Rylidak's quickly-building ire is evident as Kalgor denies the paladin her sworn duty, but whatever stream of invectives was gathering behind her eyes dissappates as Anaerion speaks. Her expression slackens in apparent shock, and the gray-green of her skin takes on an ashen tone much closer to its gray than its green.
"Stop. Waldur Crove is involved in all this? The asylum warden?" She turns back to Kalgor, her expression far more reserved than before.
"I've no love for your mercenary ways, but Walder Crove does, in fact, have connections in the Crows. We give over to him those criminals deemed too deranged for prisons, ostensibly to receive some kind of care for the mental ills which lead them to their sorry states.
"I trust the Mayor and his retinue, but if we've been unable to recognize what kind of monster Crove is for all this time ... fine. We bring these two remaining men what they have coming and send this whatever it is to the fires which must surely await it. Alone."
With a curt nod, Rylidak turns on her heel and marches out into the rainy night. The PCs are left to keep up as she navigates stench and downpour and continuing crowds bumping each other in their fear and confusion. The latter, at least, seem to part by pure instinct at the Crow's clanking approach. She moves through the twisting maze of streets that is the Kopec with a straight-backed confidence, until finally she makes a sharp turn at a door over which hangs a decrepit sign of a skull on a pillow.
The gaunt desk clerk stands, startled, as the black-armored Crow enters. A quick, curt exchange in Inner Sea sees him handing over keys, which Rylidak tosses to the party. She points to the rickety stairs.
"I'm sure you've seen better," she says (though he opens his mouth, the clerk has the good sense not to try over-riding Rylidak's assessment),
"But the roof doesn't leak and the straw in the beds is clean."
[sblock=Rylidak mini-stats]
Rylidak Kel
Initiative: +1
Speed 20/30 (Heavy armor)
AC: 20 (Touch 11, Flat 19)
HP: 56 Current: 56
CMB: +10
CMD: 21
Fort: +8
Reflex: +5
Will: +6
Special: Immune fear, disease
Conditions:
In Hand: +1 longsword
Consumables
Arrows: 20/20
CLW Wand charges: 50/50
Acid: 1/1
Alch Fire: 2/2
Liquid Ice: 2/2
Antitoxin: 2/2
Holy Water: 3/3
Tanglefoot bag: 1/1
Universal Solvent: 1/1
Scroll Bull's Str: 1/1
Melee: +1 Longword +11/+6 (1d8+5/19-20) (+2 dmg two-handed)
Ranged: MW Composite Longbow +4 STR +8/+3 (1d8+4/x3)
Divine Weapon +1
Smite Evil: +2 to hit, +6 dmg, +2 deflection AC
Combat Feats: Power Attack (-2/+4), Furious Focus (ignore attack penalty 1st power attack ea round w/ two hands)
Lay on Hands: 5/7 (3d6; Mercies: Sickened, Staggered)
Smite Evil: 2/2 (Special: 2 LoH for extra Smite - Oath of Vengeance)
Divine Weapon: 6 minutes
Orc Ferocity: 1/1
Spells:1st (DC 15): Sanctify Corpse, Bless[/sblock]