[LPF] Roaming Dead


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Satin Knights

First Post
[sblock=revised general SOP single file marching order]Fulgrim first ~ charge lane open
Arianna second ~ longspear in hand with reach
Maui third ~ his ego wants to charge in
Taniwha fourth ~ scrappy cat
Lu fifth ~ can still get to the action in one move
Ni sixth ~ Can see enough to toss a summon ahead of us
Davian seventh ~ squishy sneak protected in the middle of the line
Eanos eighth ~ Guarding the rear, shoots around everyone[/sblock][sblock=proposed general SOP two-wide file marching order]Fulgrim first right ~ charge lane open
Arianna first left ~ longspear or claw/claw
Maui second right ~ charges in as soon as Fulgrim clears the way
Taniwha second left ~ scrappy cat
Lu third right~ Can see enough to toss a summon in
Davian third left~ can see over the cat to shoot hand crossbows
Ni fourth right ~ behind Lu for buffs, but allowing Lu to go fiight
Eanos fourth left ~ Guarding the rear, shoots around everyone[/sblock]This map,
Arianna M7, Fulgrim M8
Taniwha N7, Maui N8
Davian O7, Lu O8
Eanos P7, Ni P8
assuming there is no door at N10 or O11 to deal with.

Revised order. The two lists are general marching orders the GM can pick from so we can speed up by skipping that choice each time.
 


DalkonCledwin

First Post
As you exit the tomb the group of you notices that an eerie silence has fallen upon the alleyway in which you had located the tomb. Nothing appears to be moving in the alley, but then as suddenly as the silence comes upon the group three loud crashes can be heard. Though they appear to be coming from only two skeletal bodies which are slowly moving towards the group of you.

[sblock=Combat Information & Map]
x1ipua.jpg


Arianna 17 / 17 Current HP + 7 Temporary HP
Fulgrim 39 / 41 HP
Davian 8 / 8 Current HP
Eanos 23 / 23 Current HP
Maui 13 / 13 Current HP
Taniwha 16 / 16 Current HP
Ni 16 / 16 Current HP
Lumoi'es 11 / 11 Current HP

==============

Skeleton 0 = Undamaged, currently @ H-7
Skeleton 1 = Undamaged, currently @ H-8[/sblock]

GM: Party is up first
 

Satin Knights

First Post
"They weren't hard to find." Arianna charges and attacks. With the tight alley, her claw gets caught up on the wall, draining the power out of her swing.

[sblock=actions]charge to I7, attack left skeleton with claw[/sblock][sblock=mini-stats]Arianna Mermaid ~ Perception +3, Sense Motive +2, Stealth +1, Low Light Vision
Base HP 17/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 10
, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 . . Move 15'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none


Consumables: 39 spear gun bolts, 20 cold iron bolts, 4 days rations,
. . . . . . . . . . 3 potions of Cure Light Wounds,
. . . . . . . . . . 2 potions of Lesser Rejuvenate Eidolon

Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 2/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon
1st Level: Memorized Bless, Cure Light Wounds, Longstrider(d)
Channel Positive Energy: 7/day, 0 used 1d6 healing

Beast (Teq Oola) ~ Perception +11, Sense Motive +2, 60' Darkvision and Low Light Vision
Base HP 17/11, AC 15, 11 T, 14 FF, Init +1
Current HP: 17/7, Current AC: 19
CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 . . Move 30'
Claw/Claw +4, d4+3
MW Longspear +5, d8+4 with 10' reach
MW Darkwood Spear Gun +3, d8
Dagger +4, d4+1 or thrown +2, d4+3
Jolt +2, d3, RTA spell
Active Enhancements: Mage Armor (1.2 hours), Charge +2 att, -2 AC = 17
In hand: claw/claw[/sblock]
 

jbear

First Post
Maui moves up towards the skeletons suspiciously.

"We can count to tree. But Maui only sees two bonemen. Eyes, ears and nose open Taniwha!"

Careful to stay clear out of Fulgrim's path, the barbarian's massive raw power haveing won the druid's silent respect, Maui strikes out at the skelton with his blade from around the corner. It seems however the walls are receiving more of a beating than the undead foes.

[sblock=Actions] Maui: Move to I9 and attack the skeleton. Is there a penalty for attacking from this position?
Taniwha: Follows to J9 and attack with a bite if their is anything hiding around the corner that might have made the crashing noises (I & J 10-11); If not then he will alert Maui with a warning growl if he picks up anything hidden with his scent ability. [/sblock]
 
Last edited:

IronWolf

blank
Fulgrim bellows out as the two skeletons appear at the end of the alley. Without hesitation he charges ahead to attack the skeleton in front of him.

[sblock=OOC]
Charge, Power Attack Skeleton at H8.

Attack -- 1d20+9=15
1d12+4=13+3(PA) = 16
[/sblock]

[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 17 (16 flat-footed, 11 Touch)
HP: 41 Current: 39
CMB: +6 CMD: 17 Fort: +7 Reflex: +3 Will: +3

Damage Reduction: 1/--

MW Greataxe +7 (1d12+4/20/x3)
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack

Current Weapon in Hand: Great Axe

[sblock=Fulgrim, Raging]
AC: 15 (14 flat-footed, 9 Touch)
HP: 47 Current: 47
CMB: +8 CMD: 17 Fort: +9 Reflex: +1 Will: +3

Damage Reduction: 1/--
Rage: 8/14


MW Greataxe +9 (1d12+7/20/x3) and
Special: Power Attack for -1 to hit, +3 damage (to above)
Furious Focus Removes -1 to hit on power attack
[/sblock]

Treasure
1 potion of CLW

[/sblock]
 

jkason

First Post
Eanos Setirav, human inquisitor

Eanos pulls another of his silvered blunt ammunition and sends it flying at the leftmost skeleton, even as he turns his sharp sight and hearing toward trying to pinpoint the source of the third cry.

[sblock=actions]Standard: Blunt silvered arrow attack vs. skelly 0:

Longbow (silvered, blunt) attack; damage (1d20+6=21, 1d8+1=4)

Perception:

Perception (1d20+9=20)[/sblock]

[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17
HP: 23 Current: 23
CMB: +3 CMD: 16 Fort: +4 Reflex: +5 Will: +7

Conditions: none

In Hand: Compound Longbow.

Arrows: Cold Iron: 20/20
Blunt Silvered: 19/20
CLW Wand charges: 49/50 remaining

Judgement: 1/1 Remaining Determination: 2/2 remaining
Silver Tongued Haggler: 6/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (4/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock]
 

DalkonCledwin

First Post
the two Skeletons that you saw when you first arrived here are dead. However between Taniwha and Eanos you have discovered a third skeleton that was hiding in a small alcove that Taniwha and Maui moved into. The skeleton however is just out of range of either Maui or Taniwha's attacks for the moment.

GM: Still waiting on Lu, Ni, and Davian's actions. Rolyat has been absent for a few days now, so what shall we do about that?
 

Satin Knights

First Post
[sblock=ooc]Normally, I would suggest dropping him. But, having two sisters and a brother who were Navy, I have a soft spot for military folk. They don't have control over their schedule like most people. So, I suggest just NPC him along for a bit.[/sblock]
 

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