AD&D 1st Edition Leif's "Hold of the Sea Princes" Greyhawk Alpha Game [AD&D 1E] [IC 01] - Page 55


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    Back to the Dungeon

    The adventurers find themselves gathered above the entrance to the cave with no further resistance from any Orcs.

 

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    While Turthain hides the bell, Odo picks up the Orc bodies and carries them at least fifty feet away where he hides them in the brush, behind a tree or whatever he can find.

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    Back to the Dungeon

    While Odo is about his task, he notices a distinct 'jingle' coming from the Orc bodies, and investigating further, he finds two pouches - one holding 3 gp and 10 sp, and the other holding 7 gp and 9 sp.*

    * Added to party treasure in Post No. 3 of the RG.
    Last edited by Leif; Thursday, 8th November, 2012 at 07:34 AM.

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    Odo takes the Orc money pouches and then finishes hiding the bodies before returning to the rest of the group.

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    OOC: Back to the dungeon for real now?

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    "Lead on," says Turthain to Cam. "I'll cover you." The elf readies his bow for a foray into the orc/ogre dungeon.
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    Back to the Dungeon

    The heroes enter the cave and descend the stairs art the back, entering the first room of the dungeon which is as far as they have yet penetrated. Now, when they enter, they see three orcs seated around a table [the purple thing] and another orc nearby to the south. All four orcs immediately draw scimitars and glower fiercely at the adventurers as they move to attck!

    [Roll initiative, someone, please!]

    [And remember, PCs and NPCs can move through an ally's space, but not an opponent's space.]
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    Last edited by Leif; Friday, 23rd November, 2012 at 08:32 PM.

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    *Bump*

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    OOC: Am I the only one about?
    - Rhun

    For every one hundred men you send us, Ten should not even be here. Eighty are nothing but targets. Nine of them are real fighters; We are lucky to have them, they the battle make. Ah, but the one. One of them is a warrior. And he will bring the others back. - Heraclitus of Ephesus, 500 BC

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    In the Orc/Ogre Dungeon

    The Orcs gain the initiative and rush to attack the heroes. O4 attacks Shiyana, striking the lady Druid with a mighty blow from his club for 6 hp of damage!, O2 attacks Turthain, and O1 and O3 double-team Camlin. Turthain is likwise dealt a powerful blow by O2, also for 6 hp of damage. Camlin, ironically the adventurer best able to withstand the punishments of melee, escapes the round unscathed.
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    Last edited by Leif; Wednesday, 28th November, 2012 at 04:47 AM.

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