AD&D 1st Edition Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [IC 01] - Page 47


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    Odo grits his teeth against the pain inflicted by the orc squaring off with him and attempts to counterstrike.

    OOC: A 13 on the attack roll hits AC7 for Odo. That is likely just barely a hit or just barely a miss. In any event, I rolled damage just in case.

 

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    Turthain bites his lip in frustration, but again targets the two orcs in the back row.


    OOC: 1 arrow at O1, 1 arrow at O2.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    OOC: Just need to hear from @steeldragons now....

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    Quote Originally Posted by Leif View Post
    OOC: Just need to hear from @steeldragons now....
    About what?

    Shiyana's still doing what she's been, holding the torch in the back row.
    Steel Dragons' "All Things Orea" Blog right here on EN world!
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    Orc/Ogre Cave/Dungeon

    OOC: Sorry 'bout that, sd.

    Camlin strikes the orc facing him down bloodily and immediately another orc takes its place. Odo swings his deadly mace, but fails to connect this time. Turthain fires more arrows, but only one strikes an orc, and that is a minor hit at best, piercing the flabby, fat-laden tricep of an orc that, nevertheless howls in pain. Orc O2 steps into the space vacated by the deceased O4, to attack Cam. And he brings his gnarled club down upon the Ranger's pate for 5 hp of damage! And Odo is hit by both orcs he faces, one of them scoring a nat 20 crit! The cleric suffers 8 hp of damage total this round.

    NOTE: For double damage, you don't roll once and multiply by 2, you roll twice as many dice with your full bonus added to each one of them.

    HEROES ARE UP!



    OOC: For my convenience, here are orc health stats --
    Orc HP (copied from post # 430)
    O1 hp: 1d8 = 7 -6 (Turthain's arrow posts # 443, 462)
    O2 hp: 1d8 = 7 -5 (Turthain's arrow post # 437)
    O3 hp: 1d8 = 7 -4 (Odo in post # 452)
    O4 hp: 1d8 = 5 -6 (Camlin)
    O5 hp: 1d8 = 4
    O6 hp: 1d8 = 6
    Last edited by Leif; Friday, 24th August, 2012 at 02:17 AM.

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    Odo grunts when struck by the orc directly in front of him but the other one's vicious hit drives him to the ground where he lies motionless.

    OOC: Odo is at exactly 0 hit points at the moment.

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    Turthain turns his attention to the orcs that just dropped Odo. The elf steps back, takes a deep breath, and let's two more arrow fly.


    OOC: Move to AD43, two arrows at Orc 3. If the first arrow drops Orc 3, then the second will be directed against Orc 1.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    Orc/Ogre Cave/Dungeon

    OOC: Just need a supremely heroic post for Camlin, and I'll update with some amazing Deus Ex Machina goodness!

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    Cam steps over Odo's motionless form bellowing a warcry and lets loose with a vicious swipe towards Orc 6

    OOC: well you did say extremely heroic...
    Last edited by Imperialus; Friday, 24th August, 2012 at 06:25 AM.

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    Orc/Ogre Cave/Dungeon

    Miraculously, Both of Turthain's arrows fly true, and each one fells an orc. (This will not happen ordinarily. You can't split one round's attacks across more than one foe. Unless you're a troll, demon, or dragon. But we'll let it slide this time, as well as overlooking the misses. ) Camlin sidesteps to his left and whacks O6's head clean off its shoulders. Odo staggers back under the force of the damage he sustained, and slumps to the floor. He is stable, but unconscious. Two orcs remain, and they look none to certain. In fact, they (O3, O5) both quail at the martial prowess displayed by the adventurers, and they turn and flee.


    OOC: For my convenience, here are orc health stats --
    Orc HP (copied from post 430)
    O1 hp: 1d8 = 7 -7 (Turthain's arrows posts 443, 462, 467)
    O2 hp: 1d8 = 7 -9 (Turthain's arrows post 437, 467)
    O3 hp: 1d8 = 7 -4 =3 -4 (Odo in post 452, Cam's thrown axe in post(s) 480/481)
    O4 hp: 1d8 = 5 -6 (Camlin)
    O5 hp: 1d8 = 4-2 =2 (Turthain in post 477 )
    O6 hp: 1d8 = 6 -14 (Camlin)
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    Last edited by Leif; Thursday, 30th August, 2012 at 04:00 AM.

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