I've seen several commentators on blogs say that one of the things that makes D&D so great is the brand name. It's because anything with a different name isn't, in our heart of hearts, "real D&D". Their point seems to be that WotC screwed up so bad with 4E that they drove away those emotional gamers, but that it's possible to win them back with a few rules tweaks and internet polls. Their assertion is that all of our true home is with D&D, no matter which company buys the right to slap it on their books.
Is this true for you? What would you sacrifice to have the legal right to call the game you're playing "D&D"? Never mind that you can call it The Fruit Loops Game in your own home and among your gamer friends. Never mind that you can play a nearly identical game to some iterations of D&D. The point is the name. How much is the name "Dungeons & Dragons" really worth to you?
Would you sacrifice rules quality? Art quality? Editing quality? If the game labelled D&D was a little more restrictive, would you say "well, that's the price we pay to play the real D&D"? If the game had a bit less support materials, a little less web support, a little less planned publications, would that be enough to turn you away from the real D&D?
And I'm not necessarily asking what you think people out in the ether will do. But I guess you can answer that too. Do you think there are thousands of gamers out in the ether who would give up significant quality, by some measure, in order to play the real D&D?
I should give my answer too, and maybe admit that I might be a bit biased by my opinion. But no, for me, the name doesn't matter much at all. There is very little that I would be willing to sacrifice for the legal right to call what I'm playing "D&D". I suppose it's not absolutely zero, but pretty close to zero.
Is this true for you? What would you sacrifice to have the legal right to call the game you're playing "D&D"? Never mind that you can call it The Fruit Loops Game in your own home and among your gamer friends. Never mind that you can play a nearly identical game to some iterations of D&D. The point is the name. How much is the name "Dungeons & Dragons" really worth to you?
Would you sacrifice rules quality? Art quality? Editing quality? If the game labelled D&D was a little more restrictive, would you say "well, that's the price we pay to play the real D&D"? If the game had a bit less support materials, a little less web support, a little less planned publications, would that be enough to turn you away from the real D&D?
And I'm not necessarily asking what you think people out in the ether will do. But I guess you can answer that too. Do you think there are thousands of gamers out in the ether who would give up significant quality, by some measure, in order to play the real D&D?
I should give my answer too, and maybe admit that I might be a bit biased by my opinion. But no, for me, the name doesn't matter much at all. There is very little that I would be willing to sacrifice for the legal right to call what I'm playing "D&D". I suppose it's not absolutely zero, but pretty close to zero.