Legacy of Death Part IV: Darker than the Absence of Light

dyermaker001

Explorer
A force (Spectral Ram, push 3 hit/miss, prone on hit)seems to grab the blinded Bodak and slams it about the room before depositing it in the black vat. (if possible, otherwise behind it.) Nar-Heru the retreats 2 more squares, desperate to remain away from the Bodak gaze.

If the Bodak near the Magma Beast is still up after Lucien's vicious assault, Nar-Heru will leave it to attack again, otherwise it should charge the other Bodak on it's own.

EDIT: Eleven accuracy on for the Spectral Ram
 

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TerraDave

5ever, or until 2024
Forge, you make a hard smash with the shield, but then fall prone and fail to hit (maybe this is how you avoid being flanked). You take 15 damage.

Lucian steps back and makes a dramatic attack at the bodak (I assume there is no net change in position). It takes great damage. (+7 to AC and daring gambit 1 round).

Nar: the spectral ram remains as successful as always. You do knock the thing into the vat, EDIT: and it is knocked prone. The other is struck by the beast.

The Vats: Boil.
 
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TerraDave

5ever, or until 2024
Ghen seeks to "turn" the two Bodaks.

(He chooses however not to move them....)

Their unpleasent aura means only 1 is hit. But it is the ichored one now perhaps literally on its last leg. Ghen takes 10 damage.
 
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Buckthorn

First Post
Buckthorn will shift one square to the east (right). He will stay on the Bodak he named as his Quarry. He will attack with Thundertusk Boar Strike to try to push the Bodak from flanking forge.

Edit: Assuming Buckthorn hit once, he would push the Bodak one square south (Down).

OOC Edit: Dmg for the 2nd arrow should be 1d8, not 2, for Thundertusk Boar Strike.
 
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TerraDave

5ever, or until 2024
(giving you the benefit of the doubt) Buckthorn places an arrow right through the standing Bodak. It crumples and begins to slowly disolve.


From the vat of dark matter a claw emerges. The other bodak pulls itself out and above the dwarf (athletic move action). The axe comes down, and just makes it past the dwarf's sheild. Forge is dazed and weakened. Then (action point) it unleashes its deadly gaze. (roll 15...) Forge is at 0 hp and dying. (Ill give a 50-50 chance for him to act in the next round if healed).

For the map...there is one bodak standing by Forge...not the one by the table, which is dead.

Please post by Thursday afternoon.
 

dyermaker001

Explorer
Nar-Heru unleashes a magical bolt of fire (Magic Missile, 11 damage) at the remain Bodak, and steps back 1 more square, keeping his distance from the creature.

Not receiving any new command the magma beast charges the Bodak and attacks.
 


TerraDave

5ever, or until 2024
Only the missile hits.

Then.

The Vats: Erupt.

(note, this was entirely random).

One black tendril reaches for Ghen, but somehow the cleric dodges it!

Forge, still technically a living creature, is not so lucky, as two green and one black tendril reach out for him (again, random). (He takes 40 damage. He has various conditions, depending on his saves, which technically come before this…)

Then a green tendril and black tendril seem to entwine him…drawing the last life out of him, and somewhere deep inside he pushes back: Not dead yet! The black tendril is hurled back and the Vat splutters! (roll 1 on secondary attack).

Buckthorn: -15 HP, 5 HS*| Paranoid+: will +2 | SpOA, TBS
Forge: Neg 40 hp; 8 HS | various conditions, depending, Lethargic+: Fort +2 | C&GI, B&P, AP, SEB, ShS, AMC
Ghen: -20 HP, 5 HS | Distracted+: Int +4 | MomGl, CLWM, Ast Wve, HlWd, TUd
Lucian: 55 HP,5 HS* | Mistrustful: no moving through allied spaces | Cloak, Boots, BlBrg, VCh, ShTnd |
Nar: -5 hp 6 HS | Wrathful: grant CA | Mgm Bst, Staff , Ram, EAcc, SptRm

Beast: -15 hp

Bodaks: one remains.
 


TerraDave

5ever, or until 2024
Ghen summons his spirit in between Forge and Buckthorn. He calls forth its healing power (surge + 3 for Forge, dice, no surge, for Buckthorn).

He then calls forth his mantle of glory, its radiant power healing and attacking! (Lucian and Forge each get, and use, surge + 8)

He then spends an action point and throws a sacred flame at the Bodak.

Holy radiance is everywhere! The Bodak is ichored.

Forge, you are awake, but are also dazed, weakened (one save) and slowed (another save). But you get a save, now, thanks to the flame.
 
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