[LPF] Ties that Bind

Artur Hawkwing

First Post
Audra emerges onto the deck and freezes as she hears chaos break loose. She looks around her in confusion, gear in her hands, it isn't until a couple of the crew members from the group this morning run by, one looking up, the other looking up and pointing, that she looks up and sees the two figures flying above the ship.

This can't be good. Help on deck!

She yells as she drops the gear off to the side, hopefully out of harms way, and looks about for a net or a tarp she might can grab. At the same time, she looks about to see if maybe she might have a clear run to the ships mast. If not, she'll have to try either end of the boat.

[sblock=Actions]Audra is seeking a net or tarp that could be used to capture without harming at least one of the white terrors. She will move to D-17, hopefully with a net or tarp, but if not, she'll move there anyway and play it by ear.[/sblock]

[sblock=Ministats]
Initiative: +4 Perception: +10

AC: 20 Touch: 19 Flat-footed: 15
HP: 30 Current: 30
CMB: +4 CMD: 22 Fort: +5 Ref: +9 Will: +7

In Hand:

Weapon: Unarmed Strikes
Attack: +8
Damage: 1d8+1
Crit: 20x2
Special: Flurry of Blows (+7/+7)
Type: Bludgeon

Ki Pool:
Points: 7
Remaining: 7
[/sblock]
 

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jkason

First Post
Eanos Setirav, human inquisitor

Eanos is about to introduce himself to Fulgrim's friend when the call goes out and he catches sight of the creatures.

"Phedilo," he says with a clearly forced calm, pulling out his bow, "Going to assume you didn't know about this. So first: tell me what your studies tell you about these things.

"Second: run for cover."


[sblock=Actions]Move: Draw bow from efficient quiver
Standard: Holding for more info from Phedilo and / or the folk associated with the ship.

[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17 (19 w/ SoF)
HP: 29 Current: 29
CMB: +4 CMD: 17 Fort: +5 Reflex: +5 Will: +8

Conditions: None

In Hand: +1 Composite Longbow

Arrows: 17/17
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 31/50 remaining

Judgement: 2/2 Remaining Determination: 2/2 remaining
Silver Tongued Haggler: 5/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (4/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith, Wrath
2nd (2/2 remaining)(DC 15): Silence, Weapon of Awe[/sblock][/sblock][/sblock][/QUOTE]
 

Qik

First Post
Audra absorbs the state of her surroundings in an instant and is displeased by what she sees: no net or tarp is strewn about the deck. The only items comparable to what she's looking for are the sails (which are currently rolled up) and the tarp meant to have concealed the dragons' presence, which is currently fluttering half off on top of the cage, which itself hangs 10 feet above deck (at D12) from the cargo pulley. Frustrated, Audra bounds up the stairs to her right and moves towards the mast, still not seeing an object that would fit her needs.

Meanwhile, on the docks, Eanos senses the fear in Phedilo's voice as he responds. "I'm afraid I am not particularly knowledgeable about dragons, Master Eanos, although from the looks of them, they're born of cold climates." Phedilo looks to Elenka as he begins to heed Eanos' advice to move to a safer distance. "Were those dragons on the ship with you?"

Not waiting for an answer, the halfling breaks out into a full-on run.

[sblock=OOC]Not a bad idea, Artur, but from the look of things, Audra's going to be hard-pressed to find an object suiting that description. Just FYI, in case it isn't clear from the map, there are three masts, at D 11, 15, and 18.

Phedilo tanked his Know (Arcana) roll, but Elenka had succeeded in one earlier on, so she should be a veritable fount of white dragon knowledge.

Actions:
- Eanos: expended move
- Audra: expended move

They two above still have their standard, and Fulgrim and Elenka/Drev still have their full rounds available.[/sblock]
 

GlassEye

Adventurer
Despite the halfling already taking off for a place of safety, Elenka answers. "They breath cold but their mouths are tied shut so we should be safe from that. As long as it holds, that is. They are scrappy little lizards so watch out for their claws. And they are cargo of sorts; I'm sure Captain Hwuzel would prefer it if they could be recaptured rather than killed." Again she hoists her skirts and runs, this time towards the boat and calling for Drevezh'korol as she goes.

Below decks Drevezh'korol is unfortunate enough to be nearby when a twist of fate releases the dragons into the sky above Venza. Knowing Elenka will want him nearby (and expect him to somehow fix it) he scrambles through the hold for the ladder.



[sblock=OOC/Actions]Elenka: Full move to K15
Drevezh'korol: Full move up to D16[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 5
Initiative: +2 Perception: +7

AC: 16 (12 touch; 14 flat-footed) [20 w/Shield]
HP: 37 Current: 37
CMB: +4 CMD: 16 Fort: +1 Ref: +3 Will: +6

In Hand:
Spells:
1st level: 4/5 remaining.
2nd level: 3/3 remaining.
Rod of Extend: 2/3 remaining (3rd lv. or lower)
Special: Summon Monster 3 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +5; Darkvision 60 ft.

AC: 20 (12 touch; 18 flat-footed) [24 w/Mage Armor]
HP: 38 Current: 38
CMB: +9 CMD: 20 Fort: +5 Ref: +3 Will: +4

In Hand: --
Conditions: Mage Armor[/sblock]
 

jkason

First Post
Eanos Setirav, human inquisitor

"Much obliged," Eanos says to Elenka with the barest nod. He doesn't spare her a look, however, already trying to line up his shot.

"Issolatha, show me the chinks," he prays under his breath, then fires. Even with his goddess' aid, however, the shot goes long, arching over the bow of the ship and into the water. The inquisitor sighs.

"On the catching versus killing, I expect it's easier to drop & stabilize these critters, unless you've got a big flashy net hiding somewhere," Eanos calls out.

[sblock=Actions]
Reminder, Eanos has an immediate action ability to force an attack reroll for an enemy. He'll save it for cases when it's most likely the hit will drop an ally, so probably won't be relevant this round, but wanted to pre-warn. :)

Move: Draw bow
Swift: activate Justice Judgement (+1 sacred all attacks this combat)
Standard: Longbow attack vs. Dragon 1. I count that one as just at the edge of the 110' range. I don't think it matters, though, since I'm pretty sure this misses:

(Justice) Longbow attack; damage (1d20+8=13, 1d8+2=7)

Arrow lost:

arrow recovery (below 50) (1d100=94)[/sblock]
[sblock=mini stats]Eanos Setirav
Initiative: +6
AC: 17 (19 w/ SoF)
HP: 29 Current: 29
CMB: +4 CMD: 17 Fort: +5 Reflex: +5 Will: +8

Conditions: Justice Judgement (+1 sacred to attacks)

In Hand: +1 Composite Longbow

Arrows: 16/17
Blunt Arrows: 20/20
Cold Iron Arrows: 19/19
Silver Blunt Arrows: 16/16
CLW Wand charges: 31/50 remaining

Judgement: 1/2 Remaining Determination: 2/2 remaining
Silver Tongued Haggler: 5/6 remaining
Spells: Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light
1st (4/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith, Wrath
2nd (2/2 remaining)(DC 15): Silence, Weapon of Awe[/sblock]
 

IronWolf

blank
With the reunion interrupted near immediately, Fulgrim grumbles as he catches sight of the flying creatures. "Bah! Flyin' critters! Dey never want ta face ya on da ground!" Fulgrim spouts.

He lets his backpack half slide off his shoulder and rummages through it for a moment finally pulling forth a sling and bundle of stones. "See if I still know how dis thing works." Fulgrim says under his breath as he pulls his backpack back on.

[sblock=OOC]

Spend the round complaining about flying creatures and pulling my sling from the bottom of my backpack. ;)

[/sblock]
 

Qik

First Post
The intended target of Eanos' arrow scowls at the missile as it passes harmlessly below its feet, and then shoots upward. Its companion seems to consider dive-bombing the newly appearing Drevezh'Korol, but seems to temper its aggression in the end, choosing instead to follow its companion skyward. The pair rise sharply, arcing in a tight pass...

[sblock=Perception DC Variable][sblock=Audra/Drev - DC 19]The dragons are trying to cut one another's bonds, though they haven't yet succeeded.[/sblock][sblock=Elenka - DC 22]The dragons are trying to cut one another's bonds, though they haven't yet succeeded.[/sblock][sblock=Eanos/Fulgrim - DC 25]The dragons are trying to cut one another's bonds, though they haven't yet succeeded.[/sblock][/sblock]
On the ground, some of the crewmen scatter, although many seem glued to the ground on which they stand by the sight of the two dragons flying free.

[sblock=OOC]Artur can take another standard if he wants to, since he only used his move last round.

PCs up.[/sblock][sblock=Map]
docks1.png
[/sblock]
 

IronWolf

blank
With sling in hand, Fulgrim realizes he is still too far away to use it effectively. He bursts forward in a surprising movement of speed, running forward and then turning down the dock that leads up to the ship. He races up near Elenka, prepared to use the nearby crate for cover should the dragons turn their attention his way.

As he reaches the crate he bellows to the others "Dey be tryin' to git outta' their restraints!"

[sblock=OOC]

Run to K-16. Sling ready for next round. Ready to use the crate for cover if the dragons head this way.

[/sblock]

[sblock=Mini Stats]
Fulgrim Ironforge
Initiative: +3 (+5 when underground)
AC: 18 (17 flat-footed, 11 Touch)
HP: 54 Current: 54
CMB: +8 CMD: 19 Fort: +8 Reflex: +3 Will: +3

Damage Reduction: 2/--

MW Greataxe +9 (1d12+6/20/x3)
Special: Power Attack for -2 to hit, +6 damage (to above)
Furious Focus Removes -2 to hit on power attack

Current Weapon in Hand: Sling

[sblock=Fulgrim, Raging]
AC: 16 (15 flat-footed, 9 Touch)
HP: 62 Current: 62
CMB: +10 CMD: 19 Fort: +10 Reflex: +1 Will: +3

Damage Reduction: 2/--
Rage: 17/17


MW Greataxe +11 (1d12+9/20/x3) and
Special: Power Attack for -2 to hit, +6 damage (to above)
Furious Focus Removes -2 to hit on power attack
[/sblock]


[/sblock]
 

Qik

First Post
[sblock=Forgot to mention...]The dragons climbed to 65 ft above their previous height. Sorry about not including that on the map - couldn't find a self-evident way to do that on MapTool.[/sblock]
 

GlassEye

Adventurer
Elenka continues her mad dash towards the boat and continues to call for Drevezh'korol and echoing Fulgrim's warning.

"Drev! They are trying to tear loose the muzzles!"

The wood-man intercepts the summoner at the end of the dock and pauses a moment to see what Elenka wishes for him to do. The summoner slips something tiny from her spell component pouch, makes a motion with the other hand, speaks a few words filled with the harsh consonants of her native land and reaches out to touch Drevezh'korol.

At Elenka's touch Drevezh'korol's face takes on a look of surprise. There is a horrendous sound of cracking wood and two branches the size of tall saplings erupt from the wood-man's shoulders. The branches spread outwards to a distance of roughly twelve feet. Vines rapidly grow from the branches and are rapidly overgrown with a dense patch of leaves that form crude-looking wings. As Drevezh'korol stretches the branches flex and catch the air and lift him awkwardly from the dock and over the boat.



[sblock=OOC/Actions]Making note of the dragons' total height would be helpful also. I know they are 65 ft higher than they were before but I don't recall exactly how high they were before. Thanks. :)

Elenka:
Perception: 1d20+7=24
Move: to H14
Standard: cast Lesser Evolution Surge: Flight

Drevezh'korol:
Perception: 1d20+5=15
Move: to G15
Standard: move upwards 15 ft. to D14 (15 ft. elevation)[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 5
Initiative: +2 Perception: +7

AC: 16 (12 touch; 14 flat-footed) [20 w/Shield]
HP: 37 Current: 37
CMB: +4 CMD: 16 Fort: +1 Ref: +3 Will: +6

In Hand:
Spells:
1st level: 4/5 remaining.
2nd level: 2/3 remaining.
Rod of Extend: 2/3 remaining (3rd lv. or lower)
Special: Summon Monster 3 6/6

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +2 Perception: +5; Darkvision 60 ft.

AC: 20 (12 touch; 18 flat-footed) [24 w/Mage Armor]
HP: 38 Current: 38
CMB: +9 CMD: 20 Fort: +5 Ref: +3 Will: +4

In Hand: --
Conditions: Mage Armor[/sblock]
 

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