[LPF]Run Away

Qik

First Post
"Perhaps we should consider deploying the meat before we go too much further. As much as I dislike the idea of multiple visitors, at least right now, we can be fairly certain the area to our back is clear. We may not have even that comfort later." Thuvian speaks quietly as he keeps his crossbow armed and ready.

Ni's face communicates his sudden recollection of their employer's other aid. "Oh! Right! The stinky meat! Yes, let's, better they come to us than us to them, eh, even though you're right in that it could be potentially problematic if we're inundated with hungry sewer-dwellers, but then again, what else are our options, I certainly don't feel like wandering through these sewers all day, I've got bigger fish to fry, that's how the saying goes, right?"

Lu munches on a bit of orange rind, nonplussed.

[sblock=Stats]Nimientioquijuil
Initiative: +2, Perception: +2
HP: 16/16
AC: 17 (Touch: 13, Flat-footed: 15) CMB: -2 CMD: 10 Fort: +2, Ref: +4, Will: +4

Current Weapon in Hand: None

Summon Monster I: 9/9
Spells: 0 (Infinite), 1 (2/3)

Active Magic: Mage Armor - Lu (0/2 hours)

Lumoi'es
Status: Summoned, Perception: +2
HP:11/11
AC: 20 (FF: 18; Touch: 12) CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Natural Weapons: Bite (+3, 1d6+2), 2 Claws (+3, 1d4+2)[/sblock]
 

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jackslate45

First Post
Xerik's foray ahead finds little in the department of evidence of badgers, let a lone any sort of evidence. Upon closer inspection, it appears that something recently came by and cleaned up whatever tracks there were down this path. The stone on the edges of the murky water certainly looks cleaner, and for the first time since entering the sewer he can see the outlines of his shoes.

Thankfully, his exploration was not in vein. After a moments research by the tracking duo, Lu sniffed at something that smelled stronger than most. Thiera, noticing it as well, looks down at what it was.

A rat, half eaten and rotting almost as bad as the "gift" from your employer, lies at the entrance to one of the lines. Starting down this hallway a bit, Thiera is able to pick back up the trail of the badger. By looking at the trail, it looks like this one was much more recent.
 

Qik

First Post
"Excellent!" exclaims Ni, patting his eidolon on the back. After staring at his palm a moment, he turns and gives Thiera a pat as well, in an effort to spread the praise equally. Lu shoots Thiera a look that suggests the tempered eidolon is getting increasingly jealous of the attention its master is giving her, intended or no.

His glowing monocle cord dangling from his face as he peers into the darkness, Ni says, "Let's proceed, ladies and gentlemen and mer-lizard-esque folk!"

OOC: Ready to roll.

Edit: Hehe - that's a pun in this hobby. ;)
*cue groans*

[sblock=Stats]Nimientioquijuil
Initiative: +2, Perception: +2
HP: 16/16
AC: 17 (Touch: 13, Flat-footed: 15) CMB: -2 CMD: 10 Fort: +2, Ref: +4, Will: +4

Current Weapon in Hand: None

Summon Monster I: 9/9
Spells: 0 (Infinite), 1 (2/3)

Active Magic: Mage Armor - Lu (0/2 hours)

Lumoi'es
Status: Summoned, Perception: +2
HP:11/11
AC: 20 (FF: 18; Touch: 12) CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Natural Weapons: Bite (+3, 1d6+2), 2 Claws (+3, 1d4+2)[/sblock]
 

Satin Knights

First Post
Now that the expert trackers have picked the path to walk, Arianna takes lead again for the travel down the tunnel. She keeps a sharp eye out for trouble above or below the water line. [sblock=mini-stats]Arianna Mermaid ~ Perception +4, Sense Motive +6, Stealth +1, Low Light Vision
Base HP 25/0, AC 14, 12 T, 12 FF, Init +2
Current HP: 25
, Current AC: 14
CMB +0, CMD 12, Fort +3, Reflex +2, Will +7 . . Move 10'
MW Long Spear +1, d8 with 10' reach
MW DW Spear Gun +3, d8
Dagger +0, d4 or thrown +2, d4
Active Enhancements: -
In hand: none


Consumables: 35 spear gun bolts, 20 cold iron bolts, 4 days rations,
. . .... . . . . . . . 3 potions of Cure Light Wounds, (in scarf)
. . . . .... . . . . . 1 potion of Lesser Rejuvenate Eidolon (backpack)
.......................1 wand of Lesser Rejuvenate Eidolon (48 charges)
.......................1 wand of Cure Light Wounds (50 charges)
Loot chosen: 1 vial of Acid (in scarf), 50 GP payment

Summon Monster I: 7/day, 0 used
.Cantrips: unlimited Detect Magic, Mage Hand, Drench, Jolt, Guidance
. Orisons: unlimited Stabilize, Guidance, Purify Food/Drink
1st Level: 3/day, 1 used Mage Armor, Lesser Rejuvenate Eidolon, Shield
1st Level: Memorized Bless, Divine Favor, Longstrider(d)
Channel Positive Energy: 7/day, 0 used 1d6 healing
Interrupt Abilities: Move HP from Arianna (real) to Teq (temp) to keep above zero

Beast (Teq Oola) ~ Perception +12, Sense Motive +6, Stealth +1, 60' Darkvision and Low Light Vision
Base HP 25/20, AC 15, 11 T, 14 FF, Init +1
Current HP: 25/20, Current AC: 19
CMB +6, CMD 17, Fort +3, Reflex +1, Will +7 . . Move 30'
Claw/Claw +6, d4+6
MW Longspear +7, d8+6 with 10' reach
MW Darkwood Speargun +4, d8
Dagger +6, d4+4 or thrown +3, d4+4
Jolt +3, d3, RTA spell
Active Enhancements: Evasion, Mage Armor (1.5 hours)
In hand: Speargun[/sblock]
 

mazzoli

First Post
Confident that she is carrying her weight in the party Thiera follows Arianna deeper into the sewers, ready for any trouble that may come her way.

[sblock=Combat Stats]Initiative: +3
Max HP: 11 Current HP: 11
AC: 15 Touch AC: 13 FF AC: 12
CMB: +1 CMD: 14 Fort: +3 Ref: +5 Will: +1
Speed: 20'
Resistances: 5/Cold, 5/Electric, 5/Fire

Main Hand: Longbow
Off Hand: -[/sblock]
 

jackslate45

First Post
The Path you've taken is clearly on the right track. Not only is the trail fresh, Thiera estimates it to be mere hours old. Even as you progress forward, those of you who do not need the light to see notice that the tunnel turns sharply again to the right.

GM: Perception checks for all.
 

Qik

First Post
Whistling softly to himself as the group traverses the sewer passage, Ni keeps an eye out. Lu joins in to occasionally make it a duet.

[sblock=Stats]Nimientioquijuil
Initiative: +2, Perception: +2
HP: 16/16
AC: 17 (Touch: 13, Flat-footed: 15) CMB: -2 CMD: 10 Fort: +2, Ref: +4, Will: +4

Current Weapon in Hand: None

Summon Monster I: 9/9
Spells: 0 (Infinite), 1 (2/3)

Active Magic: Mage Armor - Lu (0/2 hours)

Lumoi'es
Status: Summoned, Perception: +4
HP:11/11
AC: 20 (FF: 18; Touch: 12) CMB: +3 CMD: 15 Fort: +3 Ref: +4 Will: +0

Natural Weapons: Bite (+3, 1d6+2), 2 Claws (+3, 1d4+2)[/sblock]
 



mazzoli

First Post
Thiera quickly takes stock of her surroundings.

[sblock=Combat Stats]Initiative: +3
Max HP: 11 Current HP: 11
AC: 15 Touch AC: 13 FF AC: 12
CMB: +1 CMD: 14 Fort: +3 Ref: +5 Will: +1
Speed: 20'
Resistances: 5/Cold, 5/Electric, 5/Fire

Main Hand: Longbow
Off Hand: -[/sblock]
 

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