: Jainism
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    Various articles and editing projects for Silven Trumpeter
    LPJ Design's The True Psionic Story: Amulet of Catapsi

  • #229
    "I'm up for sittin on the outside if we travel under the river." Dain removes his axe and shield with a grin. "I'm always up for a good fight no matter the terrain."

  • #230
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    Doral raises an eyebrow. "Well... better you than I, I suppose. I am not a fan of soaked clothing."
    My Involvement:
    Spoiler:

    Player of Doral Kinsman the Beguiler in Who Wants to Be a Wayfinder
    IC

    DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
    OOC//Chapter 1- Homeless (Closed)//Chapter 2- Illusions (Closed)//Chapter 3 - The Imperials (Closed)//Chapter 4- The Second Invasion (closed)//The Final Chapter(closed)//Dead Secrets(closed)//Rogue's Gallery//Story Hour

    DM for his Sword and Sorcery Campaign; City-State of the Invincible Overlord w/BECMI rules
    Out of Character thread
    ---

    My works:
    Dog Soul Publishing's The Books of Faith: Jainism
    Dog Soul Publishing's Sahasra - Items of Magic and War
    Various articles and editing projects for Silven Trumpeter
    LPJ Design's The True Psionic Story: Amulet of Catapsi

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