WotC Seeks Unity with a New Edition - Page 13




What's on your mind?

  1. #121
    What? Me Worry?
    Defender (Lvl 8)

    ColonelHardisson's Avatar

    Join Date
    Jan 2002
    Location
    The Cleveland, OH area, but missing San Diego, CA
    Posts
    4,973

    Ignore ColonelHardisson
    My communities:

    Quote Originally Posted by Scott_Rouse View Post

    Haha, yeah I "parachuted out".
    Maybe he meant like in that James Bond movie where he was thrown out of the airplane and had to fight a guy for a parachute on the way down.
    "Illegitimis non carborundum." - General Joseph Stilwell

 

  • #122
    5ever
    The Great Druid (Lvl 17)

    TerraDave's Avatar

    Join Date
    Jul 2004
    Location
    A Nation's Capitol
    Posts
    7,046
    Gygax MagazineI Defended The Walls!

    Ignore TerraDave
    My communities:

    Quote Originally Posted by Uder View Post
    Eh?

    TSR continued publishing AD&D 1E articles in Dragon magazine for at least a year, printing 1E PHBs for several years and including "how to use this with 1st edition" notes in many early 2nd edition products.

    SNIP.
    It was more like several months. But yes, there was an overlap. And they did keep OD&D in reprints after AD&D came out.

    On the other hand, within a few years of 2E, you started to see adds in Dragon for re-salers of 1E and B/X material.
    A semi-brief History of D&D and some other RPGs: Part 1: 1967-1979 Part 2: 1980-1989

  • #123
    Registered User
    Acolyte (Lvl 2)



    Join Date
    Aug 2002
    Location
    Toronto, Canada
    Posts
    311

    Ignore BobROE
    As someone with a stable pathfinder game, I'm not really sure who I'm supposed to be getting "unity" with....

    WotC wants to get unity it the market, cause that's good for them, but I don't really see why that's good for ME as an individual user....
    BobROE

    Op-amp slew-rate limiting can cause nonlinear distortion in sinusoidal waveforms

  • #124
    What? Me Worry?
    Defender (Lvl 8)

    ColonelHardisson's Avatar

    Join Date
    Jan 2002
    Location
    The Cleveland, OH area, but missing San Diego, CA
    Posts
    4,973

    Ignore ColonelHardisson
    My communities:

    Ah, here we go; actual footage of Scott Rouse parachuting out of Wizards after the release of 4e:

    Skydive Escape - YouTube
    "Illegitimis non carborundum." - General Joseph Stilwell

  • #125
    Registered User
    Myrmidon (Lvl 10)

    Roland55's Avatar

    Join Date
    May 2007
    Location
    Northern Virginia, US of A
    Posts
    590
    I Defended The Walls!ZEITGEISTNumeneraWotBSGygax Memorial Fund

    Ignore Roland55
    My communities:

    Indeed. Color me at least as interested.

    But, I'm a "glass half full" kinda guy.
    <!--

    Point is, I’m quite interested in seeing what Monte Cook has in mind for 5<sup>th</sup> ed and I urge all of you to keep an open mind.[/quote]

    Indeed. Color me at least as interested.

    But, I'm a "glass half full" kinda guy.-->
    Last edited by Steel_Wind; Tuesday, 10th January, 2012 at 04:12 AM. Reason: Borked formatting
    Roland55
    -Prehistoric Gamer
    -TechnoPhile

  • #126
    Community Supporter COPPER SUBSCRIBER
    Thaumaturgist (Lvl 9)

    Scott_Rouse's Avatar

    Join Date
    Apr 2007
    Location
    Washington State
    Posts
    1,040

    Ignore Scott_Rouse
    My communities:

    Quote Originally Posted by DaveMage View Post
    To regain trust, the cycle of terminations of WotC employees has to stop. Otherwise there is no accountability and what's said today is meaningless.



    The point is that the people there today may (and one might even say it's likely that they will) be gone tomorrow and WotC has a terrible record with regard to staffing. Therefore, anything said, any time spent on the process, may become meaningless when the next "leader(s)" come in to do their thing.

    I'm not saying you weren't being honest when you said 4E would last 8-10 years. Quite the opposite. I'm saying that there are forces within (and above) WotC that make any statements by any staff member dubious.

    Today they want an all-inclusive game. Tomorrow they may all be fired.

    Now granted, it's possible in any business that the climate may change forcing decisions to be made, but WotC seems to bring the changes on themselves and they don't seem to be getting better - but worse in this regard.
    People leave companies on their own or through layoff/firing all the time so statements made by individuals need to be attributed to the company. If people are going to hold a company accountable on the validity of statements for 2, 3, 4, 5+ years then those companies would be best served to not make these kinds statements.

    WotC is in a tough spot. On the one hand they want to have an open dialog with their customers and go out of the way to share information often/early (case in point they are crowd sourcing a big chunk of their business with the 5e announce) but with openness is a darkside. When the company needs to make (sometimes) unpopular but necessary decisions to remain viable they get blasted (eg announcing 5e is coming less than 4 years after 4e was launched), not an enviable position.
    Scott Rouse

    My Blog: Stepping out of the Books

  • #127
    Member SILVER SUBSCRIBER
    The Great Druid (Lvl 17)

    Steel_Wind's Avatar

    Join Date
    Jun 2004
    Location
    Toronto
    Posts
    3,671

    Ignore Steel_Wind
    My communities:

    Quote Originally Posted by Scott_Rouse View Post
    Since you're quoting me I'll chime in. I don"t have a horse in this race and I have largely moved on (professionally and personally).

    Yes I did say that and at that point in time anyone on the D&D team would have said the same thing. The publishing goal was (and should be) to have the edition last 8-10 years and we truly believed that would be the case with 4e.

    There are a lot of things that happened with 4e that ...
    A man who will face a comment like that head-on with truth and grace is a man with integrity.

    Nicely done.
    Last edited by Steel_Wind; Monday, 9th January, 2012 at 10:42 PM.
    .Robert

    Co-Host of (the ENnie Award Winning!) Chronicles: Pathfinder Podcast


  • #128
    Community Supporter COPPER SUBSCRIBER
    Thaumaturgist (Lvl 9)

    Scott_Rouse's Avatar

    Join Date
    Apr 2007
    Location
    Washington State
    Posts
    1,040

    Ignore Scott_Rouse
    My communities:

    Quote Originally Posted by Scott_Rouse View Post

    TSR/WotC have never supported past editions when a new version came out. Most (if not all) publishers stop supporting old editions when new versions come out.
    .
    I am going to retract this. There was the sales of older edition D&D PDFs via RPG now.
    Scott Rouse

    My Blog: Stepping out of the Books

  • #129
    Registered User
    Myrmidon (Lvl 10)

    Roland55's Avatar

    Join Date
    May 2007
    Location
    Northern Virginia, US of A
    Posts
    590
    I Defended The Walls!ZEITGEISTNumeneraWotBSGygax Memorial Fund

    Ignore Roland55
    My communities:

    Quote Originally Posted by Scott_Rouse View Post
    My therapist tells me admitting this kind of stuff is healthy.
    Yes, yes it is.

    Feels pretty good, too.
    Roland55
    -Prehistoric Gamer
    -TechnoPhile

  • #130
    Registered User
    Magsman (Lvl 14)

    howandwhy99's Avatar

    Join Date
    Feb 2002
    Location
    SE WI
    Posts
    4,915
    Blog Entries
    101

    Ignore howandwhy99
    Quote Originally Posted by Mercurius View Post
    The key then, in my view, is to create a 5E that doesn't focus on the past in any form--whether we're talking about OD&D, AD&D, BECMI or even 4E--but forms a strong basis for as wide a variety of D&D experiences as possible, while remaining connected to the overall legacy of the game. So if I were designing 5E I would make sure that, in the context of this discussion, all of the following were true:

    *It is possible to play an "Old School-esque" game.
    *It is possible to play a 3.5esque game.
    *It is possible to play a 4Esque game.
    *It brings something uniquely its own ("5Esque") to the table.
    I believe they are going to use modularity to satisfy the concerns you bring up. I think it is extraordinarily important that both 4E as is and 3.x play styles are catered to. That is the guts of the divide in the community. Old schoolers like me have a horse in the race, but we simply aren't as sizable (if not vocal) portion of the community.

    More importantly I believe they need to make a game that makes people stand up and say "I want to play that" and that means innovative thinking and a strong finger on the pulse of what makes all players today the same when it comes to a fun game. It must be a fun game first and foremost. It really must be enjoyable enough at start to attract the investment of old and new players alike. The rest of the issues like play style splits can be addressed with solid know how of what makes 3.x and 4.0 the games they are (and we're talking Mike & Monte here).

    Old school games are a different beast in my book, but I think they are plausible. It is a matter of rules in some ways, but it is DM and DM screen magic time. Catering to that can be done, but it will be more difficult. They are like writing a joke book. If you put the punchlines in the PHB, the players won't be in frothing anticipation when the joke arises.

    One route to cover all of these beyond rules support by game modularity may be by vastly expanding game styles in the DMG. 3.0 had event vs. site based adventures and episodic, continuing and plot weaving for campaigns. 4E had adventures and super adventures, single setting, nonlinear, and multiple quests. It's DMG 2 added significantly to these.

    A new game making an umbrella over numerous play styles is really going to need a large and most wisely an ongoing accounting of each. It will still need some grouping, but there is enough material in the community already, which the community can give in feedback, to build a strong base of what the game needs to be covering in DM guidebooks. While some may see the fracturing of the community in RPGs across the board as a divisive splitting I do believe it can be a community which seeks to include all members. Having our flagship game seek to do just that is positive whatever the outcome.

    The flip of the fracture argument and "How could they possibly cover everyone's concerns?" and "you can't please everyone" is that we as players have become highly knowledgeable about what we want from games. Some will not want modularity. I suggest modules be capable of stand alone play for that reason, if no other. For everyone else, this is a step forward even if it may take awhile for your specific concerns and desires to be addressed. I strongly suspect that no matter how much is published almost all of us will do a little more personalization beyond the printed work. That's great. Let's keep innovating. But let's also tell the designers what we want, so we have the chance (at least) to have a bigger and better game for all. Opting out early on only serves to hide one's desires from the exact group of people looking to satisfy them.

    I get my personal desires are mine (and probably too often stated), but I feel a well intentioned crew with talent and the resources to back them up can satisfy *most* of us, if we don't stop them by our own disenchantment first. I'd like 5E to be the best D&D yet. I plan on adding my own 2 cents for the potential that it may happen.

    ...but if we quit this, I don't care to guess what will happen to the community, not just the company. Hasbro may seem some monolithic overlord to some, but it also brings significant weight to bear for spotlighting this hobby. I don't see anyone else even remotely on their level. I'd rather work with them for what we want than abandon ship or ignore it all dispassionately.
    Playing a game is a study. Storytelling is personal composition.

  • + Log in or register to post
    Page 13 of 31 FirstFirst ... 34567891011121314151617181920212223 ... LastLast

    Similar Threads

    1. WotC Seeks Unity with a New Edition
      By Morrus in forum News
      Replies: 301
      Last Post: Wednesday, 16th May, 2012, 01:34 PM
    2. Mantle of Unity
      By Xyrlove Woodsoul in forum Older D&D Editions and OSR Gaming
      Replies: 4
      Last Post: Friday, 25th February, 2011, 12:13 AM
    3. Unity 3d is now free
      By TheFool1972 in forum Miscellaneous Geek Talk & Media Lounge
      Replies: 1
      Last Post: Friday, 27th November, 2009, 08:03 PM
    4. Unity - ToB Game (Recruiting)
      By gabrion in forum Talking the Talk
      Replies: 37
      Last Post: Monday, 16th October, 2006, 02:30 AM
    5. WotC seeks RPG game designer
      By Napftor in forum General RPG Discussion
      Replies: 0
      Last Post: Friday, 2nd July, 2004, 01:13 AM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •