Legacy of Death Part IV: Darker than the Absence of Light - Page 5





+ Log in or register to post
Page 5 of 36 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... LastLast
Results 41 to 50 of 360
  1. #41
    Registered User
    Acolyte (Lvl 2)



    Join Date
    Feb 2011
    Location
    Reston, VA
    Posts
    170

    ° Ignore Buckthorn
    Buckthorn will take a five foot step backward (South) and name the zombie closest to him as his Quarry. He will shoot at two enemies, the Zombie, his Quarry, and the Wight on Forge.

    He'll say a silent prayer to Rhyesa that the momentary vision of the Great Shadow Draco Lich spewing purple damage :-O was in fact a cruel prank of the gods.
    Last edited by Buckthorn; Monday, 2nd April, 2012 at 01:51 AM.

 

  • #42
    Lucien vanishes, reappearing to the east of the wight threatening Nar. A shadowy image lashes out at the wight. (If the strike hits) the creature instantly disappears, then turns up standing to the left of the magma beast. (target is dazed until the end of my next turn)

    Action point: The tiefling kneels over Forge in an attempt to stop the dwarf's bleeding.
    Last edited by Flaming Bob; Monday, 2nd April, 2012 at 04:29 AM.

  • #43
    If the wight is still there after Lucien's attack, Nar will push it back with a spectral Ram (push 3 on a miss), if not, Nar will target the Zombie adjacent to him.

  • #44
    Save vs immobilized if not healed. If healed, will stand and attack.

    Don't know why it rolled twice.

  • #45
    4ognard
    Spellbinder (Lvl 16)

    TerraDave's Avatar

    Join Date
    Jul 2004
    Location
    A Nation's Capitol
    Posts
    6,837
    Gygax Magazine I Defended The Walls!

    ° Ignore TerraDave
    Buckthorn, you skewer the zombie next to you. The Wight on Forge is destroyed, and explodes in icy black fire! (all but Lucian takes 23 damage and ongoing 10 cold and necrotic).

    Lucian, you send the Wight. Nar, you send the zombie near you (but don’t damage it), the beast burns the other zombie.

    Full update delayed till Tuesday.
    A semi-brief History of D&D and some other RPGs: Part 1: 1967-1979 Part 2: 1980-1989
    All the official stuff for 4e
    Bonus:

    4E has rituals, use them, they're magic;
    Want to see the greatest thing you will ever see? then click;
    You can use ôEarthö as a D&D setting;
    Origins of The Rouse; (look for it)
    The Rouse responds; (look for it)
    One can appreciate both old and new D&D.

  • #46

  • #47
    4ognard
    Spellbinder (Lvl 16)

    TerraDave's Avatar

    Join Date
    Jul 2004
    Location
    A Nation's Capitol
    Posts
    6,837
    Gygax Magazine I Defended The Walls!

    ° Ignore TerraDave
    Lucian, vigorously rubs Forges legs…or something…(use your heal for his save vs immobile…).

    Ghen: As if just going through the motions, calls forth his spirit, granting Forge a surge and healing himself. He then turns undead.


    EDIT: We see why he is acting funny, Varun has possessed him! He turns all the zombies (the Wight is missed), destroying one of them! (note that he doesn’t heal quite as much, only 21…)

    Forge your back (you can keep that save for the ongoing), but the turn is done.
    Last edited by TerraDave; Tuesday, 3rd April, 2012 at 02:45 PM.

  • #48
    4ognard
    Spellbinder (Lvl 16)

    TerraDave's Avatar

    Join Date
    Jul 2004
    Location
    A Nation's Capitol
    Posts
    6,837
    Gygax Magazine I Defended The Walls!

    ° Ignore TerraDave
    The stuck zombie looks suspiciously at Forge, and realizes he is alive! Its attack is stopped by Forges shield, and it takes 13 damage in turn, leaving it ichored. It retaliates with its foul breath of moil, which only affects Ghen, leaving him immobile.

    The dazed Wight just misses the Halfling.

    Please post by Thursday morning

    Buckthorn: ongoing 10 cold and necrotic | -24 hp | SpOArws
    Forge: bloodied|21 hp, – 4HS |AP, 2ndWnd, RctSrg, FOWH, FOWHAt, C&GI, ShldSds, ThOBlds, ShldEBlk
    Nar: bloodied, Immobile, ongoing 10 cold and necrotic | -56hp| AP, BrnHnds, FrShrd, SmMgBst, FtFls, RplShld
    Lucian: Slowed| -9 hp |AP, BlBrg, ShStp, IfWrth
    Ghen: bloodied, immobile |-53 hp | HlWrd, HlSprt, TrnUd

    1 Wight: dazed, ichored
    3 Zombies: all immobile, one ichored
    Attached Thumbnails Attached Thumbnails Moil Welcomes You2.jpg  
    Last edited by TerraDave; Tuesday, 3rd April, 2012 at 06:54 PM.

  • #49
    4ognard
    Spellbinder (Lvl 16)

    TerraDave's Avatar

    Join Date
    Jul 2004
    Location
    A Nation's Capitol
    Posts
    6,837
    Gygax Magazine I Defended The Walls!

    ° Ignore TerraDave
    What Buckthorn sees behind him:
    Attached Thumbnails Attached Thumbnails Moil.jpg  

  • #50
    Forge will rise up hacking away at the zombie as he does so.

  • + Log in or register to post
    Page 5 of 36 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... LastLast

    Similar Threads

    1. Legacy of Death Part VII: Little Granny knows Hades
      By TerraDave in forum Playing the Game
      Replies: 128
      Last Post: Friday, 22nd November, 2013, 04:48 PM
    2. Legacy of Death Part V: Dead-eye of the storm
      By TerraDave in forum Playing the Game
      Replies: 232
      Last Post: Wednesday, 29th May, 2013, 03:59 PM
    3. Legacy of Death Part III: Undying Interlude
      By TerraDave in forum Playing the Game
      Replies: 127
      Last Post: Monday, 27th February, 2012, 02:38 PM
    4. Legacy of Death Part II: Graves of Lesser Immortals
      By TerraDave in forum Playing the Game
      Replies: 419
      Last Post: Monday, 12th December, 2011, 02:07 PM
    5. Legacy of Death Part I: Most Infamous Danger
      By TerraDave in forum Playing the Game
      Replies: 505
      Last Post: Thursday, 28th July, 2011, 06:37 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •