D&D 5th Edition Who's given up on D&D Next? - Page 9





+ Log in or register to post
Page 9 of 11 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 LastLast
Results 81 to 90 of 105
  1. #81
    Registered User
    The Grand Druid (Lvl 20)

    Mark CMG's Avatar

    Join Date
    Feb 2003
    Location
    Lake Geneva, WI 53147
    Posts
    8,634
    GM's Day CMG

    Ignore Mark CMG
    Quote Originally Posted by JohnH View Post
    I played 2nd ed back in the early 90's and thoroughly enjoyed it. Our group broke up and that was the end of my roleplaying, until 4E came out. 4E brought me back into the fold and it's been great.

    I didn't like essentials and I'm not looking forward to 5E but hey whatever. They're in the business to make money. There's no correct edition, you play what you like.

    No doubt. Myself, I've played using at least half a dozen different systems since the beginning of this year alone. None of them happened to be 3.XE/4.XE/PF, but if I expand that statement to include the last year, all of those were also included as well as a handful of others. For me, I game a great deal and have time to do so, so buying into a single system isn't going to happen. If 5E trips my trigger, it will be added to a stable of systems that I play. I think WotC needs to hear from those of us who aren't single system users and also needs to hear from those who are already being turned off by what little we have to go on. I not only believe they need to hear it, I think they want to hear it. Allowing that feedback to be blocked out even at this juncture isn't helping WotC make a better game for all of us, so I'm hoping that doesn't become the groupthink this time around.
    Fighting Fire - Ernie Gygax Relief Fund

    Please, help boost the signal!

    http://tinyurl.com/gygaxrelief

    As always,
    Mark CMG
    CreativeMountainGames.com

 

  • #82
    Registered User
    The Great Druid (Lvl 17)

    Lanefan's Avatar

    Join Date
    Mar 2005
    Location
    Victoria BC
    Posts
    5,189

    Ignore Lanefan
    Quote Originally Posted by imurphy943 View Post
    Save-or-suck is modern too, in the way that keys are modern; 3e had it.
    Save-or-suck was around lo-ong before 3e. It's not exactly a "modern" add-on to the system.

    @Piratecat - as others have already said, you could probably make any game fun; so without breaking the NDA can you elaborate at all on what makes it fun? Does it support a rollicking pedal-to-the-metal style of play well? Or...?

    Lanefan
    * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
    DM: Telenet 1984-1994, Riveria 1995-2007, Decast 2008 -->
    * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

  • #83
    Kickstarting TimeWatch!
    The Grand Druid (Lvl 20)

    Piratecat's Avatar

    Join Date
    Jan 2002
    Location
    Boston, MA
    Posts
    26,647

    Ignore Piratecat
    Quote Originally Posted by TarionzCousin View Post
    Why are your playtest games so much fun? Are the new rules easy to implement or rewarding? What can you say that doesn't include specifics covered by the NDA? This is the sort of thing I want to read more than hints at specifics.
    I tried to answer this about three times, but I'm unable to do so without feeling uncomfortable about it. Sorry, my friend.

    Quote Originally Posted by Lanefan View Post
    @Piratecat - as others have already said, you could probably make any game fun; so without breaking the NDA can you elaborate at all on what makes it fun? Does it support a rollicking pedal-to-the-metal style of play well? Or...?
    Don't mistake "fun for my players" with "fun for me." They can be mutually exclusive. In this case they aren't.

    I think one thing can be inferred by what is already public knowledge. The playtest adventure run at DDXP was The Caves of Chaos. WotC would be unwise to pick that adventure unless this early core system worked well with fast-paced, varied combat. For my part, I'm running B1: In Search of the Unknown. I'm not exactly drenched in a fog of nostalgia, but it's a freakin' delight to revisit a module from 1980 and have it be even more fun now. When rules are written that support 4e-style tactical play, there's a crap-ton of other adventures I'm itching to try.
    Last edited by Piratecat; Sunday, 1st April, 2012 at 03:24 AM.

  • #84
    Registered User
    Gallant (Lvl 3)



    Join Date
    Mar 2011
    Location
    Olive Branch, MS
    Posts
    127

    Ignore imurphy943
    @Lanefan
    what I mean is that save-or-suck and/or save-or-die being included aren't really huge things to me. 3e had them, too.
    Barrel roll. Barrel roll. Do a barrel, barrel roll. -vladimir356

  • #85
    Quote Originally Posted by Piratecat View Post
    I tried to answer this about three times, but I'm unable to do so without feeling uncomfortable about it. Sorry, my friend.
    Have you tried pig latin? Or Morse code?

    Or we could use the presidential method. We'll ask a question, and if it's not true you deny it, and if it's true you could say "no comment."

  • #86
    Quote Originally Posted by Piratecat View Post
    I tried to answer this about three times, but I'm unable to do so without feeling uncomfortable about it. Sorry, my friend.
    This makes me feel pretty positive. That it's intrinsic enough to the game, rather than yourself, that you don't feel comfortable talking about it.
    Oni

    "Each man, one way.
    Each horse, one stance.
    Each church, one buddha.
    Each master to his own technique."

  • #87
    Kickstarting TimeWatch!
    The Grand Druid (Lvl 20)

    Piratecat's Avatar

    Join Date
    Jan 2002
    Location
    Boston, MA
    Posts
    26,647

    Ignore Piratecat
    I plan to have several of my players who have never DMed before give it a whirl. Then we'll see how the core systems hold up.
    - Piratecat, EN World Admin. Now Kickstarting TimeWatch, a time travel game - please go check it out!

  • #88
    Registered User
    Grandmaster of Flowers (Lvl 18)

    Dice4Hire's Avatar

    Join Date
    Aug 2007
    Location
    Nagoya, Japan
    Posts
    5,121
    I Defended The Walls!

    Ignore Dice4Hire
    Quote Originally Posted by GX.Sigma View Post
    If D&D dies, Paizo will gain top dog status in the RPG industry. They've been doing fine without D&D for years, and if D&D truly dies, that's where the D&D fans are going to go. If Paizo then s it up, then maybe the industry will be in trouble, but I doubt it.
    They have been doing fine ALONGSIDE D&D for years, a lot different from without D&D.

  • #89
    Registered User
    Grandmaster of Flowers (Lvl 18)

    Dice4Hire's Avatar

    Join Date
    Aug 2007
    Location
    Nagoya, Japan
    Posts
    5,121
    I Defended The Walls!

    Ignore Dice4Hire
    Quote Originally Posted by Piratecat View Post
    I plan to have several of my players who have never DMed before give it a whirl. Then we'll see how the core systems hold up.
    Funny how most playtesters seem to like the product, and a lot of people who have never seen it have already banned it from their presence.

    Yes, I know some people who have played have not liked it.

  • #90
    Aasimar Aardvark COPPER SUBSCRIBER
    A 1e title so awesome it's not in the book (Lvl 21)

    TarionzCousin's Avatar

    Join Date
    Apr 2005
    Location
    Portland, Oregon, USA
    Posts
    4,863
    Planescape Circvs Maximvs Gygax Memorial Fund

    Ignore TarionzCousin
    Quote Originally Posted by Piratecat View Post
    I tried to answer this about three times, but I'm unable to do so without feeling uncomfortable about it. Sorry, my friend.


    It was still encouraging to read how much fun 5E is for your group. So many of the blogs have focused on what they didn't like.
    Rose City Regulars - ENWorld Gamers in and around Portland, Oregon, USA

  • + Log in or register to post
    Page 9 of 11 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 LastLast

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •