Arianna (Mermaid Synthesist 1/Cleric of Tanager 1)
Releasing her holy symbol so it falls back to her chest on its chain, Arianna swings her massive claw at the next skeleton in reach, shattering it and stepping on its bones as she moves forward to attack the next. The second skeleton dodges her other claw.
[sblock=actions]
free release holy symbol to let it fall back to the end of the necklace, Claw at AB10, drop it, only one swing was needed, 5' forward to AB10 and use other claw against AC11.[/sblock][sblock="ongoing +1 attack buff"]Bless +1 to attack and fear saves, 8 more rounds[/sblock][sblock=mini-stats]
Arianna Mermaid ~
Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
Base HP
17/0, AC 14,
12 T, 12 FF, Init +2
Current HP: 10, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6
. . Move 15'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none
Consumables: 39 spear gun bolts, 20 cold iron bolts, 4 days rations,
. . . . . . . . . . 3 potions of
Cure Light Wounds,
. . . . . . . . . . 2 potions of
Lesser Rejuvenate Eidolon
Summon Monster I: 7/day, 0 used
.Cantrips: unlimited
Detect Magic, Mage Hand, Drench, Jolt
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 2/day,
1 used
Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized
Bless, Cure Light Wounds, Longstrider(d)
Channel Positive Energy:
7/day, 0 used 1d6 healing
Beast (Teq Oola) ~
Perception +11, Sense Motive +2,
60' Darkvision and Low Light Vision
Base HP
17/11, AC
15,
11 T, 14 FF, Init +1
Current HP: 17/11, Current AC: 19
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6
. . Move 30'
Claw/Claw +4, d4+3
MW Longspear +5, d8+4 with 10' reach
MW Darkwood Spear Gun +3, d8
Dagger +4, d4+1 or thrown +2, d4+3
Jolt +2, d3, RTA spell
Active Enhancements: Mage Armor
(1.5 hours), Bless +1 Attack
In hand:
claw/claw[/sblock]