Jacob Marley
First Post
Apparently I have managed to forget all about this thread. So much OOC talk to get caught up on.
Shiyana/steeldragons, I apologize for missing your natural 20. Yeah, I think that should do something special. Maybe maximum damage, maybe roll [regular dice+adds] twice, maybe max regular damage [dice+adds] plus standard rolled damage [dice+adds]. And I'm open to othjer ideas as well. Anyhone have a suggestion for how to do it?
Looking over the options that I listed, it would seem that Max [dice+adds] plus standard rolled damage [dice+adds] would be the best way to do it. Any other ideas?
Also, ALL -- XP has been updated for the combat with the ogres.
I like the idea of training between levels, but I think the cost should vary with how much money the characters have, and might be paid with service(s) rather than money. I don't like the idea of interrupting an adventure for training, but think that some benefits could be given immediately with the understanding that training would happen at the next opportunity. New magic-user spells, and new levels of cleric spells for that matter, will have to wait until training can be done.quick question regarding the treasure. Are we going to have to pay for training? If so, then in my experience we're going to need to horde every copper piece we come across. If we're not paying to train then Cam doesn't really need the money all that much. Rangers aren't big on stronghold construction.
I like the idea of training between levels, but I think the cost should vary with how much money the characters have, and might be paid with service(s) rather than money. I don't like the idea of interrupting an adventure for training, but think that some benefits could be given immediately with the understanding that training would happen at the next opportunity. New magic-user spells, and new levels of cleric spells for that matter, will have to wait until training can be done.