AD&D 1st Edition Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [OOC 01] - Page 19




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  1. #181
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    Quote Originally Posted by Leif View Post
    Here's something I didn't know about AD&D combat:

    4. The spell caster cannot use his or her dexterity bonus to avoid being hit
    during spell casting; doing so interrupts the spell.
    That is also new to me.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

 

  • #182
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    Yeah, not only is it new, it's totally sucky, too! You guys ok if we totally neglect that little rule? Of course, it will apply or not to magic-user baddies the same way...

  • #183
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    Quote Originally Posted by Leif View Post
    Yeah, not only is it new, it's totally sucky, too! You guys ok if we totally neglect that little rule? Of course, it will apply or not to magic-user baddies the same way...
    Fine with me to ignore it! I see no reason for the benefit of one's reflexes and speed to somehow "vanish" because you are charging someone.

    (I don't expect to see too many MU characters, PC or NPC, "charging" into battle anyway. haha. But I could be wrong, of course.)
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  • #184
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    Maybe I said it wrong, steeldragons, but it has nothing to do with 'charging.' The rule is that magic-users are denied dex bonus to AC when they are casting spells. That makes them even more vulnerable to losing spells because they are interrupted by melee attacks. This makes it even more important for magic-users to avoid combat at all costs.

  • #185
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    Quote Originally Posted by Leif View Post
    Maybe I said it wrong, steeldragons, but it has nothing to do with 'charging.' The rule is that magic-users are denied dex bonus to AC when they are casting spells. That makes them even more vulnerable to losing spells because they are interrupted by melee attacks. This makes it even more important for magic-users to avoid combat at all costs.
    AH! That. Yeah, I'm still in the 'please ignore it" camp. hahaha. But then, I'm not playing the MU (I suspect it applies for the clerics and druids =spell casting in general- too, of course). So, yeah, I'm all good with ignoring that.

    I don't think, from what i recall, Shiyana has any Dex. bonus to speak of...she might...I'm not bothering to look it up now...but if she ever gets some "bracers of dexterity" or whatnot...I see no "game breaking" by leaving this lil' gem of 1e "rules" out (on both sides of the screen .

    I'll leave it to Turthain, though, since I'm sure he has SOME kind of Dex. bonus to worry about.
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  • #186
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    Right you are, steeldragons! Turthainwould be AC 7 instead of AC 5 when casting his spells. That's not too cool.

  • #187
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    I'm in the "ignore it" category.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    I don't want to ignore it. I want to see it, know it, understand it, and then purposefully disregard it.

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    Sorry, guys, I haven't been too 'with it' for a few days. I'll try to get us going properly again soon.
    Last edited by Leif; Thursday, 17th May, 2012 at 04:47 AM.

  • #190
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    Quote Originally Posted by Leif View Post
    I don't want to ignore it. I want to see it, know it, understand it, and then purposefully disregard it.
    That works too!
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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