[LPF] Kostry Kopec - Page 25





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  1. #241
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    Myrmidon (Lvl 10)



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    Ignore jkason
    The ghoul hisses as Anaerion's protective aura flashes into place, holding up his clawed hands as if to avoid looking at the effect.

    Meanwhile, Kanli looks calmly about as if just now noticing none of his comrades are nearby. He tilts his head and frowns at the sight of the ghoul, then strides forward evenly.

    "The Granite Hierophant allies with the Seventeenth Circle so the frogs might teach him how to keep his skin wet and slimy!" he says, pointing to the grease patch Anaerion has summoned. He looks back up to the undead and frowns. "The earth is greedy and does not like things that unbury themselves."

    The half-orc's hand glows, and he reaches out for the undead. Reaches further than he has any right to, as the Mad Prophet's limb stretches unnaturally. As with the protective field on the eidolon, however, the glowing hand creates an obvious, panicked aversion in the ghoul, who dodges the thrashing, whip-like limb.

    Despite the eidolon's new protection, the ghoul turns on him with a frothing anger. "Stupid cat, I see your flank," he says. Indeed, the effort required to keep to his feet has left Gragnor less agile than normal, and the ghoul takes deadly advantage. Gragnor manages to avoid a slashing claw, but the maneuver sends him directly into the maw of the ghoul. His razor teeth close around the cat's neck even as his other claw opens up the eidolon's belly.

    Gragnor lets out a groan as the ghoul releases his grip, and falls to the ground, his blood mixing with the greasy sheen of the floor.

    Give it to me, give it to me, give it to me!" the ghoul screeches, turning to Kalgor. Blood sprays across the air from his mouth as he does so. "Or I'll eat all of you, no matter how bad your living flesh tastes!"

    ooc
    NPC'd Kanli with what I hope is a relatively safe move.

    Actions:

    Kanli: Move: to E11
    Standard: CLW (10' reach for touch attack - Aberrant bloodline) vs. ghoul. Miss. I believe this means he retains the charge and can use it again.

    Ghoul: Full attack vs. flat-footed Gragnor:

    Bite hits (13 damage, + saves vs. disease & paralysis); claw misses; claw hits (18 damage + save vs. paralysis)

    Gragnor takes 31 damage, dropping him to -5. He is now prone and dying. He also failed one of his paralysis saves (yes, I added in the Prot from Evil bonus. See status for duration).

    Wow. That was far more effective than I thought it would be. Now I know why folks say Sneak Attack is a rogue's best feature.

    Status:

    Ghoul (AC 18): 37 damage, heavily wounded

    Anaerion: 37/37
    Ausk: 67/67
    Gragnor: -5/26 Prone, dying, paralyzed (2 rounds remaining), Prot from Evil
    Kalgor: 33/45
    Kanli: 31/31, CLW charge on hand
    Tyrien: 40/40


    PCs up.
    Attached Thumbnails Attached Thumbnails Grove.jpg  

 

  • #242
    Kalgor attempts to retaliate, but the howl of the cat in his mind distracts him from the fight.

    mini-stats

    Kalgor AC 15 HP 33/45, Init +2, Perception +8/+10 vs human, Darkvision, Move 20'
    STR 18 Dex 14
    +1 Greatsword +8, 2d6+7+1 dirty fighting trait when flanking, or
    Handbo +7, d6+4
    Comp Longbow, +6, d8+4..... Arrows 10 Normal, 5 CI, 3 Blunt, 2 Smoking
    Fort: +5, Reflex +5, Will +5
    ...Summoner Cantrips: Detect Magic, Acid Splash, Arcane Mark, Mage Hand, Jolt
    ...... . . Mage Cantrips: Read Magic, Prestidigitation, Dancing Lights
    .,....Summoner 1st Lvl: 4/4 remaining; Lesser Rejuvenate Eidolon, Shield, Magic Fang, Expeditious Retreat
    ..,,,Mage 1st Lvl Spells: 3; Mage Armor(3hr), Vanish(3r), Enlarge Self*(3m), Bonded Amulet
    ...,,......,..Racial Spells: 1/day, not used; Daylight (50 minutes)
    ,.Summoner Monster II:
    4/4 remaining; std action SLA summon, (3 min), Celestial Hyena, d3 Celestial dogs, d3 celestial eagles
    .,,.........Battle Shaper: 4/4 remaining; swift action to grow a claw, bite or gore attack

    ...,,.......Combat Feats: Precise Strike
    .............Consumables: 2 Alchemist's Fires, 1 Cure Light Wounds potion
    Effects:


    Gragnor HP: -5/26, AC 21 ...... Move 40'
    Bite +8, d4; Claw +8, d3; Claw +8, d3
    Fort +3, Reflex +7, Will +1, Evasion
    Perception +14, Stealth +14, Darkvision
    Acrobatics +18, Init +4, Precise Strike
    Effects: Paralyzed 2 rounds, down and bleeding out
    Last edited by Satin Knights; Thursday, 19th April, 2012 at 07:22 PM. Reason: nat 1

  • #243
    Ausk moves over to D9 to get away from the column as he swings his bill at the creature once more.

  • #244
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    Defender (Lvl 8)

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    GM's Day Gygax Memorial Fund Pathfinder

    Ignore perrinmiller

    Tyrien, Half-elven Archeress

    Tyrien calls out, "Hang on, Kitty. We will try to save you!"

    After putting arcane energy into her arrows, continues to fire shots as rapidly as she can. The first misses and zipps off past. Taking an extra breath to calm her aim, the second is on target.

    "Well, at least I keep getting it with one out of two."

    Actions
    Free Action: Talking
    Swift Action: Activate Arcane Strike; +1 damage
    Full Attack Action: Rapid shot; 1st Arrow (1d20+8=12, 1d8+10=17); 2nd Arrow (1d20+8=18, 1d8+10=13)
    Move Action: n/a
    Mini Stats
    Initiative: +7 Perception: +11 (low-light vision)
    AC: 20 (15 flat-footed, 15 Touch)
    HP: 40 Current: 40
    CMB: +6 CMD: 21(16ff) Fort: +5 Reflex: +9 Will: +4
    +2 Will vs. Enchantments
    Special: Immune to Magical Sleep
    Current Conditions in Effect: PBS, Precise Shot, Arcane Strike (+1 Dmg), Resistance, Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg)
    Current Weapon in Hand: Longbow
    Chakrams: 8/8 Remaining

    Bardic Performance:
    5/5 Rounds Remaining
    Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
    1st Level 2/2 (Cure Light Wounds, Timely Inspiration)
    ___________________________________________

    Tyrien e'Adrianne
    Playing & DMing: PF and SWSE

  • #245
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    Myrmidon (Lvl 10)



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    Ignore jkason
    Be it luck, the thrill of a kill, or shock amongst the party at the viciousness of his attack, the ghoul manages to dance out of the way of Kalgor's sword, Ausk's bill, and even one of Tyrien's arrows (the latter of which, unlike it's still-intact mates in the pile of rubble, splits along the shaft as it hits a large rock behind the ghoul).

    The second arrow, however, thumps solidly into the ghoul's side, eliciting a panicked cry of pain.

    "Of course one is out of two," Kanli says to Tyrien. "And two is out of three and three out of five. We don't speak of four. The worldskin shudders when we do."

    The mad prophet's arm snakes out again, whip-like, but the ghoul hisses and dodges out of the way of the half-orc's softly-glowing hand again.

    ooc
    Rolled recovery on the miss. This time the ammunition was lost.

    Kanli tries his touch attack again, and misses again.

    @Satin Knights , do you want me to make Gragnor's stabilize check, or do you?

    Status:

    Ghoul (AC 18): 50 damage, heavily wounded

    Anaerion: 37/37
    Ausk: 67/67
    Gragnor: -5/26 Prone, dying, paralyzed (2 rounds remaining), Prot from Evil
    Kalgor: 33/45
    Kanli: 31/31, CLW charge on hand
    Tyrien: 40/40


    Anaerion still up.
    Attached Thumbnails Attached Thumbnails Grove.jpg  

  • #246
    .
    Anaerion decides now would be a good time to start useing the bigger guns. Running back the way he can, he points to a spot not far from the ghoul and says "Let us see if you can still fight after this!". A ball of shimmering light appears, floats over to the pointed spot and detonates with a shower of sparkles.
    Actions

    Move: Move next to Tyrian H 11
    Standard: Glitterdust Detonated on intersection of G7,G8,H7,H8. This should only hit the ghoul. DC 18 Will Save.


    Stats

    Initiative: +9 Perception: +2 (low-light vision)
    AC: 17 (14 flat-footed, 13 Touch )
    HP: 37 Current: 37
    CMB: +0 CMD:13(10ff) Fort: +3 Reflex: +3 Will: +4
    +2 Will vs. Enchantments
    Special: Immune to Magical Sleep
    Current Conditions in Effect: Mage Armor
    Current Weapon in Hand:

    School Focus:
    Shift: 10' Teleport as Dim Door. Does not Provoke AoO (7/8 remaining)
    Summoner's Charm: Summoning Spells Last a total of 7 Rounds

    Malkovian:
    Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
    Mage Hand: At will. Controllable by either Anaerion/Malkovian
    Bonus Power: Anaerion does not yet know this power.
    Bonus Boon: Anaerion does has yet know this power.

    Spells Prepared:
    Level 0: Detect Magic, Read Magic, Acid Splash, Mending
    Level 1: Mage Armor ,Grease , Grease, Protection From Evil, Enlarge Person,[OPEN SLOT]
    Level 2: Glittedust, Invisibility, Mirror Image, Web
    Level 3: Haste,SM3x2

  • #247
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    Myrmidon (Lvl 10)



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    Ignore jkason
    The ghoul's screeching rises in pitch as he's covered in the explosion of glittering dust Anaerion calls forth.

    "Evil, evil living things!" he calls out. "You taste bad and you hurt my eyes!"

    Despite his blinding, the ghoul's survival instinct still manages to help him avoid opening up to Ausk's bill or Kanli's distended limb. All that dodging, however, does show his flank to Kalgor. The ranger, his mind finally refocused with the mental scream of his eidolon silent, takes full advantage, his blade cutting open the ghoul near the kidneys.

    Dripping ichor, his insides beginning to slide out, the undead staggers away, though his wounds let him move only a short distance.

    "I hope it comes back," he croaks, struggling to stand. "Hope it crushes you like the others."

    ooc
    Okay, let's see if I got all the modifiers right here:

    Ghoul failed its Will save, so it's blinded. That gives it a -4 on Dex-based checks. That still lets him (just barely) auto-succeed the DC 10's to move on Grease and move more than half speed while blinded.

    Blinded creatures can't use the Withdraw action, so if he wants to move, he has to roll against AoO with the same Acro penalty. +4 to the DC for rolling vs. three threateners (I believe Kanli counts as threatening since he's holding a CLW charge and has 10' reach to use it). He ekes out of taking attacks from Ausk and Kanli, but Kalgor gets a swing before he can move anywhere.

    I don't believe the ghoul's Uncanny Dodge lets him keep his Dex bonus with blinding (it only references the flat-footed condition, which is why it kept Dex on the grease), so AC drops to 12.

    Kalgor hits, 10 damage. Ghoul now staggered.

    1/2 speed for grease and 1/2 speed for trying to avoid AoO means the ghoul's initial step takes 4 squares. Only 2 left, takes him to I8.

    Status:

    Ghoul (AC now 12): 60 damage, staggered, blinded

    Anaerion: 37/37
    Ausk: 67/67
    Gragnor: -5/26 Prone, dying, paralyzed (1 round remaining), Prot from Evil
    Kalgor: 33/45
    Kanli: 31/31, CLW charge on hand
    Tyrien: 40/40


    PCs up.
    Attached Thumbnails Attached Thumbnails Grove.jpg  

  • #248
    Pointing at the creature, Anaerion says "that which was dead should remain dead.". A glob of acid fires at the creature.
    Actions


    Standard: Acid Splash 13 vs Touch(it was +5 not7) dealing 3
    Move: Out of Ty's way.


    Stats

    Initiative: +9 Perception: +2 (low-light vision)
    AC: 17 (14 flat-footed, 13 Touch )
    HP: 37 Current: 37
    CMB: +0 CMD:13(10ff) Fort: +3 Reflex: +3 Will: +4
    +2 Will vs. Enchantments
    Special: Immune to Magical Sleep
    Current Conditions in Effect: Mage Armor
    Current Weapon in Hand:

    School Focus:
    Shift: 10' Teleport as Dim Door. Does not Provoke AoO (7/8 remaining)
    Summoner's Charm: Summoning Spells Last a total of 7 Rounds

    Malkovian:
    Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action
    Mage Hand: At will. Controllable by either Anaerion/Malkovian
    Bonus Power: Anaerion does not yet know this power.
    Bonus Boon: Anaerion does has yet know this power.

    Spells Prepared:
    Level 0: Detect Magic, Read Magic, Acid Splash, Mending
    Level 1: Mage Armor ,Grease , Grease, Protection From Evil, Enlarge Person,[OPEN SLOT]
    Level 2: Glittedust, Invisibility, Mirror Image, Web
    Level 3: Haste,SM3x2
    Last edited by jackslate45; Friday, 20th April, 2012 at 05:31 PM.

  • #249
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    Myrmidon (Lvl 10)



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    Ignore jkason
    The acidic glob lands where the ghoul's neck meets its shoulders, eating through its airway. Ichor leaks down the creature's chest, and despite not needing to breathe, he claws at the wound, trying to close it unsuccessfully. Convulsing, the undead falls to the ground and is still.

    ooc
    Ghoul is at -6 HP and dying. Combat over, folks!

  • #250
    Ausk immediately stops raging, and moving around the grease to the dying cat, casts CLW on his unlucky ally before resting to recover from his rage.

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